Player Matchup

Yu Huang
Yu Huang
ATruFlash
Yu Huang
Level 63
God Stats
1W - 1L
1,222 SR
Queue Stats
38W - 34L
1,434 Elo+
Party 1
Artemis
Artemis
ArroworTeeths
Artemis
Level 15
God Stats
7W - 5L
1,595 SR
Queue Stats
13W - 12L
1,462 Elo+
Party 3
Pele
Pele
HypnoticMeerkat
Pele
Level 29
God Stats
4W - 4L
1,424 SR
Queue Stats
20W - 19L
1,413 Elo+
Party 1
Achilles
Achilles
KingVulpes
Achilles
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 38L
1,455 Elo+
Party 1
Artio
Artio
anthonio17
Artio
Level 159
God Stats
1W - 1L
1,285 SR
Queue Stats
21W - 17L
1,506 Elo+
Party 3
Team Averages
Level 67
1,405 SR
1,454 Elo+

VS

Team Averages
Level 36
1,169 SR
1,078 Elo+
Hades
Hades
Ahriman27
Hades
Level 28
God Stats
4W - 18L
1,183 SR
Queue Stats
6W - 32L
1,090 Elo+
Party 2
Cerberus
Cerberus
Federed5
Cerberus
Level 49
God Stats
0W - 1L
1,196 SR
Queue Stats
9W - 51L
1,077 Elo+
Party 2
Thanatos
Thanatos
kiwei
Thanatos
Level 57
God Stats
0W - 5L
1,224 SR
Queue Stats
40W - 83L
1,264 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
marchettimerda
Morgan Le Fay
Level 18
God Stats
1W - 6L
1,159 SR
Queue Stats
3W - 27L
1,032 Elo+
Party 2
Apollo
Apollo
zobie00
Apollo
Level 28
God Stats
1W - 9L
1,082 SR
Queue Stats
2W - 36L
924 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
ATruFlash
Yu Huang
12
0 / 3 / 2
7,516
501
5,816
7,699
3,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
13
3 / 3 / 4
7,708
514
8,736
10,568
3,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 2 / 2
7,179
479
5,221
10,559
3,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
KingVulpes
Achilles
11
3 / 0 / 2
7,355
490
6,302
8,897
7,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Artio
13
3 / 1 / 0
8,023
535
5,861
12,529
11,868
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Ahriman27
Hades
10
0 / 2 / 0
5,923
395
3,755
9,547
5,309
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
Federed5
Cerberus
10
1 / 4 / 4
6,980
465
3,901
14,824
10,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
kiwei
Thanatos
13
6 / 2 / 2
8,020
535
6,189
11,743
5,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
marchettimerda
Morgan Le Fay
12
0 / 1 / 2
7,171
478
3,243
5,717
2,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
zobie00
Apollo
11
1 / 2 / 3
6,946
463
6,618
9,774
3,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
19
11
Kills
8
9
Deaths
11
10
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
ATruFlash
Yu Huang
0
3
2
0.33
L
Hades
Ahriman27
Hades
0
2
0
0
W
Artemis
3
3
4
1.67
L
Cerberus
Federed5
Cerberus
1
4
4
0.75
W
2
2
2
1.5
W
Achilles
KingVulpes
Achilles
3
0
2
4
W
Artio
3
1
0
3
L
Thanatos
kiwei
Thanatos
6
2
2
3.5
L
Morgan Le Fay
marchettimerda
Morgan Le Fay
0
1
2
1
L
Apollo
zobie00
Apollo
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,936
Damage
23,706
50,252
Taken
51,605
29,245
Mitigated
27,544
11,721
Healing
21,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
ATruFlash
Yu Huang
5,816
396
0
429
7,699
3,159
436
3,004
4,695
54,570
0
L
Hades
Ahriman27
Hades
3,755
1,970
0
2,292
9,547
5,309
0
4,792
4,755
29,721
0
W
Artemis
8,736
4,368
0
3,898
10,568
3,476
0
1,504
9,064
0
48,725
L
Cerberus
Federed5
Cerberus
3,901
560
0
4,096
14,824
10,798
60
269
14,555
20,844
0
W
5,221
1,605
0
1,496
10,559
3,287
667
971
9,588
0
49,032
W
Achilles
KingVulpes
Achilles
6,302
2,006
0
1,450
8,897
7,455
0
1,921
6,976
0
22,930
W
Artio
5,861
710
65
4,383
12,529
11,868
25
3,499
9,030
48,203
0
L
Thanatos
kiwei
Thanatos
6,189
2,164
0
11,088
11,743
5,860
0
2,259
9,484
0
57,292
L
Morgan Le Fay
marchettimerda
Morgan Le Fay
3,243
160
0
1,015
5,717
2,124
0
4,178
1,539
48,354
0
L
Apollo
zobie00
Apollo
6,618
3,666
0
2,821
9,774
3,453
1,068
179
9,595
0
49,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,781
Gold Earned
35,040
387
Minions Killed
334
0
Camps Cleared
0
1,411,522
Distance Traveled
1,370,105
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
7,516
501
98
7
0
272,133
2
L
Hades
5,923
395
44
3
0
196,159
1
W
Artemis
7,708
514
96
6
0
255,644
0
L
Cerberus
6,980
465
33
2
0
293,921
3
W
Pele
7,179
479
76
5
0
336,466
1
W
Achilles
7,355
490
30
2
0
304,241
3
W
Artio
8,023
535
87
6
0
243,038
3
L
Thanatos
8,020
535
82
5
0
316,254
0
L
Morgan Le Fay
7,171
478
87
6
0
301,419
11
L
Apollo
6,946
463
88
6
0
262,352
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role