Player Matchup

Hel
Hel
BrennAndCo
Hel
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,488 Elo+
Party 4
Medusa
Medusa
EldrithJhandar
Medusa
Level 16
God Stats
4W - 6L
1,560 SR
Queue Stats
4W - 6L
1,422 Elo+
Party 4
Scylla
Scylla
HiImMercyILM
Scylla
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,678 Elo+
Party 3
Gilgamesh
Gilgamesh
MurkDesolation
Gilgamesh
Level 85
God Stats
0W - 1L
1,497 SR
Queue Stats
43W - 40L
1,458 Elo+
Party 3
Ymir
Ymir
Nathium
Ymir
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,517 Elo+
Party 4
Team Averages
Level 70
1,511 SR
1,513 Elo+

VS

Team Averages
Level 57
1,546 SR
1,542 Elo+
Hun Batz
Hun Batz
AllHailCale8
Hun Batz
Level 55
God Stats
2W - 1L
1,548 SR
Queue Stats
56W - 42L
1,606 Elo+
Party 1
Cerberus
Cerberus
Misgot
Cerberus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Hachiman
Hachiman
SlimJesus2185
Hachiman
Level 62
God Stats
8W - 10L
1,479 SR
Queue Stats
66W - 65L
1,505 Elo+
Party 1
Pele
Pele
Sweepah
Pele
Level 123
God Stats
3W - 2L
1,702 SR
Queue Stats
259W - 260L
1,515 Elo+
Party 2
Chang'e
Chang'e
kânye
Chang'e
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 1
7,519
442
6,103
13,682
4,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
3 / 1 / 1
8,672
510
11,388
9,469
3,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Scylla
13
1 / 6 / 4
7,975
469
6,413
10,996
3,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
MurkDesolation
Gilgamesh
11
1 / 6 / 4
6,987
411
6,926
16,926
7,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
Nathium
Ymir
12
3 / 2 / 3
8,602
506
7,044
14,253
15,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AllHailCale8
Hun Batz
18
7 / 0 / 3
11,346
667
15,462
13,121
5,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Misgot
Cerberus
12
1 / 2 / 4
8,375
493
3,438
13,464
11,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
SlimJesus2185
Hachiman
15
0 / 2 / 2
9,245
544
4,434
12,188
4,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Pele
Sweepah
Pele
16
5 / 1 / 6
10,173
598
7,496
14,495
5,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chang'e
kânye
Chang'e
16
9 / 3 / 5
10,590
623
17,805
15,615
6,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
42
8
Kills
22
22
Deaths
8
13
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
AllHailCale8
Hun Batz
7
0
3
8.5
L
0
7
1
0.07
L
3
1
1
3.5
L
Scylla
1
6
4
0.5
W
Cerberus
Misgot
Cerberus
1
2
4
1.5
L
Gilgamesh
MurkDesolation
Gilgamesh
1
6
4
0.5
L
Ymir
Nathium
Ymir
3
2
3
2.25
W
Hachiman
SlimJesus2185
Hachiman
0
2
2
0.5
W
Pele
Sweepah
Pele
5
1
6
8
W
Chang'e
kânye
Chang'e
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,874
Damage
48,635
65,326
Taken
68,883
35,197
Mitigated
34,184
13,462
Healing
28,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
AllHailCale8
Hun Batz
15,462
6,095
0
3,236
13,121
5,966
2,232
5,873
7,248
0
99,780
L
6,103
412
795
3,895
13,682
4,663
848
1,746
11,936
51,498
0
L
11,388
5,534
0
3,195
9,469
3,920
0
2,482
6,987
0
71,934
L
Scylla
6,413
589
0
1,620
10,996
3,840
0
5,789
5,207
51,665
0
W
Cerberus
Misgot
Cerberus
3,438
290
0
3,635
13,464
11,547
0
4,734
8,730
27,066
0
L
Gilgamesh
MurkDesolation
Gilgamesh
6,926
2,196
0
1,403
16,926
7,067
0
5,333
11,593
0
49,262
L
Ymir
Nathium
Ymir
7,044
2,187
0
2,554
14,253
15,707
0
5,893
8,360
19,183
0
W
Hachiman
SlimJesus2185
Hachiman
4,434
1,644
0
6,272
12,188
4,667
0
1,683
10,505
0
75,763
W
Pele
Sweepah
Pele
7,496
1,539
0
6,520
14,495
5,582
0
2,534
11,961
0
85,681
W
Chang'e
kânye
Chang'e
17,805
1,650
1,201
7,809
15,615
6,422
288
5,499
10,116
79,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,755
Gold Earned
49,729
413
Minions Killed
609
0
Camps Cleared
0
1,628,279
Distance Traveled
1,719,055
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,346
667
159
9
0
388,096
5
L
Hel
7,519
442
101
6
0
306,588
3
L
Medusa
8,672
510
136
8
0
316,463
4
L
Scylla
7,975
469
91
5
0
309,305
8
W
Cerberus
8,375
493
67
4
0
323,636
2
L
Gilgamesh
6,987
411
64
4
0
357,510
1
L
Ymir
8,602
506
21
1
0
338,413
2
W
Hachiman
9,245
544
129
8
0
304,367
0
W
Pele
10,173
598
138
8
0
382,601
4
W
Chang'e
10,590
623
116
7
0
320,355
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role