Player Matchup

Da Ji
Da Ji
Abe_Lincolnn
Da Ji
Level 160
God Stats
4W - 9L
1,444 SR
Queue Stats
471W - 508L
1,494 Elo+
Party 3
Medusa
Medusa
Dahlolsen
Medusa
Level 159
God Stats
6W - 1L
1,977 SR
Queue Stats
68W - 90L
1,487 Elo+
Party 3
Achilles
Achilles
Loemp1a
Achilles
Level 88
God Stats
17W - 19L
1,522 SR
Queue Stats
58W - 69L
1,494 Elo+
Party 1
Cthulhu
Cthulhu
OhTMort
Cthulhu
Level 121
God Stats
0W - 2L
1,551 SR
Queue Stats
101W - 104L
1,507 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Yukishah
Morgan Le Fay
Level 125
God Stats
7W - 11L
1,500 SR
Queue Stats
94W - 103L
1,447 Elo+
Party 1
Team Averages
Level 131
1,599 SR
1,486 Elo+

VS

Team Averages
Level 103
1,617 SR
1,545 Elo+
Anubis
Anubis
Hitsougaya
Anubis
Level 156
God Stats
6W - 1L
1,682 SR
Queue Stats
253W - 239L
1,535 Elo+
Party 2
Xbalanque
Xbalanque
Kabbi20
Xbalanque
Level 145
God Stats
3W - 4L
1,629 SR
Queue Stats
11W - 20L
1,426 Elo+
Solo
Susano
Susano
NeiGox
Susano
Level 137
God Stats
2W - 2L
1,651 SR
Queue Stats
220W - 216L
1,551 Elo+
Party 2
Kukulkan
Kukulkan
ROBOBEX 2005
Kukulkan
Level 37
God Stats
2W - 0L
1,626 SR
Queue Stats
56W - 60L
1,493 Elo+
Party 2
Cthulhu
Cthulhu
Zenattitude1569
Cthulhu
Level 41
God Stats
2W - 0L
1,494 SR
Queue Stats
4W - 1L
1,723 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 10 / 7
20,002
714
22,022
36,494
15,231
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
Dahlolsen
Medusa
20
7 / 7 / 6
20,358
727
25,036
29,530
13,506
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
Loemp1a
Achilles
20
4 / 10 / 10
17,977
642
21,674
50,807
72,373
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cthulhu
OhTMort
Cthulhu
20
2 / 7 / 16
19,511
697
23,055
44,154
77,309
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Morgan Le Fay
Yukishah
Morgan Le Fay
20
7 / 9 / 6
21,079
753
34,252
36,177
14,425
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Hitsougaya
Anubis
20
13 / 11 / 9
21,682
774
46,706
42,830
28,978
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Xbalanque
Kabbi20
Xbalanque
20
11 / 5 / 15
21,993
785
51,076
30,580
15,984
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Susano
NeiGox
Susano
20
15 / 5 / 10
21,900
782
39,916
34,809
16,914
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
ROBOBEX 2005
Kukulkan
16
0 / 0 / 1
13,784
492
231
538
261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
4 / 7 / 20
19,742
705
24,770
42,335
60,789
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
98
28
Kills
43
43
Deaths
28
45
Assists
55
Player
Kills
Deaths
Assists
KDA
L
8
10
7
1.15
L
Medusa
Dahlolsen
Medusa
7
7
6
1.43
W
Anubis
Hitsougaya
Anubis
13
11
9
1.59
W
Xbalanque
Kabbi20
Xbalanque
11
5
15
3.7
L
Achilles
Loemp1a
Achilles
4
10
10
0.9
W
Susano
NeiGox
Susano
15
5
10
4
L
Cthulhu
OhTMort
Cthulhu
2
7
16
1.43
W
Kukulkan
ROBOBEX 2005
Kukulkan
0
0
1
0.5
L
Morgan Le Fay
Yukishah
Morgan Le Fay
7
9
6
1.11
W
4
7
20
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,039
Damage
162,699
197,162
Taken
151,092
192,844
Mitigated
122,926
28,268
Healing
32,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,022
3,878
0
3,741
36,494
15,231
2,740
13,550
22,944
0
70,632
L
Medusa
Dahlolsen
Medusa
25,036
10,103
0
4,859
29,530
13,506
6,314
11,675
17,855
0
96,010
W
Anubis
Hitsougaya
Anubis
46,706
1,218
0
22,024
42,830
28,978
1,287
16,072
26,758
143,460
0
W
Xbalanque
Kabbi20
Xbalanque
51,076
36,142
0
2,090
30,580
15,984
2,490
11,987
18,593
0
148,764
L
Achilles
Loemp1a
Achilles
21,674
5,252
0
5,160
50,807
72,373
744
22,415
28,392
0
39,055
W
Susano
NeiGox
Susano
39,916
7,575
0
358
34,809
16,914
0
13,219
21,590
0
89,948
L
Cthulhu
OhTMort
Cthulhu
23,055
1,176
1,844
6,788
44,154
77,309
355
12,639
31,515
75,346
0
W
Kukulkan
ROBOBEX 2005
Kukulkan
231
42
0
0
538
261
0
504
34
384
0
L
Morgan Le Fay
Yukishah
Morgan Le Fay
34,252
1,697
273
5,603
36,177
14,425
1,622
11,428
24,749
127,909
0
W
24,770
1,734
2,593
5,274
42,335
60,789
392
15,525
26,810
69,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

98,927
Gold Earned
99,101
487
Minions Killed
525
0
Camps Cleared
0
2,634,885
Distance Traveled
2,103,834
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
20,002
714
64
2
0
508,448
1
L
Medusa
20,358
727
153
5
0
538,859
0
W
Anubis
21,682
774
175
6
0
441,071
4
W
Xbalanque
21,993
785
151
5
0
520,812
1
L
Achilles
17,977
642
34
1
0
569,710
2
W
Susano
21,900
782
109
4
0
599,503
5
L
Cthulhu
19,511
697
91
3
0
543,768
2
W
Kukulkan
13,784
492
0
0
0
18,451
0
L
Morgan Le Fay
21,079
753
145
5
0
474,100
2
W
Cthulhu
19,742
705
90
3
0
523,997
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role