Player Matchup

Neith
Neith
LegendOfPeter
Neith
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 31L
1,575 Elo+
Solo
Cu Chulainn
Cu Chulainn
PapaSkyhawk
Cu Chulainn
Level 103
God Stats
1W - 3L
1,435 SR
Queue Stats
350W - 340L
1,559 Elo+
Solo
Merlin
Merlin
TBFN
Merlin
Level 100
God Stats
0W - 1L
1,544 SR
Queue Stats
82W - 65L
1,603 Elo+
Solo
Nemesis
Nemesis
alri95
Nemesis
Level 157
God Stats
14W - 10L
1,585 SR
Queue Stats
213W - 201L
1,540 Elo+
Solo
Sun Wukong
Sun Wukong
atAceBTW
Sun Wukong
Level 125
God Stats
2W - 2L
1,473 SR
Queue Stats
110W - 99L
1,596 Elo+
Solo
Team Averages
Level 122
1,507 SR
1,574 Elo+

VS

Team Averages
Level 96
1,589 SR
1,546 Elo+
Athena
Athena
ObitoKizuke
Athena
Level 69
God Stats
14W - 2L
1,940 SR
Queue Stats
162W - 140L
1,586 Elo+
Party 2
Tyr
Tyr
Plasmatix69
Tyr
Level 133
God Stats
21W - 17L
1,563 SR
Queue Stats
184W - 152L
1,573 Elo+
Party 1
Hachiman
Hachiman
SilverRyuzen
Hachiman
Level 156
God Stats
1W - 3L
1,143 SR
Queue Stats
54W - 49L
1,483 Elo+
Party 1
Raijin
Raijin
kingchidio
Raijin
Level 63
God Stats
2W - 1L
1,754 SR
Queue Stats
108W - 96L
1,565 Elo+
Party 2
Mercury
Mercury
moradona159
Mercury
Level 61
God Stats
1W - 2L
1,544 SR
Queue Stats
59W - 64L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 3 / 3
11,916
596
18,964
14,410
7,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
PapaSkyhawk
Cu Chulainn
15
5 / 6 / 4
9,448
472
13,261
21,899
24,355
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Merlin
TBFN
Merlin
10
0 / 5 / 1
7,351
368
5,232
8,824
3,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
alri95
Nemesis
15
1 / 5 / 6
9,084
454
7,968
17,625
7,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
atAceBTW
Sun Wukong
18
2 / 2 / 1
11,006
550
18,740
22,582
20,776
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
3 / 2 / 8
9,223
461
9,588
19,708
19,378
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

19
2 / 1 / 1
11,952
598
14,286
22,357
27,969
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hachiman
SilverRyuzen
Hachiman
17
1 / 6 / 3
10,588
529
6,087
16,123
6,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
kingchidio
Raijin
16
8 / 4 / 7
11,222
561
13,740
14,972
5,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
moradona159
Mercury
18
7 / 4 / 10
11,514
576
14,624
18,307
8,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
50
17
Kills
21
21
Deaths
17
15
Assists
29
Player
Kills
Deaths
Assists
KDA
L
9
3
3
3.5
W
Athena
3
2
8
3.5
L
Cu Chulainn
PapaSkyhawk
Cu Chulainn
5
6
4
1.17
W
2
1
1
2.5
W
Hachiman
SilverRyuzen
Hachiman
1
6
3
0.42
L
Merlin
TBFN
Merlin
0
5
1
0.1
L
Nemesis
alri95
Nemesis
1
5
6
0.8
L
Sun Wukong
atAceBTW
Sun Wukong
2
2
1
1.25
W
Raijin
kingchidio
Raijin
8
4
7
2.88
W
Mercury
moradona159
Mercury
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,165
Damage
58,325
85,340
Taken
91,467
63,669
Mitigated
67,744
27,737
Healing
26,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,964
7,385
0
4,203
14,410
7,220
2,977
5,643
8,641
0
95,508
W
Athena
9,588
3,331
0
2,021
19,708
19,378
0
1,343
18,365
32,778
0
L
Cu Chulainn
PapaSkyhawk
Cu Chulainn
13,261
3,423
614
4,450
21,899
24,355
0
8,146
13,300
0
52,202
W
14,286
3,285
0
11,024
22,357
27,969
0
0
22,357
375
103,431
W
Hachiman
SilverRyuzen
Hachiman
6,087
3,423
0
6,440
16,123
6,272
1,769
0
16,123
0
81,511
L
Merlin
TBFN
Merlin
5,232
447
0
1,101
8,824
3,634
0
4,820
4,004
39,442
0
L
Nemesis
alri95
Nemesis
7,968
3,233
0
7,422
17,625
7,684
0
3,188
14,437
0
72,204
L
Sun Wukong
atAceBTW
Sun Wukong
18,740
7,015
0
9,947
22,582
20,776
0
1,132
21,255
0
102,650
W
Raijin
kingchidio
Raijin
13,740
1,475
396
3,056
14,972
5,914
951
2,825
12,147
68,024
0
W
Mercury
moradona159
Mercury
14,624
9,254
0
3,998
18,307
8,211
1,151
1,779
16,528
0
93,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,805
Gold Earned
54,499
575
Minions Killed
595
0
Camps Cleared
0
1,714,515
Distance Traveled
1,985,417
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,916
596
142
7
0
342,862
4
W
Athena
9,223
461
36
2
0
429,972
2
L
Cu Chulainn
9,448
472
73
4
0
364,870
1
W
Tyr
11,952
598
204
10
0
419,759
8
W
Hachiman
10,588
529
131
7
0
323,021
3
L
Merlin
7,351
368
67
3
0
229,210
0
L
Nemesis
9,084
454
112
6
0
406,702
6
L
Sun Wukong
11,006
550
181
9
0
370,871
1
W
Raijin
11,222
561
97
5
0
331,689
3
W
Mercury
11,514
576
127
6
0
480,976
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role