Player Matchup

Osiris
Osiris
ElChepoGonzález
Osiris
Level 64
God Stats
1W - 0L
1,675 SR
Queue Stats
3W - 7L
1,309 Elo+
Party 4
Ne Zha
Ne Zha
Isaaqignis
Ne Zha
Level 121
God Stats
8W - 3L
1,696 SR
Queue Stats
57W - 42L
1,617 Elo+
Party 2
Xing Tian
Xing Tian
TheSensation721
Xing Tian
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,314 Elo+
Party 4
Scylla
Scylla
svenlegende
Scylla
Level 39
God Stats
3W - 2L
1,624 SR
Queue Stats
19W - 19L
1,513 Elo+
Party 2
Rama
Rama
tigercatface
Rama
Level 155
God Stats
6W - 3L
1,626 SR
Queue Stats
107W - 73L
1,681 Elo+
Party 2
Team Averages
Level 81
1,624 SR
1,487 Elo+

VS

Team Averages
Level 72
1,633 SR
1,523 Elo+
Tiamat
Tiamat
Azurshade
Tiamat
Level 46
God Stats
12W - 17L
1,429 SR
Queue Stats
20W - 32L
1,380 Elo+
Solo
Ymir
Ymir
Ethpanda
Ymir
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,556 Elo+
Party 3
Mercury
Mercury
Raaulcrack
Mercury
Level 44
God Stats
1W - 1L
1,723 SR
Queue Stats
19W - 19L
1,532 Elo+
Party 1
Hou Yi
Hou Yi
mattwyler1
Hou Yi
Level 29
God Stats
1W - 1L
1,821 SR
Queue Stats
4W - 4L
1,534 Elo+
Party 3
Xing Tian
Xing Tian
moniche22
Xing Tian
Level 157
God Stats
2W - 2L
1,695 SR
Queue Stats
21W - 17L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 1
9,479
527
10,521
15,583
14,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
Isaaqignis
Ne Zha
16
7 / 1 / 5
10,015
556
12,105
15,958
7,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
TheSensation721
Xing Tian
12
1 / 3 / 12
8,876
493
7,448
17,230
16,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
15
4 / 4 / 5
9,653
536
9,600
8,967
4,180
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
7 / 1 / 7
10,072
560
18,950
17,390
7,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Azurshade
Tiamat
13
3 / 5 / 2
8,678
482
9,193
12,663
6,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
12
2 / 6 / 0
7,857
437
6,851
19,422
19,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
Raaulcrack
Mercury
14
3 / 4 / 3
8,512
473
6,041
14,030
5,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
mattwyler1
Hou Yi
12
0 / 7 / 1
7,117
395
7,702
13,948
4,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Xing Tian
moniche22
Xing Tian
15
1 / 1 / 0
9,140
508
11,518
18,733
17,089
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
21
Kills
9
10
Deaths
23
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Azurshade
Tiamat
3
5
2
0.8
W
2
1
1
2.5
L
Ymir
2
6
0
0.33
W
Ne Zha
Isaaqignis
Ne Zha
7
1
5
9.5
L
Mercury
Raaulcrack
Mercury
3
4
3
1.13
W
Xing Tian
TheSensation721
Xing Tian
1
3
12
2.33
L
Hou Yi
mattwyler1
Hou Yi
0
7
1
0.07
L
Xing Tian
moniche22
Xing Tian
1
1
0
1
W
Scylla
4
4
5
1.63
W
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,624
Damage
41,305
75,128
Taken
78,796
50,471
Mitigated
51,737
30,676
Healing
15,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Azurshade
Tiamat
9,193
675
55
3,273
12,663
6,300
642
5,808
6,855
55,881
0
W
10,521
4,796
0
6,590
15,583
14,037
2,118
9,668
5,915
40
62,870
L
Ymir
6,851
1,030
0
2,044
19,422
19,103
346
4,199
15,223
27,360
0
W
Ne Zha
Isaaqignis
Ne Zha
12,105
3,219
0
5,865
15,958
7,302
246
4,306
11,390
0
87,442
L
Mercury
Raaulcrack
Mercury
6,041
2,675
0
750
14,030
5,086
0
1,558
12,472
0
74,920
W
Xing Tian
TheSensation721
Xing Tian
7,448
923
0
3,838
17,230
16,990
338
7,026
10,204
21,351
0
L
Hou Yi
mattwyler1
Hou Yi
7,702
3,964
0
2,901
13,948
4,159
525
2,555
11,393
0
44,912
L
Xing Tian
moniche22
Xing Tian
11,518
1,524
0
6,530
18,733
17,089
0
2,996
15,737
74,563
0
W
Scylla
9,600
1,636
0
937
8,967
4,180
585
6,041
2,926
66,215
0
W
18,950
15,963
0
13,446
17,390
7,962
919
4,905
12,485
28
104,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,095
Gold Earned
41,304
519
Minions Killed
434
0
Camps Cleared
0
1,704,274
Distance Traveled
1,602,672
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,678
482
94
5
0
304,217
3
W
Osiris
9,479
527
108
6
0
320,816
2
L
Ymir
7,857
437
27
2
0
308,395
8
W
Ne Zha
10,015
556
108
6
0
406,116
2
L
Mercury
8,512
473
104
6
0
410,597
5
W
Xing Tian
8,876
493
40
2
0
354,225
3
L
Hou Yi
7,117
395
76
4
0
276,280
2
L
Xing Tian
9,140
508
133
7
0
303,183
4
W
Scylla
9,653
536
111
6
0
327,017
3
W
Rama
10,072
560
152
8
0
296,100
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role