Player Matchup

Mercury
Mercury
CinderMK90
Mercury
Level 48
God Stats
5W - 4L
1,504 SR
Queue Stats
103W - 124L
1,367 Elo+
Solo
Geb
Geb
Kemuél
Geb
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 26L
1,417 Elo+
Solo
King Arthur
King Arthur
MrPolak
King Arthur
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,148 Elo+
Party 1
Raijin
Raijin
Reixen
Raijin
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,268 Elo+
Party 1
Hun Batz
Hun Batz
Silikviel
Hun Batz
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,128 Elo+
Party 1
Team Averages
Level 85
1,501 SR
1,265 Elo+

VS

Team Averages
Level 77
1,572 SR
1,323 Elo+
Ah Muzen Cab
Ah Muzen Cab
Helldritz
Ah Muzen Cab
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 14L
1,253 Elo+
Party 2
Jing Wei
Jing Wei
LordMadduck
Jing Wei
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 18L
1,348 Elo+
Party 2
Fenrir
Fenrir
Nightlord31
Fenrir
Level 89
God Stats
2W - 0L
1,861 SR
Queue Stats
14W - 24L
1,346 Elo+
Party 2
Tyr
Tyr
Tyardouf
Tyr
Level 83
God Stats
1W - 0L
1,217 SR
Queue Stats
5W - 13L
1,216 Elo+
Party 2
Serqet
Serqet
tommy98
Serqet
Level 79
God Stats
3W - 0L
1,782 SR
Queue Stats
46W - 39L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CinderMK90
Mercury
15
3 / 5 / 3
9,206
837
6,661
9,543
4,241
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Geb
14
2 / 5 / 6
8,774
798
8,984
14,260
12,933
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
MrPolak
King Arthur
12
1 / 6 / 3
7,330
666
3,420
17,085
9,294
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
Reixen
Raijin
19
5 / 2 / 2
10,349
941
16,040
13,558
7,279
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hun Batz
Silikviel
Hun Batz
12
0 / 4 / 4
7,200
655
2,890
8,115
3,254
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Helldritz
Ah Muzen Cab
18
5 / 1 / 13
10,049
914
15,584
9,976
6,078
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
LordMadduck
Jing Wei
17
6 / 3 / 11
9,889
899
14,193
10,197
5,840
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
16
6 / 2 / 13
9,239
840
14,804
10,412
6,410
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
2 / 2 / 15
8,419
765
5,975
12,075
16,610
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Serqet
tommy98
Serqet
15
2 / 3 / 12
8,521
775
6,726
11,705
9,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
85
11
Kills
21
22
Deaths
11
18
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Mercury
CinderMK90
Mercury
3
5
3
0.9
W
Ah Muzen Cab
Helldritz
Ah Muzen Cab
5
1
13
11.5
L
Geb
2
5
6
1
W
Jing Wei
LordMadduck
Jing Wei
6
3
11
3.83
L
King Arthur
MrPolak
King Arthur
1
6
3
0.42
W
Fenrir
6
2
13
6.25
L
Raijin
Reixen
Raijin
5
2
2
3
L
Hun Batz
Silikviel
Hun Batz
0
4
4
0.5
W
2
2
15
4.75
W
Serqet
tommy98
Serqet
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,995
Damage
57,282
62,561
Taken
54,365
37,001
Mitigated
44,380
13,757
Healing
18,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
CinderMK90
Mercury
6,661
2,818
500
1,382
9,543
4,241
0
0
9,229
0
16,843
W
Ah Muzen Cab
Helldritz
Ah Muzen Cab
15,584
4,964
1,122
2,536
9,976
6,078
1,050
4,736
5,240
0
37,497
L
Geb
8,984
317
67
1,252
14,260
12,933
0
0
13,736
12,594
0
W
Jing Wei
LordMadduck
Jing Wei
14,193
10,754
2,133
1,339
10,197
5,840
725
5,014
5,183
0
29,902
L
King Arthur
MrPolak
King Arthur
3,420
441
724
3,015
17,085
9,294
0
0
16,491
0
6,247
W
Fenrir
14,804
3,224
2,284
2,148
10,412
6,410
839
5,104
5,308
0
20,837
L
Raijin
Reixen
Raijin
16,040
2,452
0
5,332
13,558
7,279
0
0
13,558
41,996
0
L
Hun Batz
Silikviel
Hun Batz
2,890
299
621
864
8,115
3,254
0
0
8,068
0
5,800
W
5,975
1,289
569
837
12,075
16,610
629
3,813
8,262
0
8,430
W
Serqet
tommy98
Serqet
6,726
2,122
1,939
3,136
11,705
9,442
1,170
6,357
5,348
0
9,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,859
Gold Earned
46,117
117
Minions Killed
116
0
Camps Cleared
0
980,623
Distance Traveled
1,111,646
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,206
837
17
2
0
233,219
0
W
Ah Muzen Cab
10,049
914
50
5
0
214,257
0
L
Geb
8,774
798
5
0
0
210,080
0
W
Jing Wei
9,889
899
42
4
0
207,295
0
L
King Arthur
7,330
666
12
1
0
189,590
0
W
Fenrir
9,239
840
11
1
0
237,381
0
L
Raijin
10,349
941
74
7
0
166,070
0
L
Hun Batz
7,200
655
9
1
0
181,664
0
W
Tyr
8,419
765
5
0
0
214,415
0
W
Serqet
8,521
775
8
1
0
238,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role