Player Matchup

Rama
Rama
Brazenly
Rama
Level 129
God Stats
4W - 4L
1,691 SR
Queue Stats
171W - 165L
1,464 Elo+
Solo
Artio
Artio
Rheasong
Artio
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,457 Elo+
Party 2
Nemesis
Nemesis
wubbyofratz
Nemesis
Level 14
God Stats
6W - 3L
1,804 SR
Queue Stats
13W - 15L
1,457 Elo+
Party 2
Team Averages
Level 76
1,665 SR
1,459 Elo+

VS

Team Averages
Level 80
1,517 SR
1,487 Elo+
Anubis
Anubis
Jtlightning2
Anubis
Level 62
God Stats
5W - 2L
1,732 SR
Queue Stats
65W - 26L
1,649 Elo+
Party 1
Pele
Pele
LuminousShield
Pele
Level 84
God Stats
11W - 16L
1,439 SR
Queue Stats
75W - 120L
1,379 Elo+
Solo
Hercules
Hercules
TheJayNiac
Hercules
Level 95
God Stats
3W - 6L
1,381 SR
Queue Stats
31W - 35L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
13
1 / 3 / 1
7,269
727
7,138
9,382
3,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
Rheasong
Artio
12
1 / 4 / 1
6,931
693
5,853
12,509
9,329
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
wubbyofratz
Nemesis
10
0 / 6 / 2
6,962
696
4,400
11,607
9,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
6 / 0 / 5
8,332
833
12,385
6,982
3,487
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 2 / 9
7,700
770
8,155
7,278
2,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
TheJayNiac
Hercules
13
5 / 0 / 8
8,158
816
8,885
9,712
8,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
2
Kills
13
13
Deaths
2
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Rama
1
3
1
0.5
W
Anubis
6
0
5
8.5
W
2
2
9
3.25
L
Artio
Rheasong
Artio
1
4
1
0.38
W
Hercules
TheJayNiac
Hercules
5
0
8
9
L
Nemesis
wubbyofratz
Nemesis
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,391
Damage
29,425
33,498
Taken
23,972
21,878
Mitigated
14,554
6,657
Healing
10,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
7,138
5,104
0
1,910
9,382
3,235
0
2,365
6,768
0
45,242
W
Anubis
12,385
1,044
0
4,966
6,982
3,487
842
2,191
4,791
46,926
0
W
8,155
3,299
334
1,606
7,278
2,901
636
1,666
5,612
0
24,491
L
Artio
Rheasong
Artio
5,853
708
843
2,881
12,509
9,329
0
5,213
7,175
16,877
0
W
Hercules
TheJayNiac
Hercules
8,885
2,843
0
3,360
9,712
8,166
793
2,584
7,128
0
15,460
L
Nemesis
wubbyofratz
Nemesis
4,400
1,801
0
1,023
11,607
9,314
0
4,851
6,406
273
5,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,162
Gold Earned
24,190
109
Minions Killed
122
0
Camps Cleared
0
551,287
Distance Traveled
609,346
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,269
727
78
8
0
170,311
3
W
Anubis
8,332
833
63
6
0
182,978
4
W
Pele
7,700
770
44
4
0
218,545
1
L
Artio
6,931
693
21
2
0
206,325
3
W
Hercules
8,158
816
15
2
0
207,823
1
L
Nemesis
6,962
696
10
1
0
174,651
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role