Player Matchup

Serqet
Serqet
 
Serqet
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
MxMur
Janus
Level 39
God Stats
2W - 1L
1,703 SR
Queue Stats
16W - 21L
1,457 Elo+
Solo
Charybdis
Charybdis
SkowMeow
Charybdis
Level 74
God Stats
2W - 0L
1,749 SR
Queue Stats
65W - 50L
1,514 Elo+
Party 3
Guan Yu
Guan Yu
SnubbsMan12
Guan Yu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,240 Elo+
Party 3
Thanatos
Thanatos
Wygui
Thanatos
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 37L
1,276 Elo+
Party 3
Team Averages
Level 39
1,591 SR
1,397 Elo+

VS

Team Averages
Level 47
1,515 SR
1,385 Elo+
Cliodhna
Cliodhna
ApexTT
Cliodhna
Level 109
God Stats
7W - 4L
1,576 SR
Queue Stats
45W - 41L
1,482 Elo+
Party 1
Izanami
Izanami
Shady6ix
Izanami
Level 68
God Stats
8W - 8L
1,508 SR
Queue Stats
31W - 36L
1,413 Elo+
Party 2
Cernunnos
Cernunnos
SpartTheGreen
Cernunnos
Level 44
God Stats
21W - 19L
1,493 SR
Queue Stats
63W - 85L
1,287 Elo+
Party 1
Bacchus
Bacchus
burnfirerock
Bacchus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,423 Elo+
Party 2
Olorun
Olorun
purplberry
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
1 / 2 / 3
6,824
525
4,269
8,499
3,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
MxMur
Janus
14
7 / 1 / 2
8,839
680
8,965
7,070
2,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
SkowMeow
Charybdis
10
3 / 1 / 3
6,564
505
6,343
9,257
2,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
SnubbsMan12
Guan Yu
10
0 / 2 / 3
6,435
495
1,499
9,765
4,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
Wygui
Thanatos
14
5 / 1 / 0
8,061
620
8,160
9,339
4,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ApexTT
Cliodhna
10
4 / 4 / 0
6,809
524
6,486
11,511
3,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Izanami
Shady6ix
Izanami
10
2 / 3 / 2
6,346
488
8,911
7,682
2,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cernunnos
SpartTheGreen
Cernunnos
10
0 / 4 / 1
6,051
465
5,020
10,739
2,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bacchus
burnfirerock
Bacchus
8
0 / 3 / 4
5,855
450
3,153
11,624
9,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Olorun
purplberry
Olorun
9
0 / 2 / 0
5,606
431
502
4,169
1,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
16
Kills
6
7
Deaths
16
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
1
2
3
1.25
L
Cliodhna
ApexTT
Cliodhna
4
4
0
1
W
Janus
MxMur
Janus
7
1
2
8
L
Izanami
Shady6ix
Izanami
2
3
2
1
W
Charybdis
SkowMeow
Charybdis
3
1
3
4.5
W
Guan Yu
SnubbsMan12
Guan Yu
0
2
3
0.75
L
Cernunnos
SpartTheGreen
Cernunnos
0
4
1
0.13
W
Thanatos
Wygui
Thanatos
5
1
0
5
L
Bacchus
burnfirerock
Bacchus
0
3
4
0.67
L
Olorun
purplberry
Olorun
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,236
Damage
24,072
43,930
Taken
45,725
16,932
Mitigated
20,549
20,006
Healing
9,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
4,269
1,168
0
370
8,499
3,030
0
141
8,358
0
52,019
L
Cliodhna
ApexTT
Cliodhna
6,486
1,229
0
3,102
11,511
3,726
0
1,916
9,455
0
38,846
W
Janus
MxMur
Janus
8,965
625
0
1,074
7,070
2,367
437
548
6,522
65,342
0
L
Izanami
Shady6ix
Izanami
8,911
6,038
0
500
7,682
2,437
1,131
2,076
5,606
0
48,147
W
Charybdis
SkowMeow
Charybdis
6,343
3,864
0
4,740
9,257
2,399
596
1,306
7,951
0
36,899
W
Guan Yu
SnubbsMan12
Guan Yu
1,499
211
521
3,695
9,765
4,680
359
1,409
8,356
0
14,992
L
Cernunnos
SpartTheGreen
Cernunnos
5,020
2,943
0
3,405
10,739
2,746
50
0
10,448
0
30,320
W
Thanatos
Wygui
Thanatos
8,160
246
0
9,606
9,339
4,456
718
186
9,153
0
47,139
L
Bacchus
burnfirerock
Bacchus
3,153
385
86
1,954
11,624
9,924
15
3,582
7,892
8,606
0
L
Olorun
purplberry
Olorun
502
392
50
449
4,169
1,716
1,536
1,391
2,696
19,877
2,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,723
Gold Earned
30,667
367
Minions Killed
236
0
Camps Cleared
0
1,288,178
Distance Traveled
1,109,906
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,824
525
92
7
0
279,800
2
L
Cliodhna
6,809
524
61
5
0
265,820
0
W
Janus
8,839
680
118
9
0
263,870
4
L
Izanami
6,346
488
84
6
0
220,348
1
W
Charybdis
6,564
505
51
4
0
244,506
2
W
Guan Yu
6,435
495
23
2
0
257,265
0
L
Cernunnos
6,051
465
44
3
0
204,124
0
W
Thanatos
8,061
620
83
6
0
242,737
0
L
Bacchus
5,855
450
7
1
0
244,151
2
L
Olorun
5,606
431
40
3
0
175,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role