Player Matchup

Agni
Agni
Diamond IV
 
Agni
Diamond IV
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Pele
Pele
Diamond IV
 
Pele
Diamond IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cernunnos
Cernunnos
Diamond III
Peimpp
Cernunnos
Diamond III
Level 116
God Stats
11W - 12L
1,609 SR
Queue Stats
155W - 142L
2,202 MMR
Solo
Ymir
Ymir
Diamond II
mmrgoblin69
Ymir
Diamond II
Level 154
God Stats
3W - 3L
1,586 SR
Queue Stats
100W - 88L
2,268 MMR
Solo
Achilles
Achilles
Masters
whatthechuck
Achilles
Masters
Level 159
God Stats
49W - 49L
1,639 SR
Queue Stats
76W - 81L
2,241 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 146
1,567 SR
1,942 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 144
1,514 SR
1,796 MMR
Morgan Le Fay
Morgan Le Fay
Masters
 
Morgan Le Fay
Masters
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Anhur
Anhur
Platinum II
 
Anhur
Platinum II
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maui
Maui
Diamond III
 
Maui
Diamond III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cliodhna
Cliodhna
Diamond V
Drayenor
Cliodhna
Diamond V
Level 159
God Stats
1W - 4L
1,379 SR
Queue Stats
442W - 451L
1,905 MMR
Solo
He Bo
He Bo
Masters
ZexeBTY
He Bo
Masters
Level 149
God Stats
15W - 14L
1,692 SR
Queue Stats
269W - 245L
2,576 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
7 / 0 / 6
9,145
653
11,245
6,626
3,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pele
 
Pele
13
4 / 3 / 9
8,015
573
8,740
13,344
5,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cernunnos
Peimpp
Cernunnos
15
2 / 0 / 8
8,990
642
11,701
13,643
5,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 0 / 6
7,952
568
3,932
12,112
10,513
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Achilles
whatthechuck
Achilles
14
1 / 1 / 0
8,666
619
9,681
12,344
12,808
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bans
Da JiThorHades

VS

Bans
SusanoAthenaAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
1 / 3 / 0
7,049
504
6,509
9,860
4,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
 
Anhur
12
0 / 4 / 0
6,837
488
8,751
12,287
2,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Maui
 
Maui
9
0 / 4 / 2
6,096
435
2,056
11,023
7,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cliodhna
Drayenor
Cliodhna
13
2 / 0 / 1
7,802
557
6,797
13,442
8,227
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
ZexeBTY
He Bo
11
1 / 7 / 2
6,722
480
6,207
12,070
3,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
18
Kills
4
4
Deaths
18
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
7
0
6
10
W
Pele
 
Pele
4
3
9
2.83
L
Morgan Le Fay
 
Morgan Le Fay
1
3
0
0.33
L
Anhur
 
Anhur
0
4
0
0
L
Maui
 
Maui
0
4
2
0.25
L
Cliodhna
Drayenor
Cliodhna
2
0
1
2.5
W
Cernunnos
Peimpp
Cernunnos
2
0
8
6
L
He Bo
ZexeBTY
He Bo
1
7
2
0.29
W
4
0
6
7
W
Achilles
whatthechuck
Achilles
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,299
Damage
30,320
58,069
Taken
58,682
37,095
Mitigated
26,057
24,119
Healing
17,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
11,245
1,298
284
2,441
6,626
3,156
0
4,178
2,448
79,335
0
W
Pele
 
Pele
8,740
1,834
0
1,225
13,344
5,433
372
2,863
10,481
0
68,859
L
Morgan Le Fay
 
Morgan Le Fay
6,509
589
0
1,825
9,860
4,099
0
5,897
3,963
54,070
0
L
Anhur
 
Anhur
8,751
5,501
0
5,173
12,287
2,695
0
609
11,678
0
57,165
L
Maui
 
Maui
2,056
1,046
382
1,922
11,023
7,214
0
5,155
5,868
11,971
0
L
Cliodhna
Drayenor
Cliodhna
6,797
825
0
5,229
13,442
8,227
0
322
13,120
0
54,949
W
Cernunnos
Peimpp
Cernunnos
11,701
6,082
0
8,574
13,643
5,185
0
1,928
11,715
0
93,580
L
He Bo
ZexeBTY
He Bo
6,207
165
0
2,585
12,070
3,822
0
2,929
9,141
50,193
0
W
3,932
1,351
2,884
3,738
12,112
10,513
0
4,981
6,585
16,069
3,250
W
Achilles
whatthechuck
Achilles
9,681
2,813
0
4,973
12,344
12,808
32
1,067
11,277
0
65,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,768
Gold Earned
34,506
555
Minions Killed
419
0
Camps Cleared
0
1,431,203
Distance Traveled
1,383,364
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,145
653
155
11
0
316,628
7
W
Pele
8,015
573
97
7
0
306,588
5
L
Morgan Le Fay
7,049
504
109
8
0
256,437
1
L
Anhur
6,837
488
113
8
0
254,665
6
L
Maui
6,096
435
9
1
0
276,093
5
L
Cliodhna
7,802
557
105
8
0
335,658
4
W
Cernunnos
8,990
642
152
11
0
266,793
6
L
He Bo
6,722
480
83
6
0
260,511
1
W
Ymir
7,952
568
17
1
0
271,253
1
W
Achilles
8,666
619
134
10
0
269,941
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role