Player Matchup

Zhong Kui
Zhong Kui
Curixify
Zhong Kui
Level 108
God Stats
3W - 1L
1,110 SR
Queue Stats
49W - 66L
1,414 Elo+
Party 1
Cthulhu
Cthulhu
EarMaggot
Cthulhu
Level 128
God Stats
6W - 6L
1,608 SR
Queue Stats
84W - 77L
1,528 Elo+
Party 1
Cupid
Cupid
Hurnian
Cupid
Level 109
God Stats
15W - 9L
1,551 SR
Queue Stats
27W - 17L
1,561 Elo+
Party 1
Ares
Ares
Mallardify
Ares
Level 49
God Stats
5W - 1L
1,648 SR
Queue Stats
77W - 76L
1,519 Elo+
Party 1
Mercury
Mercury
zzekoTM
Mercury
Level 87
God Stats
15W - 8L
1,598 SR
Queue Stats
52W - 60L
1,496 Elo+
Party 1
Team Averages
Level 96
1,503 SR
1,504 Elo+

VS

Team Averages
Level 40
1,513 SR
1,485 Elo+
Shiva
Shiva
 
Shiva
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BigHatWizard
Izanami
Level 47
God Stats
2W - 5L
1,452 SR
Queue Stats
41W - 45L
1,496 Elo+
Solo
Atlas
Atlas
Drstreet
Atlas
Level 52
God Stats
2W - 2L
1,644 SR
Queue Stats
18W - 21L
1,465 Elo+
Party 2
Olorun
Olorun
RiftRoamin
Olorun
Level 16
God Stats
2W - 3L
1,468 SR
Queue Stats
15W - 18L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Curixify
Zhong Kui
11
1 / 0 / 0
6,384
580
4,345
5,765
3,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
EarMaggot
Cthulhu
11
0 / 1 / 1
6,259
569
5,514
10,429
6,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
Hurnian
Cupid
11
3 / 0 / 1
6,171
561
3,823
7,334
2,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 0 / 3
6,501
591
2,753
6,482
3,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
zzekoTM
Mercury
11
2 / 0 / 1
6,279
571
2,861
8,099
2,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
0 / 1 / 1
6,491
590
7,028
10,599
5,035
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
 
Nu Wa
8
0 / 1 / 0
5,094
463
3,483
3,696
1,219
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Izanami
BigHatWizard
Izanami
12
0 / 1 / 1
7,000
636
3,473
6,259
2,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
Drstreet
Atlas
9
1 / 0 / 0
5,532
503
2,316
6,832
3,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
RiftRoamin
Olorun
8
0 / 4 / 0
5,161
469
4,090
5,901
1,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
7
Kills
1
1
Deaths
7
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
1
1
0.5
L
Nu Wa
 
Nu Wa
0
1
0
0
L
Izanami
BigHatWizard
Izanami
0
1
1
0.5
W
Zhong Kui
Curixify
Zhong Kui
1
0
0
1
L
Atlas
Drstreet
Atlas
1
0
0
1
W
Cthulhu
EarMaggot
Cthulhu
0
1
1
0.5
W
Cupid
Hurnian
Cupid
3
0
1
3.5
W
1
0
3
2.5
L
Olorun
RiftRoamin
Olorun
0
4
0
0
W
Mercury
zzekoTM
Mercury
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,296
Damage
20,390
38,109
Taken
33,287
19,799
Mitigated
14,680
16,284
Healing
11,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
7,028
1,533
0
3,940
10,599
5,035
0
4,522
5,303
0
42,292
L
Nu Wa
 
Nu Wa
3,483
688
0
0
3,696
1,219
0
1,932
1,764
21,284
0
L
Izanami
BigHatWizard
Izanami
3,473
2,819
0
3,517
6,259
2,704
0
3,326
2,933
0
64,268
W
Zhong Kui
Curixify
Zhong Kui
4,345
671
0
3,619
5,765
3,814
0
377
5,342
50,060
0
L
Atlas
Drstreet
Atlas
2,316
744
198
2,455
6,832
3,868
0
976
5,545
18,506
8,982
W
Cthulhu
EarMaggot
Cthulhu
5,514
490
186
4,936
10,429
6,849
0
694
9,689
42,748
0
W
Cupid
Hurnian
Cupid
3,823
2,253
219
3,918
7,334
2,573
0
2,613
4,613
0
47,690
W
2,753
0
0
2,489
6,482
3,800
0
4,918
1,444
24,389
0
L
Olorun
RiftRoamin
Olorun
4,090
2,243
66
955
5,901
1,854
0
1,049
4,852
32,698
113
W
Mercury
zzekoTM
Mercury
2,861
750
0
917
8,099
2,763
0
738
7,315
0
48,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,594
Gold Earned
29,278
401
Minions Killed
372
0
Camps Cleared
0
1,179,649
Distance Traveled
1,133,155
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,491
590
93
8
0
235,165
6
L
Nu Wa
5,094
463
32
3
0
224,874
0
L
Izanami
7,000
636
123
11
0
209,410
3
W
Zhong Kui
6,384
580
102
9
0
229,924
4
L
Atlas
5,532
503
59
5
0
255,636
0
W
Cthulhu
6,259
569
88
8
0
214,724
0
W
Cupid
6,171
561
92
8
0
201,625
4
W
Ares
6,501
591
34
3
0
247,860
3
L
Olorun
5,161
469
65
6
0
208,070
2
W
Mercury
6,279
571
85
8
0
285,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role