Player Matchup

Guan Yu
Guan Yu
HicksonHall
Guan Yu
Level 96
God Stats
13W - 4L
1,628 SR
Queue Stats
13W - 4L
1,697 Elo+
Party 1
Shiva
Shiva
Lcb041293
Shiva
Level 102
God Stats
1W - 0L
1,522 SR
Queue Stats
2W - 0L
1,626 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
h5f4e3o9
Morgan Le Fay
Level 160
God Stats
24W - 21L
1,577 SR
Queue Stats
682W - 640L
1,570 Elo+
Solo
Team Averages
Level 119
1,576 SR
1,631 Elo+

VS

Team Averages
Level 88
1,596 SR
1,543 Elo+
Bellona
Bellona
ChadlingtonV
Bellona
Level 75
God Stats
0W - 1L
1,367 SR
Queue Stats
178W - 136L
1,531 Elo+
Party 2
Medusa
Medusa
DarthSheggar
Medusa
Level 82
God Stats
3W - 1L
1,921 SR
Queue Stats
68W - 54L
1,544 Elo+
Party 2
Ra
Ra
Gill3h
Ra
Level 108
God Stats
20W - 23L
1,499 SR
Queue Stats
194W - 156L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
HicksonHall
Guan Yu
14
1 / 1 / 5
9,060
755
8,257
15,079
18,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Shiva
Lcb041293
Shiva
14
2 / 0 / 4
8,310
693
14,534
14,061
13,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

Morgan Le Fay
h5f4e3o9
Morgan Le Fay
15
3 / 0 / 2
9,045
754
9,690
6,048
2,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ChadlingtonV
Bellona
12
0 / 3 / 1
7,516
626
6,260
16,484
12,818
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
13
1 / 0 / 0
7,572
631
7,268
9,992
3,836
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
11
0 / 3 / 1
7,000
583
6,667
8,553
3,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
6
Kills
1
1
Deaths
6
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bellona
ChadlingtonV
Bellona
0
3
1
0.17
L
Medusa
1
0
0
1
L
Ra
0
3
1
0.17
W
Guan Yu
HicksonHall
Guan Yu
1
1
5
3.5
W
Shiva
Lcb041293
Shiva
2
0
4
4
W
Morgan Le Fay
h5f4e3o9
Morgan Le Fay
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,481
Damage
20,195
35,188
Taken
35,029
34,753
Mitigated
20,367
16,793
Healing
7,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
ChadlingtonV
Bellona
6,260
1,013
1,821
3,162
16,484
12,818
0
4,081
11,397
0
11,196
L
Medusa
7,268
4,100
0
636
9,992
3,836
0
2,492
7,102
0
38,727
L
Ra
6,667
414
1,568
740
8,553
3,713
0
3,081
5,231
22,335
0
W
Guan Yu
HicksonHall
Guan Yu
8,257
549
1,691
6,337
15,079
18,023
195
4,193
10,886
29
28,026
W
Shiva
Lcb041293
Shiva
14,534
2,058
274
5,555
14,061
13,898
642
1,960
12,101
541
32,614
W
Morgan Le Fay
h5f4e3o9
Morgan Le Fay
9,690
251
75
2,861
6,048
2,832
1,377
861
5,187
53,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,415
Gold Earned
22,088
169
Minions Killed
114
0
Camps Cleared
0
738,094
Distance Traveled
651,118
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,516
626
7
1
0
227,628
1
L
Medusa
7,572
631
73
6
0
238,165
1
L
Ra
7,000
583
34
3
0
185,325
2
W
Guan Yu
9,060
755
39
3
0
256,921
0
W
Shiva
8,310
693
39
3
0
248,774
0
W
Morgan Le Fay
9,045
754
91
8
0
232,399
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role