Player Matchup

Ares
Ares
DragonLSD
Ares
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,236 Elo+
Solo
Hun Batz
Hun Batz
RahMOuN
Hun Batz
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,515 Elo+
Solo
Izanami
Izanami
TrashBandit
Izanami
Level 41
God Stats
2W - 6L
1,274 SR
Queue Stats
50W - 57L
1,407 Elo+
Party 1
Discordia
Discordia
blksunday
Discordia
Level 87
God Stats
1W - 2L
1,448 SR
Queue Stats
68W - 84L
1,395 Elo+
Party 1
Fenrir
Fenrir
woriz12
Fenrir
Level 78
God Stats
1W - 2L
1,211 SR
Queue Stats
40W - 57L
1,409 Elo+
Solo
Team Averages
Level 88
1,387 SR
1,393 Elo+

VS

Team Averages
Level 67
1,470 SR
1,451 Elo+
Discordia
Discordia
H1Q2
Discordia
Level 96
God Stats
1W - 1L
1,354 SR
Queue Stats
11W - 8L
1,426 Elo+
Party 2
Yemoja
Yemoja
KingTyranda
Yemoja
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,198 Elo+
Party 3
Cupid
Cupid
MisterAdo
Cupid
Level 28
God Stats
4W - 1L
1,536 SR
Queue Stats
5W - 1L
1,514 Elo+
Party 2
Thoth
Thoth
SNURKE
Thoth
Level 109
God Stats
2W - 0L
1,558 SR
Queue Stats
265W - 278L
1,503 Elo+
Party 3
Hercules
Hercules
madebarbecue5
Hercules
Level 88
God Stats
2W - 1L
1,400 SR
Queue Stats
13W - 5L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
20
5 / 10 / 5
16,165
1,078
18,248
42,911
61,695
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hun Batz
RahMOuN
Hun Batz
18
0 / 3 / 0
12,068
805
382
3,888
1,268
Izanami
TrashBandit
Izanami
20
3 / 6 / 5
15,724
1,048
12,372
18,482
5,267
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
blksunday
Discordia
20
4 / 7 / 8
15,916
1,061
27,365
21,570
3,892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
woriz12
Fenrir
20
1 / 15 / 8
14,840
989
15,142
40,084
25,376
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

124

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
H1Q2
Discordia
20
6 / 2 / 16
16,921
1,128
24,688
12,141
6,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Yemoja
20
3 / 0 / 28
17,423
1,162
6,045
11,879
18,115
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cupid
MisterAdo
Cupid
20
13 / 6 / 13
17,239
1,149
39,917
31,772
19,021
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thoth
SNURKE
Thoth
20
19 / 5 / 14
18,940
1,263
47,466
22,226
12,464
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hercules
madebarbecue5
Hercules
18
0 / 0 / 0
11,994
800
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
112
13
Kills
41
41
Deaths
13
26
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Ares
5
10
5
0.75
W
Discordia
H1Q2
Discordia
6
2
16
7
W
Yemoja
3
0
28
17
W
Cupid
MisterAdo
Cupid
13
6
13
3.25
L
Hun Batz
RahMOuN
Hun Batz
0
3
0
0
W
Thoth
SNURKE
Thoth
19
5
14
5.2
L
Izanami
TrashBandit
Izanami
3
6
5
0.92
L
Discordia
blksunday
Discordia
4
7
8
1.14
W
Hercules
madebarbecue5
Hercules
0
0
0
0
L
Fenrir
woriz12
Fenrir
1
15
8
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,509
Damage
118,116
126,935
Taken
78,018
97,498
Mitigated
56,080
4,845
Healing
23,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
18,248
1,058
287
634
42,911
61,695
0
17,323
25,588
49,206
0
W
Discordia
H1Q2
Discordia
24,688
905
0
0
12,141
6,480
0
8,004
4,137
59,397
0
W
Yemoja
6,045
2,183
10,690
4,354
11,879
18,115
0
7,898
3,981
18,702
0
W
Cupid
MisterAdo
Cupid
39,917
23,726
417
6,279
31,772
19,021
0
18,561
13,211
0
74,118
L
Hun Batz
RahMOuN
Hun Batz
382
129
0
0
3,888
1,268
0
3,168
720
0
382
W
Thoth
SNURKE
Thoth
47,466
2,583
0
2,248
22,226
12,464
0
11,150
11,076
86,658
0
L
Izanami
TrashBandit
Izanami
12,372
9,490
0
923
18,482
5,267
0
13,569
4,913
0
77,030
L
Discordia
blksunday
Discordia
27,365
382
79
1,021
21,570
3,892
0
20,598
972
48,135
0
W
Hercules
madebarbecue5
Hercules
0
0
0
0
0
0
0
0
0
0
0
L
Fenrir
woriz12
Fenrir
15,142
3,420
0
1,901
40,084
25,376
0
23,541
16,543
0
31,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,713
Gold Earned
82,517
279
Minions Killed
282
6
Camps Cleared
10
1,200,929
Distance Traveled
1,174,756
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
16,165
1,078
34
2
4
288,644
1
W
Discordia
16,921
1,128
80
5
3
290,098
0
W
Yemoja
17,423
1,162
23
2
1
291,728
2
W
Cupid
17,239
1,149
91
6
3
284,341
1
L
Hun Batz
12,068
805
0
0
0
71,599
0
W
Thoth
18,940
1,263
88
6
3
307,720
3
L
Izanami
15,724
1,048
168
11
2
259,531
0
L
Discordia
15,916
1,061
40
3
0
295,188
0
W
Hercules
11,994
800
0
0
0
869
0
L
Fenrir
14,840
989
37
2
0
285,967
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role