Player Matchup

Maui
Maui
Dazalffffffff
Maui
Level 39
God Stats
9W - 9L
1,479 SR
Queue Stats
17W - 19L
1,481 Elo+
Party 3
Neith
Neith
ElNinoush
Neith
Level 49
God Stats
4W - 4L
1,367 SR
Queue Stats
61W - 77L
1,438 Elo+
Solo
Shiva
Shiva
HadesHimbo
Shiva
Level 125
God Stats
7W - 7L
1,538 SR
Queue Stats
66W - 85L
1,495 Elo+
Party 3
Ratatoskr
Ratatoskr
Joshin707
Ratatoskr
Level 69
God Stats
9W - 7L
1,581 SR
Queue Stats
18W - 19L
1,497 Elo+
Party 3
Merlin
Merlin
Splatley
Merlin
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 29L
1,501 Elo+
Party 3
Team Averages
Level 76
1,493 SR
1,482 Elo+

VS

Team Averages
Level 70
1,433 SR
1,390 Elo+
Gilgamesh
Gilgamesh
Dattaru
Gilgamesh
Level 44
God Stats
2W - 4L
1,377 SR
Queue Stats
10W - 17L
1,389 Elo+
Party 2
Ravana
Ravana
MiamiMarkus
Ravana
Level 129
God Stats
7W - 6L
1,625 SR
Queue Stats
524W - 584L
1,408 Elo+
Party 1
Sun Wukong
Sun Wukong
Odiuminum
Sun Wukong
Level 17
God Stats
0W - 1L
1,389 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
schepperl
Nu Wa
Level 141
God Stats
101W - 94L
1,576 SR
Queue Stats
481W - 531L
1,451 Elo+
Party 1
Izanami
Izanami
xCiochu
Izanami
Level 17
God Stats
0W - 1L
1,201 SR
Queue Stats
1W - 6L
1,203 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 13
10,144
507
9,021
19,231
20,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
ElNinoush
Neith
15
2 / 1 / 10
9,759
488
16,403
15,159
6,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
17
6 / 1 / 3
11,227
561
17,365
24,916
20,296
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ratatoskr
Joshin707
Ratatoskr
16
5 / 1 / 7
10,299
515
8,203
15,582
6,904
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
Splatley
Merlin
17
7 / 2 / 5
11,010
551
12,846
10,219
4,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dattaru
Gilgamesh
14
2 / 6 / 0
9,871
494
20,023
24,007
21,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
16
2 / 2 / 2
9,752
488
10,149
13,487
6,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Sun Wukong
Odiuminum
Sun Wukong
11
1 / 4 / 1
7,495
375
7,596
21,919
21,474
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
schepperl
Nu Wa
15
0 / 5 / 3
9,371
469
12,561
10,236
4,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Izanami
xCiochu
Izanami
15
1 / 5 / 1
9,336
467
5,364
13,885
5,372
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
13
22
Kills
6
6
Deaths
22
38
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Dattaru
Gilgamesh
2
6
0
0.33
W
2
1
13
8.5
W
Neith
ElNinoush
Neith
2
1
10
7
W
Shiva
6
1
3
7.5
W
Ratatoskr
Joshin707
Ratatoskr
5
1
7
8.5
L
Ravana
2
2
2
1.5
L
Sun Wukong
Odiuminum
Sun Wukong
1
4
1
0.38
W
Merlin
Splatley
Merlin
7
2
5
4.75
L
Nu Wa
schepperl
Nu Wa
0
5
3
0.3
L
Izanami
xCiochu
Izanami
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,838
Damage
55,693
85,107
Taken
83,534
57,704
Mitigated
58,966
34,088
Healing
18,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Dattaru
Gilgamesh
20,023
7,157
0
7,497
24,007
21,272
276
3,595
20,412
0
71,303
W
9,021
1,811
127
3,341
19,231
20,190
202
4,179
15,052
28,809
0
W
Neith
ElNinoush
Neith
16,403
7,784
0
8,910
15,159
6,107
2,365
2,310
12,849
0
87,710
W
Shiva
17,365
4,349
994
11,200
24,916
20,296
779
1,628
23,288
0
90,917
W
Ratatoskr
Joshin707
Ratatoskr
8,203
963
0
5,826
15,582
6,904
247
1,494
14,088
0
74,377
L
Ravana
10,149
3,463
0
1,932
13,487
6,626
642
2,456
11,031
0
94,299
L
Sun Wukong
Odiuminum
Sun Wukong
7,596
1,707
173
3,013
21,919
21,474
90
6,095
15,824
0
25,212
W
Merlin
Splatley
Merlin
12,846
1,698
670
3,020
10,219
4,207
1,333
3,381
6,838
94,764
0
L
Nu Wa
schepperl
Nu Wa
12,561
3,235
0
1,014
10,236
4,222
0
6,423
3,813
72,729
0
L
Izanami
xCiochu
Izanami
5,364
3,967
0
4,690
13,885
5,372
1,946
3,298
10,587
0
67,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,439
Gold Earned
45,825
560
Minions Killed
515
0
Camps Cleared
0
1,983,856
Distance Traveled
1,850,642
28
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,871
494
110
6
0
338,525
2
W
Maui
10,144
507
30
2
0
392,174
10
W
Neith
9,759
488
125
6
0
365,282
3
W
Shiva
11,227
561
131
7
0
382,146
3
W
Ratatoskr
10,299
515
102
5
0
476,794
7
L
Ravana
9,752
488
137
7
0
417,646
5
L
Sun Wukong
7,495
375
30
2
0
394,446
0
W
Merlin
11,010
551
172
9
0
367,460
5
L
Nu Wa
9,371
469
107
5
0
353,179
4
L
Izanami
9,336
467
131
7
0
346,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role