Player Matchup

Eset
Eset
Atackaktotak
Eset
Level 145
God Stats
11W - 4L
1,705 SR
Queue Stats
827W - 824L
1,427 Elo+
Solo
Thanatos
Thanatos
Dorium
Thanatos
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,617 Elo+
Solo
Arachne
Arachne
WayBetterthanYou
Arachne
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,652 Elo+
Solo
Heimdallr
Heimdallr
Zer5chmeterl1ng
Heimdallr
Level 148
God Stats
7W - 10L
1,420 SR
Queue Stats
480W - 470L
1,520 Elo+
Solo
Kuzenbo
Kuzenbo
xXRefasXx
Kuzenbo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,560 Elo+
Solo
Team Averages
Level 94
1,525 SR
1,555 Elo+

VS

Team Averages
Level 78
1,495 SR
1,456 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
DK15
Charybdis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,358 Elo+
Party 1
Zhong Kui
Zhong Kui
LIETUVIS121
Zhong Kui
Level 109
God Stats
1W - 1L
1,520 SR
Queue Stats
10W - 21L
1,383 Elo+
Party 1
Maui
Maui
MEWTHR3E
Maui
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 88L
1,484 Elo+
Solo
Vamana
Vamana
Mosselsap
Vamana
Level 84
God Stats
0W - 1L
1,455 SR
Queue Stats
19W - 15L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 9
9,727
695
8,461
9,817
6,690
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
Dorium
Thanatos
18
8 / 4 / 11
11,149
796
20,490
15,918
9,942
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 3 / 15
10,708
765
14,398
21,761
24,969
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
Zer5chmeterl1ng
Heimdallr
18
7 / 3 / 11
11,320
809
18,853
12,888
8,274
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kuzenbo
xXRefasXx
Kuzenbo
17
2 / 2 / 14
10,433
745
11,056
16,701
25,626
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
5 / 4 / 8
10,639
760
15,581
23,153
31,643
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
DK15
Charybdis
15
1 / 5 / 9
9,079
649
12,749
13,924
7,095
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
LIETUVIS121
Zhong Kui
16
4 / 5 / 4
9,795
700
15,525
13,799
11,737
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Maui
16
1 / 2 / 10
9,227
659
6,466
17,337
19,711
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vamana
Mosselsap
Vamana
16
4 / 4 / 5
10,542
753
15,111
15,312
10,934
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
51
20
Kills
15
15
Deaths
20
60
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
5
4
8
2.25
W
1
3
9
1.83
L
Charybdis
DK15
Charybdis
1
5
9
1.1
W
Thanatos
Dorium
Thanatos
8
4
11
3.38
L
Zhong Kui
LIETUVIS121
Zhong Kui
4
5
4
1.2
L
Maui
1
2
10
3
L
Vamana
Mosselsap
Vamana
4
4
5
1.63
W
2
3
15
3.17
W
Heimdallr
Zer5chmeterl1ng
Heimdallr
7
3
11
4.17
W
Kuzenbo
xXRefasXx
Kuzenbo
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,258
Damage
65,432
77,085
Taken
83,525
75,501
Mitigated
81,120
37,097
Healing
26,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
15,581
266
4,005
5,993
23,153
31,643
0
4,333
18,820
38,280
0
W
8,461
268
2,380
1,962
9,817
6,690
962
6,953
2,775
24,978
0
L
Charybdis
DK15
Charybdis
12,749
6,590
1,010
2,257
13,924
7,095
636
3,813
10,108
0
32,421
W
Thanatos
Dorium
Thanatos
20,490
6,536
1,341
9,625
15,918
9,942
2,067
7,672
8,072
0
28,966
L
Zhong Kui
LIETUVIS121
Zhong Kui
15,525
986
0
1,899
13,799
11,737
563
4,098
9,701
32,220
0
L
Maui
6,466
1,534
1,717
3,192
17,337
19,711
0
5,248
12,089
11,289
0
L
Vamana
Mosselsap
Vamana
15,111
7,330
2,420
4,149
15,312
10,934
0
3,053
12,259
0
30,050
W
14,398
9,343
3,485
7,229
21,761
24,969
729
7,838
13,471
2,713
22,200
W
Heimdallr
Zer5chmeterl1ng
Heimdallr
18,853
10,544
1,737
3,138
12,888
8,274
3,820
7,010
5,743
0
43,722
W
Kuzenbo
xXRefasXx
Kuzenbo
11,056
4,743
1,833
4,367
16,701
25,626
371
7,020
9,452
17,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,337
Gold Earned
49,282
139
Minions Killed
207
0
Camps Cleared
0
1,260,308
Distance Traveled
1,249,562
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,639
760
48
3
0
252,312
2
W
Eset
9,727
695
43
3
0
238,628
1
L
Charybdis
9,079
649
51
4
0
236,436
2
W
Thanatos
11,149
796
10
1
0
272,893
0
L
Zhong Kui
9,795
700
44
3
0
242,393
3
L
Maui
9,227
659
19
1
0
264,779
2
L
Vamana
10,542
753
45
3
0
253,642
0
W
Arachne
10,708
765
22
2
0
261,099
0
W
Heimdallr
11,320
809
58
4
0
230,928
2
W
Kuzenbo
10,433
745
6
0
0
256,760
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role