Player Matchup

Kukulkan
Kukulkan
IILemur
Kukulkan
Level 160
God Stats
4W - 0L
1,632 SR
Queue Stats
180W - 159L
1,542 Elo+
Party 3
Maui
Maui
MegaLightning
Maui
Level 112
God Stats
2W - 0L
1,563 SR
Queue Stats
51W - 45L
1,573 Elo+
Party 1
Nu Wa
Nu Wa
Paiwii
Nu Wa
Level 121
God Stats
5W - 3L
1,513 SR
Queue Stats
50W - 47L
1,532 Elo+
Party 1
Thanatos
Thanatos
RadJaguar
Thanatos
Level 146
God Stats
2W - 1L
1,535 SR
Queue Stats
69W - 58L
1,584 Elo+
Party 3
Ymir
Ymir
slwoody21
Ymir
Level 155
God Stats
2W - 0L
1,821 SR
Queue Stats
73W - 54L
1,584 Elo+
Party 3
Team Averages
Level 139
1,613 SR
1,563 Elo+

VS

Team Averages
Level 120
1,586 SR
1,587 Elo+
Anhur
Anhur
EldestBuckets007
Anhur
Level 101
God Stats
4W - 1L
1,908 SR
Queue Stats
135W - 125L
1,445 Elo+
Solo
Eset
Eset
KarmaDail
Eset
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,764 Elo+
Solo
Bastet
Bastet
Seffy
Bastet
Level 120
God Stats
8W - 5L
1,773 SR
Queue Stats
81W - 80L
1,580 Elo+
Party 2
Ishtar
Ishtar
ThirstMutilator
Ishtar
Level 102
God Stats
0W - 3L
1,212 SR
Queue Stats
188W - 175L
1,589 Elo+
Party 2
Chiron
Chiron
im menace
Chiron
Level 154
God Stats
16W - 15L
1,539 SR
Queue Stats
789W - 818L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
IILemur
Kukulkan
20
6 / 2 / 21
13,155
822
18,663
13,429
9,344
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

20
3 / 1 / 23
12,868
804
11,299
23,075
35,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nu Wa
Paiwii
Nu Wa
19
5 / 2 / 16
11,691
731
21,240
14,796
8,268
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Thanatos
RadJaguar
Thanatos
18
11 / 5 / 9
12,119
757
19,695
14,595
7,727
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
18
4 / 3 / 11
11,283
705
10,801
30,107
38,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 11
9,693
606
8,220
14,766
6,466
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Eset
17
1 / 9 / 10
9,823
614
12,024
18,296
10,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
Seffy
Bastet
17
2 / 5 / 11
9,692
606
15,220
17,705
14,063
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 7 / 9
9,914
620
17,365
21,424
10,367
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Chiron
im menace
Chiron
20
6 / 3 / 7
11,351
709
15,694
16,719
8,326
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
61
29
Kills
13
13
Deaths
29
80
Assists
48
Player
Kills
Deaths
Assists
KDA
L
1
5
11
1.3
W
Kukulkan
IILemur
Kukulkan
6
2
21
8.25
L
Eset
1
9
10
0.67
W
3
1
23
14.5
W
Nu Wa
Paiwii
Nu Wa
5
2
16
6.5
W
Thanatos
RadJaguar
Thanatos
11
5
9
3.1
L
Bastet
Seffy
Bastet
2
5
11
1.5
L
3
7
9
1.07
L
Chiron
im menace
Chiron
6
3
7
3.17
W
Ymir
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,698
Damage
68,523
96,002
Taken
88,910
99,892
Mitigated
49,319
45,720
Healing
26,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,220
2,983
1,219
2,338
14,766
6,466
672
10,550
4,110
0
23,165
W
Kukulkan
IILemur
Kukulkan
18,663
1,176
604
3,629
13,429
9,344
2,187
1,568
11,861
59,681
0
L
Eset
12,024
703
3,229
1,875
18,296
10,097
118
13,816
4,254
36,146
0
W
11,299
449
1,485
5,409
23,075
35,732
572
4,189
18,886
15,257
0
W
Nu Wa
Paiwii
Nu Wa
21,240
4,636
1,143
3,919
14,796
8,268
3,132
1,411
13,385
52,576
0
W
Thanatos
RadJaguar
Thanatos
19,695
2,288
2,915
7,984
14,595
7,727
2,064
1,029
13,566
0
23,997
L
Bastet
Seffy
Bastet
15,220
2,764
1,507
2,379
17,705
14,063
0
8,407
9,072
0
22,146
L
17,365
8,834
2,135
3,725
21,424
10,367
0
13,881
7,195
0
31,688
L
Chiron
im menace
Chiron
15,694
4,159
3,476
4,535
16,719
8,326
300
14,268
2,275
0
45,280
W
Ymir
10,801
230
5,029
13,603
30,107
38,821
304
3,827
26,280
21,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,116
Gold Earned
50,473
200
Minions Killed
182
0
Camps Cleared
0
1,522,641
Distance Traveled
1,432,785
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,693
606
32
2
0
292,103
1
W
Kukulkan
13,155
822
92
6
0
311,247
1
L
Eset
9,823
614
51
3
0
257,654
0
W
Maui
12,868
804
5
0
0
323,714
0
W
Nu Wa
11,691
731
61
4
0
276,476
1
W
Thanatos
12,119
757
13
1
0
319,619
4
L
Bastet
9,692
606
3
0
0
352,498
4
L
Ishtar
9,914
620
33
2
0
261,112
0
L
Chiron
11,351
709
63
4
0
269,418
5
W
Ymir
11,283
705
29
2
0
291,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role