Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
BongRipzForJesus
Hou Yi
Level 159
God Stats
2W - 2L
1,627 SR
Queue Stats
235W - 231L
1,590 Elo+
Solo
Zeus
Zeus
IPEZYO
Zeus
Level 143
God Stats
5W - 2L
1,802 SR
Queue Stats
260W - 278L
1,622 Elo+
Solo
Achilles
Achilles
Xaldrae
Achilles
Level 125
God Stats
2W - 2L
1,601 SR
Queue Stats
353W - 352L
1,572 Elo+
Solo
Guan Yu
Guan Yu
vK Zilla
Guan Yu
Level 158
God Stats
8W - 6L
1,606 SR
Queue Stats
462W - 459L
1,570 Elo+
Solo
Team Averages
Level 146
1,627 SR
1,571 Elo+

VS

Team Averages
Level 130
1,497 SR
1,590 Elo+
Sylvanus
Sylvanus
BigDaddyBatman
Sylvanus
Level 119
God Stats
1W - 3L
1,189 SR
Queue Stats
247W - 248L
1,628 Elo+
Solo
Hachiman
Hachiman
BlackLiz3r
Hachiman
Level 149
God Stats
5W - 9L
1,472 SR
Queue Stats
493W - 493L
1,562 Elo+
Solo
Nu Wa
Nu Wa
SpartanNova209
Nu Wa
Level 158
God Stats
6W - 4L
1,644 SR
Queue Stats
174W - 159L
1,612 Elo+
Solo
Anubis
Anubis
UNITSDEAD
Anubis
Level 66
God Stats
1W - 0L
1,680 SR
Queue Stats
24W - 14L
1,618 Elo+
Solo
Bastet
Bastet
zDots
Bastet
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
2 / 9 / 11
10,405
612
12,638
21,235
8,185
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
7 / 4 / 11
11,675
687
17,048
19,099
8,507
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
IPEZYO
Zeus
20
8 / 7 / 9
12,476
734
28,138
18,702
8,272
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
Xaldrae
Achilles
19
2 / 4 / 14
11,059
651
16,924
27,472
35,401
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
vK Zilla
Guan Yu
18
2 / 6 / 14
10,864
639
9,299
33,661
38,684
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
18
2 / 5 / 14
11,664
686
10,418
24,472
34,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
BlackLiz3r
Hachiman
20
5 / 3 / 12
11,992
705
18,667
15,837
8,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
7 / 2 / 17
14,199
835
39,023
16,015
8,430
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Anubis
UNITSDEAD
Anubis
20
8 / 6 / 9
12,875
757
12,962
15,419
9,799
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bastet
zDots
Bastet
18
8 / 6 / 10
11,805
694
22,690
21,459
11,839
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
92
21
Kills
30
30
Deaths
22
59
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
9
11
0.83
W
Sylvanus
2
5
14
1.8
W
Hachiman
BlackLiz3r
Hachiman
5
3
12
3.67
L
7
4
11
3.13
L
Zeus
IPEZYO
Zeus
8
7
9
1.79
W
7
2
17
7.75
W
Anubis
UNITSDEAD
Anubis
8
6
9
2.08
L
Achilles
Xaldrae
Achilles
2
4
14
2.25
L
Guan Yu
vK Zilla
Guan Yu
2
6
14
1.5
W
Bastet
zDots
Bastet
8
6
10
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,047
Damage
103,760
120,169
Taken
93,202
99,049
Mitigated
73,191
46,728
Healing
32,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
12,638
1,518
0
2,004
21,235
8,185
1,000
9,150
12,085
0
27,440
W
Sylvanus
10,418
970
6,516
6,404
24,472
34,316
432
10,604
13,868
14,623
0
W
Hachiman
BlackLiz3r
Hachiman
18,667
7,715
543
2,567
15,837
8,807
1,927
5,163
10,674
0
40,860
L
17,048
9,133
2,227
3,040
19,099
8,507
1,281
12,227
6,872
0
50,139
L
Zeus
IPEZYO
Zeus
28,138
893
1,819
3,247
18,702
8,272
255
8,942
9,760
70,657
0
W
39,023
14,443
1,652
3,879
16,015
8,430
1,280
4,086
11,929
79,733
0
W
Anubis
UNITSDEAD
Anubis
12,962
1,263
1,231
3,621
15,419
9,799
716
3,903
11,516
29,735
0
L
Achilles
Xaldrae
Achilles
16,924
2,121
1,722
9,713
27,472
35,401
338
15,909
11,563
0
32,511
L
Guan Yu
vK Zilla
Guan Yu
9,299
846
11,986
10,970
33,661
38,684
0
16,175
17,486
0
26,645
W
Bastet
zDots
Bastet
22,690
4,974
1,233
4,748
21,459
11,839
8
4,382
17,077
0
24,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,479
Gold Earned
62,535
275
Minions Killed
183
0
Camps Cleared
0
1,451,188
Distance Traveled
1,466,974
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,405
612
33
2
0
302,981
3
W
Sylvanus
11,664
686
11
1
0
268,198
0
W
Hachiman
11,992
705
55
3
0
297,022
2
L
Hou Yi
11,675
687
67
4
0
295,703
1
L
Zeus
12,476
734
101
6
0
243,767
2
W
Nu Wa
14,199
835
76
4
0
295,522
0
W
Anubis
12,875
757
31
2
0
266,159
1
L
Achilles
11,059
651
36
2
0
294,567
6
L
Guan Yu
10,864
639
38
2
0
314,170
3
W
Bastet
11,805
694
10
1
0
340,073
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role