Player Matchup

Agni
Agni
Diamond IV
 
Agni
Diamond IV
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ullr
Ullr
Diamond V
Officer_Comet
Ullr
Diamond V
Level 121
God Stats
1W - 3L
1,610 SR
Queue Stats
29W - 29L
2,230 MMR
Party 1
Cthulhu
Cthulhu
Gold I
WRTN Rozzarious
Cthulhu
Gold I
Level 160
God Stats
0W - 2L
1,656 SR
Queue Stats
17W - 15L
1,794 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 131
1,589 SR
1,841 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 81
1,536 SR
1,896 MMR
Sobek
Sobek
Masters
 
Sobek
Masters
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Janus
Janus
Gold IV
Bossboss5516
Janus
Gold IV
Level 89
God Stats
11W - 19L
1,412 SR
Queue Stats
439W - 670L
1,135 MMR
Solo
Fenrir
Fenrir
Masters
JohnsJohnson12
Fenrir
Masters
Level 85
God Stats
8W - 0L
1,696 SR
Queue Stats
118W - 51L
3,052 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
4
0 / 0 / 0
3,542
708
438
546
185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

3
0 / 1 / 0
3,483
697
249
1,071
366
Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 0 / 0
4,090
818
3,848
4,369
3,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
Ao KuangNe ZhaBaron SamediAchilles

VS

Bans
ThothGuan YuAtlasVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
8
1 / 0 / 0
4,910
982
1,284
5,342
4,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 0 / 1
4,279
856
2,399
2,273
890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
0 / 1 / 1
4,539
908
593
5,832
2,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
3
1
Kills
1
1
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
0
0
0
W
Sobek
 
Sobek
1
0
0
1
W
0
0
1
0.5
W
0
1
1
0.5
L
0
1
0
0
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,535
Damage
4,276
5,986
Taken
13,447
3,926
Mitigated
7,979
956
Healing
4,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
438
267
0
0
546
185
0
300
220
3,180
0
W
Sobek
 
Sobek
1,284
112
546
2,136
5,342
4,166
620
1,449
3,773
4,851
0
W
2,399
128
0
500
2,273
890
1,075
1,502
580
23,282
0
W
593
204
0
1,786
5,832
2,923
812
913
4,727
0
2,827
L
249
46
0
60
1,071
366
0
510
535
0
1,169
L
3,848
199
0
896
4,369
3,375
0
2,623
1,536
8,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,115
Gold Earned
13,728
22
Minions Killed
65
0
Camps Cleared
0
132,619
Distance Traveled
275,671
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
3,542
708
6
1
0
22,753
0
W
Sobek
4,910
982
13
3
0
91,351
1
W
Janus
4,279
856
45
9
0
90,992
0
W
Fenrir
4,539
908
7
1
0
93,328
2
L
Ullr
3,483
697
3
1
0
21,557
1
L
Cthulhu
4,090
818
13
3
0
88,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role