Player Matchup

Anhur
Anhur
Gold IV
 
Anhur
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ao Kuang
Ao Kuang
Silver I
LURF
Ao Kuang
Silver I
Level 81
God Stats
6W - 7L
1,540 SR
Queue Stats
55W - 61L
1,311 MMR
Solo
Susano
Susano
Gold V
Snorzzie
Susano
Gold V
Level 102
God Stats
0W - 3L
1,500 SR
Queue Stats
50W - 59L
1,249 MMR
Solo
Ares
Ares
Silver I
dragonheart559
Ares
Silver I
Level 125
God Stats
0W - 5L
1,489 SR
Queue Stats
169W - 177L
1,048 MMR
Party 1
Anubis
Anubis
Bronze III
theking97
Anubis
Bronze III
Level 46
God Stats
0W - 2L
1,312 SR
Queue Stats
1W - 6L
1,311 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 103
1,468 SR
1,284 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 84
1,571 SR
1,275 MMR
Neith
Neith
Gold V
FisterDinFarmor
Neith
Gold V
Level 124
God Stats
9W - 6L
1,632 SR
Queue Stats
62W - 68L
1,273 MMR
Solo
Mulan
Mulan
Silver II
KingMono
Mulan
Silver II
Level 58
God Stats
15W - 17L
1,475 SR
Queue Stats
45W - 49L
1,259 MMR
Solo
Bacchus
Bacchus
Gold V
Mivenor
Bacchus
Gold V
Level 89
God Stats
6W - 6L
1,506 SR
Queue Stats
47W - 41L
1,304 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
elsuffeli
Baron Samedi
Silver I
Level 69
God Stats
20W - 10L
1,611 SR
Queue Stats
89W - 95L
1,295 MMR
Solo
Awilix
Awilix
Silver III
jiddo
Awilix
Silver III
Level 82
God Stats
1W - 0L
1,629 SR
Queue Stats
11W - 13L
1,245 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
0 / 4 / 0
7,755
456
6,400
15,917
6,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
LURF
Ao Kuang
6
2 / 2 / 1
6,064
357
1,929
4,143
1,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Susano
Snorzzie
Susano
15
2 / 4 / 2
8,477
499
6,139
11,949
9,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 3 / 3
7,468
439
4,384
15,762
16,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
theking97
Anubis
14
3 / 5 / 0
7,958
468
3,895
11,525
5,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
KaliArachneMauiVulcan

VS

Bans
ScyllaGuan YuKhepriThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 5
9,467
557
11,933
9,210
4,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Mulan
KingMono
Mulan
14
2 / 5 / 4
9,548
562
10,256
16,889
12,092
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
Mivenor
Bacchus
13
3 / 1 / 4
8,776
516
5,442
11,728
12,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
elsuffeli
Baron Samedi
17
1 / 1 / 5
10,129
596
4,657
5,548
2,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Awilix
jiddo
Awilix
17
11 / 0 / 3
10,788
635
9,939
11,461
4,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
7
Kills
18
18
Deaths
7
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
4
0
0
W
1
0
5
3.5
W
Mulan
KingMono
Mulan
2
5
4
0.8
L
Ao Kuang
LURF
Ao Kuang
2
2
1
1.25
W
Bacchus
Mivenor
Bacchus
3
1
4
5
L
Susano
Snorzzie
Susano
2
4
2
0.75
L
0
3
3
0.5
W
Baron Samedi
elsuffeli
Baron Samedi
1
1
5
3.5
W
Awilix
jiddo
Awilix
11
0
3
12.5
L
Anubis
theking97
Anubis
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,747
Damage
42,227
59,296
Taken
54,836
39,226
Mitigated
36,287
11,534
Healing
13,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
6,400
2,642
0
5,471
15,917
6,131
0
2,183
13,734
0
70,469
W
11,933
5,342
0
3,032
9,210
4,033
987
805
8,405
0
83,573
W
Mulan
KingMono
Mulan
10,256
2,013
0
4,674
16,889
12,092
764
4,600
11,724
126
60,170
L
Ao Kuang
LURF
Ao Kuang
1,929
773
0
380
4,143
1,171
0
0
4,143
19,126
0
W
Bacchus
Mivenor
Bacchus
5,442
394
351
3,356
11,728
12,828
224
1,877
9,851
22,726
1,411
L
Susano
Snorzzie
Susano
6,139
998
0
1,280
11,949
9,635
0
2,183
9,766
0
55,447
L
4,384
212
0
1,541
15,762
16,703
0
2,813
12,949
23,891
4,825
W
Baron Samedi
elsuffeli
Baron Samedi
4,657
385
402
1,281
5,548
2,669
1,282
1,722
3,779
88,459
0
W
Awilix
jiddo
Awilix
9,939
3,413
0
186
11,461
4,665
3,025
782
10,602
0
80,802
L
Anubis
theking97
Anubis
3,895
198
0
2,862
11,525
5,586
0
2,802
8,723
58,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,722
Gold Earned
48,708
397
Minions Killed
567
0
Camps Cleared
0
1,264,241
Distance Traveled
1,660,186
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,755
456
120
7
0
260,522
4
W
Neith
9,467
557
145
9
0
284,476
4
W
Mulan
9,548
562
116
7
0
311,086
3
L
Ao Kuang
6,064
357
42
2
0
126,232
0
W
Bacchus
8,776
516
33
2
0
333,567
6
L
Susano
8,477
499
110
6
0
302,287
2
L
Ares
7,468
439
44
3
0
305,894
7
W
Baron Samedi
10,129
596
143
8
0
312,921
1
W
Awilix
10,788
635
130
8
0
418,136
0
L
Anubis
7,958
468
81
5
0
269,306
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role