Player Matchup

Izanami
Izanami
MiniGoDzZ
Izanami
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
290W - 193L
1,623 Elo+
Party 1
Ares
Ares
OchlnchiDaiski
Ares
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,580 Elo+
Party 1
Eset
Eset
papi_tula
Eset
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 4L
1,617 Elo+
Party 1
Team Averages
Level 57
1,500 SR
1,607 Elo+

VS

Team Averages
Level 93
1,374 SR
1,303 Elo+
Baron Samedi
Baron Samedi
By_jorgito17
Baron Samedi
Level 48
God Stats
8W - 18L
1,268 SR
Queue Stats
9W - 23L
1,166 Elo+
Solo
Maui
Maui
Tubbzaa_x
Maui
Level 117
God Stats
1W - 1L
1,350 SR
Queue Stats
98W - 158L
1,370 Elo+
Party 2
Ravana
Ravana
YellowLamb0
Ravana
Level 115
God Stats
3W - 3L
1,505 SR
Queue Stats
98W - 158L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MiniGoDzZ
Izanami
16
4 / 0 / 2
10,085
776
15,550
12,120
5,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 2 / 5
8,741
672
9,172
13,500
9,918
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Eset
14
1 / 1 / 3
8,814
678
10,623
8,776
5,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
By_jorgito17
Baron Samedi
13
2 / 3 / 1
8,240
634
8,548
11,221
6,891
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Maui
13
1 / 2 / 2
8,685
668
5,148
19,202
18,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ravana
14
0 / 1 / 3
7,954
612
8,574
10,696
7,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
6
Kills
3
3
Deaths
6
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
By_jorgito17
Baron Samedi
2
3
1
0.83
L
Izanami
MiniGoDzZ
Izanami
4
0
2
5
L
1
2
5
1.75
W
Maui
1
2
2
1
W
Ravana
0
1
3
1.5
L
Eset
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,345
Damage
22,270
34,396
Taken
41,119
21,020
Mitigated
32,600
12,287
Healing
13,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
By_jorgito17
Baron Samedi
8,548
363
1,592
3,006
11,221
6,891
0
7,237
3,984
35,610
0
L
Izanami
MiniGoDzZ
Izanami
15,550
11,371
0
5,910
12,120
5,635
2,211
5,485
6,369
0
66,541
L
9,172
330
0
4,061
13,500
9,918
379
4,126
8,866
13,724
0
W
Maui
5,148
1,506
419
3,868
19,202
18,642
0
7,394
11,808
12,837
0
W
Ravana
8,574
1,308
0
4,183
10,696
7,067
0
5,182
5,514
0
33,346
L
Eset
10,623
726
691
1,625
8,776
5,467
156
4,137
4,360
41,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,640
Gold Earned
24,879
175
Minions Killed
131
0
Camps Cleared
0
699,619
Distance Traveled
700,907
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,240
634
49
4
0
207,839
0
L
Izanami
10,085
776
100
8
0
226,577
2
L
Ares
8,741
672
8
1
0
228,320
0
W
Maui
8,685
668
16
1
0
220,633
1
W
Ravana
7,954
612
66
5
0
272,435
1
L
Eset
8,814
678
67
5
0
244,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role