Player Matchup

Horus
Horus
Anamyr
Horus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 22L
1,530 Elo+
Party 1
Bakasura
Bakasura
Gatsuki26
Bakasura
Level 34
God Stats
7W - 7L
1,473 SR
Queue Stats
17W - 21L
1,420 Elo+
Solo
Tiamat
Tiamat
Nocturnia18
Tiamat
Level 26
God Stats
1W - 0L
1,517 SR
Queue Stats
4W - 1L
1,473 Elo+
Party 1
Olorun
Olorun
galioxx
Olorun
Level 77
God Stats
1W - 0L
1,677 SR
Queue Stats
9W - 5L
1,456 Elo+
Party 1
King Arthur
King Arthur
thedarkdevils
King Arthur
Level 53
God Stats
6W - 4L
1,607 SR
Queue Stats
48W - 52L
1,444 Elo+
Party 1
Team Averages
Level 63
1,555 SR
1,465 Elo+

VS

Team Averages
Level 64
1,472 SR
1,431 Elo+
Persephone
Persephone
Alakvxam
Persephone
Level 40
God Stats
1W - 3L
1,512 SR
Queue Stats
25W - 43L
1,455 Elo+
Party 2
Charybdis
Charybdis
Dark624
Charybdis
Level 40
God Stats
0W - 1L
1,799 SR
Queue Stats
5W - 11L
1,321 Elo+
Solo
Maui
Maui
LuegenLanzeLord
Maui
Level 109
God Stats
0W - 4L
1,150 SR
Queue Stats
408W - 401L
1,477 Elo+
Party 2
Tyr
Tyr
ProleX5
Tyr
Level 109
God Stats
0W - 3L
1,182 SR
Queue Stats
104W - 97L
1,473 Elo+
Party 3
Thanatos
Thanatos
cptadder
Thanatos
Level 20
God Stats
1W - 1L
1,717 SR
Queue Stats
9W - 11L
1,427 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Anamyr
Horus
14
4 / 1 / 11
9,919
551
8,585
16,006
18,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bakasura
Gatsuki26
Bakasura
16
1 / 3 / 6
9,602
533
10,069
15,874
7,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
17
9 / 2 / 3
11,095
616
13,471
9,503
5,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
galioxx
Olorun
15
2 / 2 / 6
9,949
553
10,226
13,784
6,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
thedarkdevils
King Arthur
16
2 / 3 / 7
10,065
559
11,452
14,541
10,097
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Alakvxam
Persephone
15
3 / 5 / 0
9,689
538
6,547
10,331
4,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Dark624
Charybdis
14
2 / 3 / 4
8,847
492
10,706
15,058
6,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 3 / 3
7,445
414
5,905
19,026
17,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Tyr
15
3 / 3 / 2
9,274
515
12,536
20,003
15,579
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
cptadder
Thanatos
12
1 / 5 / 1
7,774
432
2,993
13,161
6,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
20
18
Kills
10
11
Deaths
19
33
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Persephone
Alakvxam
Persephone
3
5
0
0.6
W
Horus
Anamyr
Horus
4
1
11
9.5
L
Charybdis
Dark624
Charybdis
2
3
4
1.33
W
Bakasura
Gatsuki26
Bakasura
1
3
6
1.33
L
1
3
3
0.83
W
Tiamat
9
2
3
5.25
L
Tyr
3
3
2
1.33
L
Thanatos
cptadder
Thanatos
1
5
1
0.3
W
Olorun
galioxx
Olorun
2
2
6
2.5
W
King Arthur
thedarkdevils
King Arthur
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,803
Damage
38,687
69,708
Taken
77,579
48,128
Mitigated
51,087
25,215
Healing
28,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Alakvxam
Persephone
6,547
594
0
1,573
10,331
4,614
0
5,679
4,570
70,625
0
W
Horus
Anamyr
Horus
8,585
4,095
739
4,236
16,006
18,559
669
2,604
13,402
194
27,297
L
Charybdis
Dark624
Charybdis
10,706
6,640
0
5,987
15,058
6,687
0
6,350
8,288
0
62,876
W
Bakasura
Gatsuki26
Bakasura
10,069
7,592
0
2,095
15,874
7,747
930
1,814
14,060
58
79,955
L
5,905
1,170
752
5,929
19,026
17,827
0
5,703
13,040
29,463
14,379
W
Tiamat
13,471
1,001
111
3,398
9,503
5,480
881
3,759
5,744
76,459
0
L
Tyr
12,536
887
0
7,198
20,003
15,579
0
4,932
14,581
0
67,957
L
Thanatos
cptadder
Thanatos
2,993
360
0
7,414
13,161
6,380
0
2,565
10,126
0
44,737
W
Olorun
galioxx
Olorun
10,226
6,755
999
8,044
13,784
6,245
3,036
2,649
11,135
76,375
0
W
King Arthur
thedarkdevils
King Arthur
11,452
1,698
0
5,593
14,541
10,097
216
862
13,679
0
78,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,630
Gold Earned
43,029
555
Minions Killed
475
0
Camps Cleared
0
1,736,017
Distance Traveled
1,639,280
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,689
538
137
8
0
315,877
1
W
Horus
9,919
551
28
2
0
323,767
1
L
Charybdis
8,847
492
103
6
0
309,675
0
W
Bakasura
9,602
533
128
7
0
344,822
2
L
Maui
7,445
414
55
3
0
324,086
1
W
Tiamat
11,095
616
146
8
0
367,923
0
L
Tyr
9,274
515
105
6
0
349,909
5
L
Thanatos
7,774
432
75
4
0
339,733
2
W
Olorun
9,949
553
132
7
0
327,796
1
W
King Arthur
10,065
559
121
7
0
371,709
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role