Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
BigBrainLad
Guan Yu
Level 36
God Stats
2W - 0L
1,708 SR
Queue Stats
19W - 15L
1,507 Elo+
Party 1
Raijin
Raijin
RaptorGrey
Raijin
Level 62
God Stats
3W - 3L
1,437 SR
Queue Stats
15W - 14L
1,453 Elo+
Party 1
Team Averages
Level 74
1,548 SR
1,487 Elo+

VS

Team Averages
Level 76
1,580 SR
1,441 Elo+
Ne Zha
Ne Zha
DevilShine
Ne Zha
Level 81
God Stats
0W - 1L
1,733 SR
Queue Stats
9W - 13L
1,444 Elo+
Party 2
Janus
Janus
Fervid
Janus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,411 Elo+
Party 2
King Arthur
King Arthur
Heck69
King Arthur
Level 100
God Stats
5W - 4L
1,506 SR
Queue Stats
102W - 98L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
15
4 / 3 / 7
9,123
912
8,548
12,479
5,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Guan Yu
BigBrainLad
Guan Yu
12
1 / 5 / 12
8,710
871
6,051
13,239
14,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Raijin
RaptorGrey
Raijin
15
9 / 4 / 4
9,637
964
13,318
8,873
3,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DevilShine
Ne Zha
12
4 / 6 / 7
8,266
827
9,948
11,460
4,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Fervid
Janus
13
4 / 5 / 7
8,240
824
10,027
8,272
2,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Heck69
King Arthur
12
4 / 3 / 7
7,957
796
9,637
13,583
11,684
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
33
14
Kills
12
12
Deaths
14
23
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
4
3
7
2.5
W
Guan Yu
BigBrainLad
Guan Yu
1
5
12
1.4
L
Ne Zha
DevilShine
Ne Zha
4
6
7
1.25
L
Janus
Fervid
Janus
4
5
7
1.5
L
King Arthur
Heck69
King Arthur
4
3
7
2.5
W
Raijin
RaptorGrey
Raijin
9
4
4
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,917
Damage
29,612
34,591
Taken
33,315
23,485
Mitigated
18,281
10,581
Healing
1,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
8,548
6,309
0
3,767
12,479
5,433
1,113
3,766
8,713
0
43,067
W
Guan Yu
BigBrainLad
Guan Yu
6,051
1,461
1,634
3,682
13,239
14,526
112
3,507
9,732
0
14,882
L
Ne Zha
DevilShine
Ne Zha
9,948
4,841
0
1,066
11,460
4,032
0
5,205
6,255
0
26,682
L
Janus
Fervid
Janus
10,027
741
0
0
8,272
2,565
0
3,787
4,485
38,351
0
L
King Arthur
Heck69
King Arthur
9,637
1,210
0
920
13,583
11,684
0
4,362
9,221
0
21,879
W
Raijin
RaptorGrey
Raijin
13,318
1,790
0
1,498
8,873
3,526
324
2,771
6,102
32,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,470
Gold Earned
24,463
133
Minions Killed
135
0
Camps Cleared
0
522,927
Distance Traveled
529,552
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,123
912
68
7
0
181,229
2
W
Guan Yu
8,710
871
20
2
0
178,059
2
L
Ne Zha
8,266
827
33
3
0
173,428
2
L
Janus
8,240
824
80
8
0
171,595
0
L
King Arthur
7,957
796
22
2
0
184,529
2
W
Raijin
9,637
964
45
5
0
163,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role