Player Matchup

Chiron
Chiron
Busserman420
Chiron
Level 113
God Stats
3W - 1L
1,881 SR
Queue Stats
214W - 214L
1,375 Elo+
Solo
He Bo
He Bo
Insaniac4xc
He Bo
Level 74
God Stats
1W - 2L
1,429 SR
Queue Stats
70W - 80L
1,385 Elo+
Party 1
Kali
Kali
NijiRyuu
Kali
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,190 Elo+
Solo
Ishtar
Ishtar
Stoner_paradise1
Ishtar
Level 107
God Stats
1W - 2L
1,366 SR
Queue Stats
56W - 67L
1,379 Elo+
Solo
Chaac
Chaac
earthy_moon
Chaac
Level 101
God Stats
2W - 3L
1,231 SR
Queue Stats
95W - 99L
1,420 Elo+
Party 1
Team Averages
Level 84
1,481 SR
1,350 Elo+

VS

Team Averages
Level 95
1,317 SR
1,370 Elo+
Thoth
Thoth
ETHYLIS
Thoth
Level 78
God Stats
4W - 5L
1,331 SR
Queue Stats
301W - 304L
1,408 Elo+
Solo
Bacchus
Bacchus
Jetabb
Bacchus
Level 69
God Stats
2W - 2L
1,296 SR
Queue Stats
179W - 193L
1,344 Elo+
Party 2
Thanatos
Thanatos
KkDank_SinatraKk
Thanatos
Level 122
God Stats
1W - 1L
1,311 SR
Queue Stats
109W - 127L
1,390 Elo+
Solo
Izanami
Izanami
Littl3MissSarah
Izanami
Level 68
God Stats
1W - 5L
1,284 SR
Queue Stats
104W - 119L
1,364 Elo+
Solo
Ymir
Ymir
SinCitySyrin
Ymir
Level 140
God Stats
2W - 2L
1,363 SR
Queue Stats
172W - 181L
1,344 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
1 / 6 / 15
12,616
701
15,920
19,349
7,506
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
10 / 9 / 7
12,885
716
18,846
18,627
6,999
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
18
2 / 11 / 11
12,573
699
11,247
24,250
12,924
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
6 / 8 / 11
12,405
689
30,083
20,848
8,999
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
6 / 4 / 6
12,395
689
17,101
28,907
36,164
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
ETHYLIS
Thoth
20
11 / 3 / 17
14,469
804
31,099
17,923
9,758
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Jetabb
Bacchus
18
2 / 6 / 24
12,554
697
10,948
23,861
39,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
14 / 5 / 13
14,029
779
24,049
21,726
12,047
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
7 / 5 / 14
13,142
730
24,780
16,102
7,786
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
4 / 6 / 24
13,430
746
11,382
32,180
50,270
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
130
25
Kills
38
38
Deaths
25
50
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Chiron
1
6
15
1.42
W
Thoth
ETHYLIS
Thoth
11
3
17
6.5
L
10
9
7
1.5
W
Bacchus
Jetabb
Bacchus
2
6
24
2.33
W
14
5
13
4.1
W
7
5
14
2.8
L
Kali
2
11
11
0.68
W
4
6
24
2.67
L
6
8
11
1.44
L
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,197
Damage
102,258
111,981
Taken
111,792
72,592
Mitigated
119,171
33,217
Healing
53,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
15,920
10,190
2,840
6,684
19,349
7,506
773
10,105
9,244
0
43,361
W
Thoth
ETHYLIS
Thoth
31,099
2,419
3,456
6,384
17,923
9,758
861
2,163
15,760
61,879
0
L
18,846
992
1,813
2,338
18,627
6,999
1,239
9,083
9,544
24,690
0
W
Bacchus
Jetabb
Bacchus
10,948
1,957
2,585
3,979
23,861
39,310
180
4,259
19,602
16,590
0
W
24,049
5,668
2,341
15,907
21,726
12,047
313
4,531
17,195
0
34,493
W
24,780
16,881
1,016
1,874
16,102
7,786
3,730
4,166
11,936
0
45,503
L
Kali
11,247
3,683
1,708
2,649
24,250
12,924
592
8,741
15,509
94
20,764
W
11,382
511
6,220
9,338
32,180
50,270
236
3,821
28,359
23,927
0
L
30,083
11,572
545
2,667
20,848
8,999
1,374
12,518
8,330
0
45,434
L
17,101
1,061
1,199
10,774
28,907
36,164
597
12,982
15,925
0
34,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,874
Gold Earned
67,624
174
Minions Killed
179
0
Camps Cleared
0
1,345,761
Distance Traveled
1,589,353
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
12,616
701
68
4
0
268,683
0
W
Thoth
14,469
804
75
4
0
324,198
0
L
He Bo
12,885
716
15
1
0
263,680
0
W
Bacchus
12,554
697
9
1
0
313,078
0
W
Thanatos
14,029
779
23
1
0
359,412
0
W
Izanami
13,142
730
46
3
0
292,027
2
L
Kali
12,573
699
21
1
0
238,490
2
W
Ymir
13,430
746
26
1
0
300,638
2
L
Ishtar
12,405
689
32
2
0
218,000
1
L
Chaac
12,395
689
38
2
0
356,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role