Player Matchup

Maui
Maui
ArthurNegoseki47
Maui
Level 121
God Stats
4W - 5L
1,610 SR
Queue Stats
27W - 31L
1,447 Elo+
Party 2
Bastet
Bastet
Blayde215
Bastet
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Nike
Nike
GerXVIII
Nike
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 98L
1,386 Elo+
Solo
Janus
Janus
Nyxse__
Janus
Level 145
God Stats
5W - 4L
1,545 SR
Queue Stats
255W - 245L
1,487 Elo+
Party 2
Neith
Neith
Soares-Kvra
Neith
Level 117
God Stats
34W - 35L
1,496 SR
Queue Stats
515W - 633L
1,378 Elo+
Party 2
Team Averages
Level 92
1,530 SR
1,440 Elo+

VS

Team Averages
Level 91
1,389 SR
1,510 Elo+
Terra
Terra
Fredodin
Terra
Level 115
God Stats
1W - 2L
1,202 SR
Queue Stats
55W - 55L
1,557 Elo+
Party 1
Yu Huang
Yu Huang
Galinho
Yu Huang
Level 123
God Stats
1W - 2L
1,204 SR
Queue Stats
66W - 71L
1,529 Elo+
Party 1
Mulan
Mulan
Igonorant
Mulan
Level 28
God Stats
8W - 8L
1,509 SR
Queue Stats
28W - 37L
1,464 Elo+
Party 1
Izanami
Izanami
ZenDeReed
Izanami
Level 121
God Stats
5W - 4L
1,514 SR
Queue Stats
25W - 17L
1,562 Elo+
Party 1
Kali
Kali
centauro-sabidao
Kali
Level 68
God Stats
3W - 3L
1,516 SR
Queue Stats
167W - 194L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
8,674
434
7,487
21,458
18,513
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Bastet
Blayde215
Bastet
14
2 / 5 / 2
8,528
426
10,186
17,504
6,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
14
0 / 5 / 0
8,491
425
8,769
17,094
10,560
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
Nyxse__
Janus
15
1 / 3 / 1
9,262
463
12,482
12,092
5,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 3 / 1
7,828
391
9,462
10,144
4,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Fredodin
Terra
14
4 / 0 / 10
10,168
508
6,393
20,265
23,015
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Yu Huang
Galinho
Yu Huang
16
1 / 1 / 9
10,188
509
14,473
12,827
6,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
Igonorant
Mulan
16
7 / 0 / 4
10,971
549
13,220
15,235
13,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
ZenDeReed
Izanami
16
6 / 1 / 8
10,508
525
17,815
18,984
8,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 2 / 3
10,080
504
5,632
18,891
9,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
54
4
Kills
20
20
Deaths
4
5
Assists
34
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
Bastet
Blayde215
Bastet
2
5
2
0.6
W
Terra
Fredodin
Terra
4
0
10
9
W
Yu Huang
Galinho
Yu Huang
1
1
9
5.5
L
Nike
0
5
0
0
W
Mulan
Igonorant
Mulan
7
0
4
9
L
Janus
Nyxse__
Janus
1
3
1
0.5
L
0
3
1
0.17
W
Izanami
ZenDeReed
Izanami
6
1
8
10
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,386
Damage
57,533
78,292
Taken
86,202
45,790
Mitigated
59,997
22,911
Healing
43,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,487
763
0
7,660
21,458
18,513
0
6,431
14,845
40,119
5,776
L
Bastet
Blayde215
Bastet
10,186
1,946
0
7,374
17,504
6,868
6
2,140
15,218
0
62,919
W
Terra
Fredodin
Terra
6,393
1,201
7,126
7,659
20,265
23,015
106
6,776
13,489
20,226
0
W
Yu Huang
Galinho
Yu Huang
14,473
705
0
3,723
12,827
6,481
131
5,715
7,112
87,358
0
L
Nike
8,769
1,482
0
2,189
17,094
10,560
0
4,149
12,371
0
55,821
W
Mulan
Igonorant
Mulan
13,220
1,632
0
10,058
15,235
13,018
432
4,732
10,503
0
67,416
L
Janus
Nyxse__
Janus
12,482
645
320
2,471
12,092
5,251
0
6,195
5,803
96,641
0
L
9,462
2,634
0
2,897
10,144
4,598
0
1,951
8,144
0
62,120
W
Izanami
ZenDeReed
Izanami
17,815
11,892
0
10,356
18,984
8,467
1,468
4,976
14,008
0
103,528
W
5,632
2,849
0
4,129
18,891
9,016
0
4,176
14,715
0
84,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,783
Gold Earned
51,915
470
Minions Killed
545
0
Camps Cleared
0
1,887,579
Distance Traveled
1,930,854
20
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
8,674
434
49
2
0
384,608
3
L
Bastet
8,528
426
89
4
0
417,083
1
W
Terra
10,168
508
22
1
0
407,857
5
W
Yu Huang
10,188
509
140
7
0
390,897
9
L
Nike
8,491
425
85
4
0
379,199
0
W
Mulan
10,971
549
121
6
0
353,279
6
L
Janus
9,262
463
151
8
0
385,735
10
L
Neith
7,828
391
96
5
0
320,954
6
W
Izanami
10,508
525
132
7
0
346,236
6
W
Kali
10,080
504
130
7
0
432,585
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role