Player Matchup

Kuzenbo
Kuzenbo
Jerx07
Kuzenbo
Level 59
God Stats
48W - 50L
1,503 SR
Queue Stats
80W - 83L
1,471 Elo+
Solo
Neith
Neith
Leen
Neith
Level 160
God Stats
1W - 0L
1,428 SR
Queue Stats
15W - 8L
1,601 Elo+
Party 1
Thor
Thor
Mogril
Thor
Level 160
God Stats
15W - 6L
1,723 SR
Queue Stats
519W - 361L
1,597 Elo+
Party 1
Xing Tian
Xing Tian
OberonofAmber
Xing Tian
Level 160
God Stats
1W - 0L
1,756 SR
Queue Stats
227W - 167L
1,549 Elo+
Party 1
Ra
Ra
SenorPony
Ra
Level 109
God Stats
3W - 0L
1,847 SR
Queue Stats
34W - 18L
1,639 Elo+
Party 1
Team Averages
Level 130
1,651 SR
1,572 Elo+

VS

Team Averages
Level 112
1,515 SR
1,496 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Caconym
Kuzenbo
Level 120
God Stats
9W - 9L
1,534 SR
Queue Stats
188W - 181L
1,501 Elo+
Party 3
Nu Wa
Nu Wa
ErBocadillo
Nu Wa
Level 68
God Stats
3W - 3L
1,524 SR
Queue Stats
11W - 15L
1,469 Elo+
Party 2
Tyr
Tyr
ItzMar
Tyr
Level 160
God Stats
3W - 6L
1,568 SR
Queue Stats
255W - 244L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
spitfirelouis56
Jing Wei
Level 129
God Stats
3W - 4L
1,449 SR
Queue Stats
152W - 142L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Jerx07
Kuzenbo
14
1 / 0 / 8
8,001
800
4,066
6,716
8,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
Leen
Neith
15
3 / 1 / 4
8,077
808
9,567
7,867
3,611
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thor
Mogril
Thor
15
7 / 0 / 7
8,664
866
12,198
9,105
4,022
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
OberonofAmber
Xing Tian
14
1 / 0 / 13
8,015
802
7,990
6,747
7,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
4 / 1 / 8
7,946
795
8,120
6,818
2,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
0 / 3 / 0
6,255
626
2,208
6,749
3,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kuzenbo
Caconym
Kuzenbo
11
0 / 6 / 1
6,569
657
4,244
13,624
12,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
0 / 5 / 0
6,570
657
5,399
8,538
3,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tyr
ItzMar
Tyr
13
1 / 0 / 1
7,054
705
6,444
10,551
8,753
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
14
1 / 2 / 0
7,174
717
5,013
10,798
4,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
4
16
Kills
2
2
Deaths
16
40
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
0
3
0
0
L
Kuzenbo
Caconym
Kuzenbo
0
6
1
0.08
L
0
5
0
0
L
Tyr
ItzMar
Tyr
1
0
1
1.5
W
Kuzenbo
Jerx07
Kuzenbo
1
0
8
5
W
Neith
Leen
Neith
3
1
4
5
W
Thor
Mogril
Thor
7
0
7
10.5
W
Xing Tian
OberonofAmber
Xing Tian
1
0
13
7.5
W
4
1
8
8
L
Jing Wei
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,941
Damage
23,308
37,253
Taken
50,260
26,251
Mitigated
32,889
12,003
Healing
8,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
2,208
487
0
2,042
6,749
3,741
0
2,558
4,173
13,099
0
L
Kuzenbo
Caconym
Kuzenbo
4,244
937
0
1,080
13,624
12,605
0
6,597
6,818
9,466
0
L
5,399
1,304
0
598
8,538
3,351
327
3,645
4,827
20,848
0
L
Tyr
ItzMar
Tyr
6,444
766
0
2,744
10,551
8,753
0
4,037
6,434
0
24,777
W
Kuzenbo
Jerx07
Kuzenbo
4,066
1,908
263
1,470
6,716
8,452
2,041
1,025
5,691
12,482
0
W
Neith
Leen
Neith
9,567
2,755
0
2,035
7,867
3,611
1,399
1,985
5,882
0
37,477
W
Thor
Mogril
Thor
12,198
2,494
0
1,476
9,105
4,022
100
2,929
6,176
0
38,707
W
Xing Tian
OberonofAmber
Xing Tian
7,990
326
0
1,090
6,747
7,408
190
2,112
4,635
17,906
0
W
8,120
1,044
2,799
2,870
6,818
2,758
1,137
3,800
3,018
33,027
0
L
Jing Wei
5,013
4,454
0
1,897
10,798
4,439
0
2,834
7,832
0
27,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,703
Gold Earned
33,622
238
Minions Killed
175
0
Camps Cleared
0
1,025,789
Distance Traveled
918,483
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,255
626
31
3
0
159,052
1
L
Kuzenbo
6,569
657
5
1
0
174,707
0
L
Nu Wa
6,570
657
40
4
0
152,783
1
L
Tyr
7,054
705
43
4
0
231,962
2
W
Kuzenbo
8,001
800
24
2
0
215,973
0
W
Neith
8,077
808
73
7
0
196,159
2
W
Thor
8,664
866
57
6
0
204,811
1
W
Xing Tian
8,015
802
19
2
0
207,677
2
W
Ra
7,946
795
65
7
0
201,169
2
L
Jing Wei
7,174
717
56
6
0
199,979
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role