Player Matchup

Mercury
Mercury
 
Mercury
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
ATruFlash
Artemis
Level 63
God Stats
3W - 2L
1,572 SR
Queue Stats
38W - 34L
1,428 Elo+
Party 1
Odin
Odin
B100DL3SS
Odin
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 107L
1,339 Elo+
Solo
Discordia
Discordia
HypnoticMeerkat
Discordia
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,407 Elo+
Party 1
Sylvanus
Sylvanus
KingVulpes
Sylvanus
Level 67
God Stats
1W - 1L
1,715 SR
Queue Stats
45W - 38L
1,448 Elo+
Party 1
Team Averages
Level 53
1,557 SR
1,424 Elo+

VS

Team Averages
Level 75
1,477 SR
1,331 Elo+
Odin
Odin
ChromeChris1
Odin
Level 101
God Stats
3W - 2L
1,366 SR
Queue Stats
149W - 171L
1,373 Elo+
Party 3
Cabrakan
Cabrakan
HavokTG
Cabrakan
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,301 Elo+
Party 2
Ishtar
Ishtar
LittleDookey
Ishtar
Level 87
God Stats
13W - 11L
1,510 SR
Queue Stats
160W - 189L
1,364 Elo+
Party 3
Nemesis
Nemesis
LoveSatan21
Nemesis
Level 119
God Stats
1W - 1L
1,613 SR
Queue Stats
10W - 11L
1,301 Elo+
Party 2
Ra
Ra
tretoraytor
Ra
Level 29
God Stats
4W - 10L
1,396 SR
Queue Stats
25W - 39L
1,313 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
2 / 2 / 3
9,740
513
6,414
13,453
5,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
ATruFlash
Artemis
14
1 / 7 / 1
8,259
435
9,332
15,324
5,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Odin
16
2 / 2 / 2
10,193
536
11,094
12,472
13,409
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Discordia
HypnoticMeerkat
Discordia
14
1 / 4 / 0
7,992
421
5,502
10,873
4,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
KingVulpes
Sylvanus
13
0 / 4 / 2
8,045
423
5,218
16,591
19,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 11
9,697
510
10,787
10,862
9,129
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cabrakan
HavokTG
Cabrakan
14
0 / 2 / 0
8,383
441
3,671
11,686
13,962
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ishtar
15
5 / 1 / 4
9,412
495
7,886
11,369
4,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nemesis
LoveSatan21
Nemesis
15
5 / 1 / 10
9,637
507
15,223
16,222
7,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 2 / 3
10,214
538
7,201
9,370
4,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
6
Kills
19
19
Deaths
6
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
2
3
1.75
L
Artemis
ATruFlash
Artemis
1
7
1
0.21
L
Odin
2
2
2
1.5
W
4
0
11
9.5
W
Cabrakan
HavokTG
Cabrakan
0
2
0
0
L
Discordia
HypnoticMeerkat
Discordia
1
4
0
0.25
L
Sylvanus
KingVulpes
Sylvanus
0
4
2
0.25
W
Ishtar
5
1
4
7
W
Nemesis
LoveSatan21
Nemesis
5
1
10
10
W
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,560
Damage
44,768
68,713
Taken
59,509
47,991
Mitigated
39,242
8,982
Healing
18,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
6,414
3,080
0
535
13,453
5,541
0
1,485
11,968
0
86,253
L
Artemis
ATruFlash
Artemis
9,332
3,606
0
3,336
15,324
5,643
792
681
14,643
0
64,658
L
Odin
11,094
1,742
0
1,500
12,472
13,409
0
4,095
8,377
0
76,542
W
10,787
1,862
379
2,494
10,862
9,129
133
2,545
8,317
646
63,069
W
Cabrakan
HavokTG
Cabrakan
3,671
696
0
1,811
11,686
13,962
73
26
11,660
46,479
0
L
Discordia
HypnoticMeerkat
Discordia
5,502
242
0
457
10,873
4,066
0
3,206
7,667
53,614
0
L
Sylvanus
KingVulpes
Sylvanus
5,218
1,063
832
2,322
16,591
19,332
234
1,568
15,023
29,570
1,527
W
Ishtar
7,886
4,968
0
6,290
11,369
4,574
100
1,857
9,512
0
70,051
W
Nemesis
LoveSatan21
Nemesis
15,223
9,085
0
3,355
16,222
7,426
427
3,132
13,090
0
71,363
W
7,201
1,785
855
3,666
9,370
4,151
438
2,887
6,483
74,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,229
Gold Earned
47,343
517
Minions Killed
556
0
Camps Cleared
0
1,672,012
Distance Traveled
1,823,109
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,740
513
142
7
0
401,419
5
L
Artemis
8,259
435
110
6
0
277,054
7
L
Odin
10,193
536
155
8
0
345,858
1
W
Odin
9,697
510
97
5
0
391,106
3
W
Cabrakan
8,383
441
114
6
0
303,143
0
L
Discordia
7,992
421
69
4
0
330,047
0
L
Sylvanus
8,045
423
41
2
0
317,634
6
W
Ishtar
9,412
495
118
6
0
350,681
4
W
Nemesis
9,637
507
95
5
0
417,837
0
W
Ra
10,214
538
132
7
0
360,342
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role