Player Matchup

Arachne
Arachne
 
Arachne
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
DeeJoe19
Sun Wukong
Level 127
God Stats
17W - 11L
1,650 SR
Queue Stats
929W - 964L
1,506 Elo+
Solo
Olorun
Olorun
Gevalia Coffee
Olorun
Level 139
God Stats
1W - 4L
1,134 SR
Queue Stats
305W - 315L
1,515 Elo+
Solo
Xbalanque
Xbalanque
JakeFlesh
Xbalanque
Level 126
God Stats
1W - 0L
1,814 SR
Queue Stats
20W - 19L
1,484 Elo+
Solo
Nu Wa
Nu Wa
RustyRocks96
Nu Wa
Level 122
God Stats
1W - 0L
1,157 SR
Queue Stats
5W - 5L
1,447 Elo+
Solo
Team Averages
Level 132
1,451 SR
1,490 Elo+

VS

Team Averages
Level 113
1,477 SR
1,487 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
KriptoTargeryan
Shiva
Level 126
God Stats
9W - 7L
1,564 SR
Queue Stats
725W - 795L
1,497 Elo+
Solo
Serqet
Serqet
Munniy27
Serqet
Level 84
God Stats
8W - 16L
1,419 SR
Queue Stats
529W - 518L
1,531 Elo+
Solo
Hou Yi
Hou Yi
MyG00dvibess
Hou Yi
Level 106
God Stats
3W - 3L
1,387 SR
Queue Stats
84W - 104L
1,478 Elo+
Solo
Odin
Odin
itoadaso123
Odin
Level 123
God Stats
5W - 5L
1,516 SR
Queue Stats
543W - 554L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
3 / 5 / 18
14,205
748
17,169
26,478
37,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sun Wukong
DeeJoe19
Sun Wukong
20
4 / 5 / 22
13,545
713
19,955
27,429
40,451
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

20
8 / 4 / 10
13,315
701
25,980
21,632
14,730
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xbalanque
JakeFlesh
Xbalanque
20
5 / 8 / 12
12,975
683
43,769
24,931
14,363
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
7 / 9 / 17
14,243
750
34,254
21,211
12,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
20
8 / 4 / 15
14,991
789
20,548
36,107
47,844
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
8 / 8 / 14
13,351
703
29,316
40,844
38,855
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Serqet
Munniy27
Serqet
20
7 / 4 / 20
13,147
692
17,317
43,179
48,748
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
20
7 / 6 / 15
13,183
694
22,623
20,702
11,687
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 6 / 15
11,405
600
16,336
28,594
37,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
110
27
Kills
31
31
Deaths
28
79
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
5
18
2.4
L
Amaterasu
 
Amaterasu
8
4
15
3.88
W
Sun Wukong
DeeJoe19
Sun Wukong
4
5
22
3
W
8
4
10
3.25
W
Xbalanque
JakeFlesh
Xbalanque
5
8
12
1.38
L
8
8
14
1.88
L
Serqet
Munniy27
Serqet
7
4
20
4.25
L
Hou Yi
7
6
15
2.42
W
7
9
17
1.72
L
1
6
15
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

141,127
Damage
106,140
121,681
Taken
169,426
119,373
Mitigated
184,547
38,062
Healing
63,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
17,169
12,296
1,885
6,865
26,478
37,646
1,656
612
24,658
5,650
22,083
L
Amaterasu
 
Amaterasu
20,548
5,043
7,732
11,371
36,107
47,844
3,479
16,414
19,693
4,847
46,708
W
Sun Wukong
DeeJoe19
Sun Wukong
19,955
3,555
441
2,820
27,429
40,451
140
368
26,219
0
32,907
W
25,980
16,456
7,266
9,450
21,632
14,730
3,069
0
20,988
49,220
0
W
Xbalanque
JakeFlesh
Xbalanque
43,769
16,269
1,715
3,843
24,931
14,363
2,866
538
23,711
0
69,590
L
29,316
3,473
2,292
7,902
40,844
38,855
1,232
14,536
26,308
0
69,983
L
Serqet
Munniy27
Serqet
17,317
2,157
4,047
17,894
43,179
48,748
283
14,098
29,081
0
25,644
L
Hou Yi
22,623
12,602
3,670
3,535
20,702
11,687
2,301
6,095
14,607
0
54,201
W
34,254
6,723
1,725
2,052
21,211
12,183
653
427
20,407
58,685
0
L
16,336
2,126
2,400
2,785
28,594
37,413
214
11,758
16,836
0
31,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,283
Gold Earned
66,077
193
Minions Killed
248
0
Camps Cleared
0
1,675,790
Distance Traveled
1,716,760
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,205
748
17
1
0
373,637
0
L
Amaterasu
14,991
789
60
3
0
379,896
3
W
Sun Wukong
13,545
713
30
2
0
387,156
4
W
Olorun
13,315
701
48
3
0
319,001
0
W
Xbalanque
12,975
683
52
3
0
312,572
3
L
Shiva
13,351
703
57
3
0
322,751
1
L
Serqet
13,147
692
18
1
0
407,446
3
L
Hou Yi
13,183
694
65
3
0
263,808
0
W
Nu Wa
14,243
750
46
2
0
283,424
0
L
Odin
11,405
600
48
3
0
342,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role