Player Matchup

Set
Set
 
Set
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Joza blind
Achilles
Level 107
God Stats
2W - 3L
1,161 SR
Queue Stats
620W - 860L
1,327 Elo+
Solo
Ra
Ra
dahbowman
Ra
Level 98
God Stats
23W - 34L
1,409 SR
Queue Stats
47W - 65L
1,354 Elo+
Solo
Team Averages
Level 111
1,357 SR
1,394 Elo+

VS

Team Averages
Level 74
1,332 SR
1,350 Elo+
Kuzenbo
Kuzenbo
Old_Dirty_Jake
Kuzenbo
Level 107
God Stats
10W - 22L
1,302 SR
Queue Stats
199W - 272L
1,380 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
danielD3000
Ah Muzen Cab
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,279 Elo+
Solo
Ao Kuang
Ao Kuang
v1por2000
Ao Kuang
Level 80
God Stats
0W - 2L
1,192 SR
Queue Stats
76W - 88L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
14
1 / 2 / 4
10,130
779
11,261
16,990
9,884
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
Joza blind
Achilles
15
4 / 1 / 0
9,966
767
10,957
12,863
13,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 2 / 2
9,365
720
9,615
8,503
4,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 0
9,197
707
7,114
14,504
18,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
danielD3000
Ah Muzen Cab
12
0 / 2 / 1
8,040
618
6,903
9,429
3,593
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ao Kuang
v1por2000
Ao Kuang
16
2 / 2 / 1
9,451
727
11,020
15,057
8,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
6
Kills
4
5
Deaths
6
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
1
2
4
1.5
W
Achilles
Joza blind
Achilles
4
1
0
4
L
2
2
0
1
W
1
2
2
1
L
Ah Muzen Cab
danielD3000
Ah Muzen Cab
0
2
1
0.25
L
Ao Kuang
v1por2000
Ao Kuang
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,833
Damage
25,037
38,356
Taken
38,990
27,795
Mitigated
30,810
13,155
Healing
11,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
11,261
3,904
1,755
5,617
16,990
9,884
1,333
6,251
10,739
0
35,639
W
Achilles
Joza blind
Achilles
10,957
2,787
0
1,716
12,863
13,604
35
6,348
6,515
0
31,719
L
7,114
2,349
529
4,507
14,504
18,275
135
4,074
10,056
15,194
0
W
9,615
413
1,675
2,392
8,503
4,307
1,351
5,319
3,184
46,047
0
L
Ah Muzen Cab
danielD3000
Ah Muzen Cab
6,903
2,952
0
1,948
9,429
3,593
0
1,692
7,456
0
35,128
L
Ao Kuang
v1por2000
Ao Kuang
11,020
1,733
0
4,274
15,057
8,942
0
3,984
10,743
49,365
2,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,461
Gold Earned
26,688
180
Minions Killed
147
0
Camps Cleared
0
766,884
Distance Traveled
628,394
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,130
779
67
5
0
257,750
4
W
Achilles
9,966
767
28
2
0
259,751
3
L
Kuzenbo
9,197
707
16
1
0
209,307
3
W
Ra
9,365
720
85
7
0
249,383
2
L
Ah Muzen Cab
8,040
618
55
4
0
177,897
1
L
Ao Kuang
9,451
727
76
6
0
241,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role