Player Matchup

Arachne
Arachne
Novac275870
Arachne
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,248 Elo+
Party 2
Sol
Sol
RealDeathium
Sol
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,080 Elo+
Party 2
Amaterasu
Amaterasu
RedParks
Amaterasu
Level 152
God Stats
0W - 2L
1,713 SR
Queue Stats
21W - 42L
1,294 Elo+
Solo
Anubis
Anubis
Starkiller617
Anubis
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,024 Elo+
Party 2
Bellona
Bellona
Therealsolium12
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 52
1,543 SR
1,229 Elo+

VS

Team Averages
Level 42
1,473 SR
1,300 Elo+
Medusa
Medusa
FredleyBoy
Medusa
Level 64
God Stats
1W - 4L
1,389 SR
Queue Stats
10W - 15L
1,184 Elo+
Party 1
Artio
Artio
Guardian1Angel
Artio
Level 35
God Stats
4W - 2L
1,505 SR
Queue Stats
5W - 12L
1,100 Elo+
Party 1
Arachne
Arachne
Tqrujq
Arachne
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,359 Elo+
Party 3
Odin
Odin
Vaentyr
Odin
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 24L
1,410 Elo+
Solo
Persephone
Persephone
twan5124
Persephone
Level 63
God Stats
6W - 4L
1,472 SR
Queue Stats
109W - 119L
1,448 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Novac275870
Arachne
18
6 / 7 / 4
12,792
492
12,801
23,597
12,462
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
4 / 9 / 7
11,684
449
14,490
20,527
7,164
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Amaterasu
RedParks
Amaterasu
16
7 / 4 / 6
11,295
434
12,355
21,251
16,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
1 / 11 / 5
11,075
426
9,591
18,651
9,757
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
0 / 8 / 4
10,093
388
7,146
23,854
29,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
FredleyBoy
Medusa
16
4 / 6 / 8
11,472
441
16,466
14,330
6,170
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 4 / 12
10,804
416
3,271
21,665
18,872
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
Tqrujq
Arachne
20
7 / 3 / 6
14,656
564
18,720
26,256
13,809
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odin
Vaentyr
Odin
20
13 / 1 / 6
15,466
595
20,621
18,882
25,752
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Persephone
twan5124
Persephone
20
14 / 4 / 6
15,987
615
20,139
18,435
6,551
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
77
18
Kills
39
39
Deaths
18
26
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Medusa
FredleyBoy
Medusa
4
6
8
1.33
W
1
4
12
1.75
L
Arachne
Novac275870
Arachne
6
7
4
1.14
L
4
9
7
0.83
L
Amaterasu
RedParks
Amaterasu
7
4
6
2.5
L
1
11
5
0.32
L
0
8
4
0.25
W
Arachne
Tqrujq
Arachne
7
3
6
3.33
W
Odin
Vaentyr
Odin
13
1
6
16
W
Persephone
twan5124
Persephone
14
4
6
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,383
Damage
79,217
107,880
Taken
99,568
75,316
Mitigated
71,154
24,020
Healing
21,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
FredleyBoy
Medusa
16,466
8,934
0
0
14,330
6,170
4,696
4,657
9,673
0
80,827
W
3,271
583
884
3,503
21,665
18,872
811
7,616
14,049
24,542
0
L
Arachne
Novac275870
Arachne
12,801
9,283
0
4,684
23,597
12,462
609
2,743
20,854
0
89,654
L
14,490
2,626
0
6,792
20,527
7,164
0
3,812
16,715
67,547
0
L
Amaterasu
RedParks
Amaterasu
12,355
7,396
0
6,910
21,251
16,746
1,128
7,818
13,433
0
56,583
L
9,591
745
0
3,301
18,651
9,757
745
8,407
10,244
64,839
0
L
7,146
3,266
0
2,333
23,854
29,187
2,313
630
23,224
0
44,345
W
Arachne
Tqrujq
Arachne
18,720
11,118
0
9,421
26,256
13,809
2,394
2,895
23,361
0
137,557
W
Odin
Vaentyr
Odin
20,621
3,099
0
500
18,882
25,752
267
3,949
14,933
0
112,371
W
Persephone
twan5124
Persephone
20,139
1,879
0
7,559
18,435
6,551
652
5,425
13,006
119,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,939
Gold Earned
68,385
459
Minions Killed
647
0
Camps Cleared
0
1,953,727
Distance Traveled
2,387,433
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,472
441
86
3
0
440,708
0
W
Artio
10,804
416
45
2
0
504,963
0
L
Arachne
12,792
492
117
5
0
477,060
0
L
Sol
11,684
449
79
3
0
348,096
1
L
Amaterasu
11,295
434
96
4
0
407,955
1
L
Anubis
11,075
426
104
4
0
302,676
4
L
Bellona
10,093
388
63
2
0
417,940
3
W
Arachne
14,656
564
177
7
0
486,581
1
W
Odin
15,466
595
173
7
0
486,740
2
W
Persephone
15,987
615
166
6
0
468,441
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role