Player Matchup

Izanami
Izanami
Billgard
Izanami
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,588 Elo+
Party 2
Sylvanus
Sylvanus
Bullacha
Sylvanus
Level 63
God Stats
7W - 4L
1,633 SR
Queue Stats
123W - 86L
1,581 Elo+
Party 2
Ravana
Ravana
CrovaaX
Ravana
Level 156
God Stats
1W - 0L
1,627 SR
Queue Stats
5W - 0L
1,814 Elo+
Party 2
Tyr
Tyr
housenetwork1
Tyr
Level 66
God Stats
3W - 2L
1,507 SR
Queue Stats
65W - 61L
1,473 Elo+
Solo
Ah Puch
Ah Puch
iVulgopaudemel
Ah Puch
Level 160
God Stats
2W - 0L
1,847 SR
Queue Stats
49W - 19L
1,708 Elo+
Party 2
Team Averages
Level 120
1,623 SR
1,633 Elo+

VS

Team Averages
Level 118
1,486 SR
1,473 Elo+
Thor
Thor
 
Thor
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Edihzz
Tyr
Level 77
God Stats
2W - 1L
1,495 SR
Queue Stats
46W - 42L
1,513 Elo+
Party 1
Persephone
Persephone
GuaraCamp
Persephone
Level 156
God Stats
14W - 17L
1,467 SR
Queue Stats
1,014W - 1,047L
1,456 Elo+
Solo
Cernunnos
Cernunnos
biju2235
Cernunnos
Level 106
God Stats
3W - 4L
1,646 SR
Queue Stats
119W - 130L
1,408 Elo+
Solo
Ravana
Ravana
papairex
Ravana
Level 100
God Stats
0W - 1L
1,321 SR
Queue Stats
74W - 79L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Billgard
Izanami
14
1 / 1 / 1
8,602
573
8,722
11,147
4,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
Bullacha
Sylvanus
15
4 / 1 / 4
9,399
627
9,764
10,591
11,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ravana
CrovaaX
Ravana
13
7 / 0 / 3
8,891
593
9,849
5,732
2,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
5 / 1 / 2
7,790
519
5,642
9,553
7,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
0 / 1 / 3
9,458
631
5,345
7,821
3,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
2 / 2 / 2
7,420
495
3,738
13,286
5,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Tyr
Edihzz
Tyr
11
0 / 5 / 2
6,902
460
3,531
13,494
7,339
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
GuaraCamp
Persephone
13
2 / 3 / 1
7,847
523
5,563
5,759
1,791
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
biju2235
Cernunnos
13
0 / 2 / 2
6,872
458
4,506
11,362
3,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ravana
papairex
Ravana
8
0 / 5 / 0
5,685
379
1,427
15,265
7,474
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
17
Kills
4
4
Deaths
17
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
2
2
1.5
W
Izanami
Billgard
Izanami
1
1
1
1.5
W
Sylvanus
Bullacha
Sylvanus
4
1
4
6
W
Ravana
CrovaaX
Ravana
7
0
3
8.5
L
Tyr
Edihzz
Tyr
0
5
2
0.2
L
Persephone
GuaraCamp
Persephone
2
3
1
0.83
L
Cernunnos
biju2235
Cernunnos
0
2
2
0.5
W
5
1
2
6
W
0
1
3
1.5
L
Ravana
papairex
Ravana
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,322
Damage
18,765
44,844
Taken
59,166
29,538
Mitigated
25,956
17,726
Healing
12,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
3,738
829
0
1,354
13,286
5,988
0
2,810
10,476
0
45,280
W
Izanami
Billgard
Izanami
8,722
6,053
0
6,002
11,147
4,184
1,577
1,174
9,973
0
84,498
W
Sylvanus
Bullacha
Sylvanus
9,764
3,274
367
5,400
10,591
11,999
991
747
9,844
54,439
13,712
W
Ravana
CrovaaX
Ravana
9,849
3,775
0
1,660
5,732
2,561
0
474
5,258
0
63,330
L
Tyr
Edihzz
Tyr
3,531
725
0
2,837
13,494
7,339
0
6,041
7,453
0
46,908
L
Persephone
GuaraCamp
Persephone
5,563
51
0
723
5,759
1,791
0
2,722
3,034
56,880
0
L
Cernunnos
biju2235
Cernunnos
4,506
1,794
0
5,173
11,362
3,364
0
832
10,530
0
54,792
W
5,642
630
0
1,848
9,553
7,602
0
1,181
8,372
0
20,960
W
5,345
537
0
2,449
7,821
3,192
186
2,344
5,477
88,855
0
L
Ravana
papairex
Ravana
1,427
669
0
2,025
15,265
7,474
93
1,907
13,358
0
17,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,140
Gold Earned
34,726
554
Minions Killed
365
0
Camps Cleared
0
1,464,333
Distance Traveled
1,415,528
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,420
495
65
4
0
312,901
2
W
Izanami
8,602
573
138
9
0
259,169
6
W
Sylvanus
9,399
627
120
8
0
245,239
4
W
Ravana
8,891
593
95
6
0
327,914
8
L
Tyr
6,902
460
85
6
0
284,066
3
L
Persephone
7,847
523
97
6
0
293,289
5
L
Cernunnos
6,872
458
93
6
0
263,491
5
W
Tyr
7,790
519
34
2
0
334,577
0
W
Ah Puch
9,458
631
167
11
0
297,434
4
L
Ravana
5,685
379
25
2
0
261,781
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role