Player Matchup

Cabrakan
Cabrakan
Francov
Cabrakan
Level 73
God Stats
8W - 6L
1,515 SR
Queue Stats
83W - 70L
1,448 Elo+
Solo
Danzaburou
Danzaburou
SirKins
Danzaburou
Level 12
God Stats
5W - 5L
1,394 SR
Queue Stats
8W - 10L
1,196 Elo+
Party 3
Eset
Eset
Striker953
Eset
Level 67
God Stats
6W - 0L
1,533 SR
Queue Stats
18W - 14L
1,379 Elo+
Party 2
Arachne
Arachne
Zerkkyy
Arachne
Level 53
God Stats
2W - 1L
1,273 SR
Queue Stats
17W - 14L
1,379 Elo+
Party 2
Hades
Hades
ziqp
Hades
Level 108
God Stats
12W - 6L
1,416 SR
Queue Stats
47W - 48L
1,365 Elo+
Party 3
Team Averages
Level 63
1,426 SR
1,353 Elo+

VS

Team Averages
Level 47
1,311 SR
1,241 Elo+
Izanami
Izanami
Barsman
Izanami
Level 28
God Stats
0W - 3L
1,232 SR
Queue Stats
26W - 48L
1,261 Elo+
Party 1
Odin
Odin
CaptainYomochi
Odin
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 83L
1,358 Elo+
Party 1
Cabrakan
Cabrakan
CrimsonBunni
Cabrakan
Level 77
God Stats
2W - 9L
1,233 SR
Queue Stats
151W - 167L
1,309 Elo+
Party 1
Kali
Kali
DabYeetYeet81
Kali
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 106L
1,318 Elo+
Party 1
He Bo
He Bo
Gl1tchyy
He Bo
Level 16
God Stats
0W - 4L
1,089 SR
Queue Stats
0W - 17L
961 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Francov
Cabrakan
13
0 / 2 / 10
9,102
506
5,068
17,107
18,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Danzaburou
SirKins
Danzaburou
13
3 / 1 / 6
8,667
482
12,575
7,730
3,487
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

17
8 / 0 / 10
11,076
615
16,853
9,095
4,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
Zerkkyy
Arachne
16
6 / 3 / 9
9,971
554
12,412
18,542
8,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
ziqp
Hades
17
7 / 1 / 6
11,248
625
14,043
12,114
10,286
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Barsman
Izanami
13
4 / 4 / 1
8,177
454
10,102
10,186
4,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
0 / 4 / 1
8,087
449
4,862
14,200
13,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cabrakan
CrimsonBunni
Cabrakan
12
1 / 3 / 5
8,297
461
4,463
20,515
23,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
2 / 7 / 0
8,232
457
6,973
18,218
7,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

He Bo
Gl1tchyy
He Bo
11
0 / 6 / 2
7,319
407
2,392
14,252
5,275
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
16
24
Kills
7
7
Deaths
24
41
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Izanami
Barsman
Izanami
4
4
1
1.13
L
0
4
1
0.13
L
Cabrakan
CrimsonBunni
Cabrakan
1
3
5
1.17
L
2
7
0
0.29
W
Cabrakan
Francov
Cabrakan
0
2
10
2.5
L
He Bo
Gl1tchyy
He Bo
0
6
2
0.17
W
Danzaburou
SirKins
Danzaburou
3
1
6
6
W
8
0
10
13
W
Arachne
Zerkkyy
Arachne
6
3
9
3.5
W
Hades
ziqp
Hades
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,951
Damage
28,792
64,588
Taken
77,371
45,894
Mitigated
54,776
20,925
Healing
17,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Barsman
Izanami
10,102
6,997
0
2,248
10,186
4,115
363
3,350
6,836
0
71,743
L
4,862
1,075
0
1,750
14,200
13,645
0
10,041
4,159
0
50,308
L
Cabrakan
CrimsonBunni
Cabrakan
4,463
863
1,039
5,475
20,515
23,871
46
7,866
12,649
16,086
0
L
6,973
3,999
0
2,809
18,218
7,870
0
6,170
12,048
0
35,503
W
Cabrakan
Francov
Cabrakan
5,068
988
0
3,023
17,107
18,958
744
2,148
14,959
31,184
3,769
L
He Bo
Gl1tchyy
He Bo
2,392
249
0
4,415
14,252
5,275
0
8,257
5,995
44,695
0
W
Danzaburou
SirKins
Danzaburou
12,575
7,731
538
2,478
7,730
3,487
3,860
1,322
6,359
0
57,695
W
16,853
1,354
1,156
2,546
9,095
4,392
674
1,493
7,602
96,891
0
W
Arachne
Zerkkyy
Arachne
12,412
8,877
0
5,847
18,542
8,771
1,004
2,279
16,121
0
71,203
W
Hades
ziqp
Hades
14,043
2,494
152
5,185
12,114
10,286
1,889
233
11,434
77,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,064
Gold Earned
40,112
509
Minions Killed
408
0
Camps Cleared
0
1,704,025
Distance Traveled
1,595,304
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,177
454
132
7
0
307,212
2
L
Odin
8,087
449
109
6
0
319,267
1
L
Cabrakan
8,297
461
34
2
0
333,338
0
L
Kali
8,232
457
58
3
0
350,631
2
W
Cabrakan
9,102
506
65
4
0
335,248
4
L
He Bo
7,319
407
75
4
0
284,856
0
W
Danzaburou
8,667
482
71
4
0
291,582
4
W
Eset
11,076
615
147
8
0
349,374
4
W
Arachne
9,971
554
97
5
0
414,629
5
W
Hades
11,248
625
129
7
0
313,192
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role