Player Matchup

Scylla
Scylla
BiggaBal
Scylla
Level 48
God Stats
3W - 2L
1,682 SR
Queue Stats
28W - 48L
1,403 Elo+
Party 1
Achilles
Achilles
Schoeny
Achilles
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 113L
1,440 Elo+
Party 1
Skadi
Skadi
SmitePlayer69145
Skadi
Level 62
God Stats
1W - 2L
1,435 SR
Queue Stats
29W - 44L
1,404 Elo+
Party 1
Team Averages
Level 67
1,539 SR
1,416 Elo+

VS

Team Averages
Level 134
1,524 SR
1,492 Elo+
King Arthur
King Arthur
L0RD 0F FAC3S
King Arthur
Level 108
God Stats
15W - 12L
1,557 SR
Queue Stats
237W - 266L
1,405 Elo+
Solo
Zeus
Zeus
MrPopo abrigded
Zeus
Level 158
God Stats
1W - 1L
1,339 SR
Queue Stats
76W - 96L
1,420 Elo+
Solo
Thanatos
Thanatos
llUprisell
Thanatos
Level 137
God Stats
2W - 2L
1,676 SR
Queue Stats
22W - 20L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BiggaBal
Scylla
19
3 / 5 / 5
13,964
698
13,420
15,049
6,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Schoeny
Achilles
19
8 / 4 / 3
14,473
724
15,245
28,519
34,862
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
1 / 5 / 11
13,641
682
15,617
18,073
8,747
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
L0RD 0F FAC3S
King Arthur
19
2 / 5 / 8
14,230
712
11,704
25,756
38,066
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
5 / 2 / 6
14,884
744
24,020
13,838
5,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Thanatos
llUprisell
Thanatos
20
6 / 5 / 3
14,575
729
12,945
18,137
11,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
30
12
Kills
13
14
Deaths
12
19
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Scylla
BiggaBal
Scylla
3
5
5
1.1
W
King Arthur
L0RD 0F FAC3S
King Arthur
2
5
8
1.2
W
5
2
6
4
L
Achilles
Schoeny
Achilles
8
4
3
2.38
L
1
5
11
1.3
W
Thanatos
llUprisell
Thanatos
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,282
Damage
48,669
61,641
Taken
57,731
49,870
Mitigated
54,886
7,911
Healing
20,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
BiggaBal
Scylla
13,420
1,398
522
2,381
15,049
6,261
1,094
6,256
8,330
70,883
0
W
King Arthur
L0RD 0F FAC3S
King Arthur
11,704
1,125
1,959
1,556
25,756
38,066
222
5,925
19,831
0
43,197
W
24,020
1,880
176
4,589
13,838
5,284
1,062
4,709
9,129
89,831
0
L
Achilles
Schoeny
Achilles
15,245
3,668
308
2,211
28,519
34,862
570
8,003
19,389
0
47,982
L
15,617
6,480
290
2,199
18,073
8,747
1,851
8,528
8,905
0
68,641
W
Thanatos
llUprisell
Thanatos
12,945
1,841
0
12,312
18,137
11,536
2,932
2,851
15,286
0
63,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,078
Gold Earned
43,689
247
Minions Killed
245
0
Camps Cleared
0
1,079,559
Distance Traveled
1,079,932
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
13,964
698
119
6
0
349,047
2
W
King Arthur
14,230
712
52
3
0
360,846
0
W
Zeus
14,884
744
116
6
0
346,288
1
L
Achilles
14,473
724
32
2
0
377,914
1
L
Skadi
13,641
682
96
5
0
352,598
0
W
Thanatos
14,575
729
77
4
0
372,798
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role