Player Matchup

Fenrir
Fenrir
Silver II
HRTwillyrex
Fenrir
Silver II
Level 102
God Stats
0W - 2L
1,470 SR
Queue Stats
88W - 102L
1,066 MMR
Solo
Kukulkan
Kukulkan
Bronze IV
II-iJoSePR-ll
Kukulkan
Bronze IV
Level 117
God Stats
0W - 1L
1,420 SR
Queue Stats
10W - 18L
1,101 MMR
Solo
Xbalanque
Xbalanque
Bronze V
NINJACLICK
Xbalanque
Bronze V
Level 87
God Stats
0W - 2L
1,900 SR
Queue Stats
1W - 11L
1,107 MMR
Solo
Sobek
Sobek
Silver I
Percival__1999
Sobek
Silver I
Level 127
God Stats
4W - 4L
1,561 SR
Queue Stats
352W - 376L
1,162 MMR
Solo
Artio
Artio
Silver IV
chief_sperry
Artio
Silver IV
Level 107
God Stats
1W - 8L
1,130 SR
Queue Stats
220W - 238L
1,039 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 108
1,497 SR
1,095 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 136
1,539 SR
1,095 MMR
Sylvanus
Sylvanus
Silver I
JMPrunner93
Sylvanus
Silver I
Level 129
God Stats
7W - 12L
1,415 SR
Queue Stats
31W - 41L
1,035 MMR
Solo
Loki
Loki
Gold V
KillaMcScrilla
Loki
Gold V
Level 117
God Stats
29W - 13L
1,662 SR
Queue Stats
141W - 146L
1,234 MMR
Party 1
Nu Wa
Nu Wa
Silver I
RustyGRIZWALD25
Nu Wa
Silver I
Level 156
God Stats
9W - 10L
1,483 SR
Queue Stats
87W - 95L
1,052 MMR
Solo
Heimdallr
Heimdallr
Silver I
aySHUTUP
Heimdallr
Silver I
Level 128
God Stats
37W - 22L
1,612 SR
Queue Stats
537W - 537L
1,111 MMR
Solo
Cerberus
Cerberus
Silver I
jTurley13
Cerberus
Silver I
Level 148
God Stats
9W - 10L
1,524 SR
Queue Stats
214W - 223L
1,041 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
6 / 4 / 0
8,420
561
8,514
14,988
6,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
II-iJoSePR-ll
Kukulkan
12
0 / 3 / 2
6,922
461
2,406
7,549
3,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
NINJACLICK
Xbalanque
10
0 / 5 / 1
5,988
399
5,958
11,928
3,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 5 / 2
6,859
457
7,342
16,719
8,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
1 / 5 / 0
6,204
414
3,062
14,123
7,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
MulanHadesBaba YagaNe Zha

VS

Bans
KhepriAthenaAo KuangCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
JMPrunner93
Sylvanus
13
1 / 3 / 4
8,162
544
10,706
12,783
6,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
7 / 2 / 6
9,057
604
6,702
10,658
3,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 1 / 5
8,682
579
7,422
5,061
1,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
aySHUTUP
Heimdallr
14
7 / 1 / 8
9,034
602
12,708
7,204
3,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
jTurley13
Cerberus
13
6 / 1 / 7
8,114
541
9,701
12,775
7,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
52
8
Kills
22
22
Deaths
8
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Fenrir
6
4
0
1.5
L
Kukulkan
II-iJoSePR-ll
Kukulkan
0
3
2
0.33
W
Sylvanus
JMPrunner93
Sylvanus
1
3
4
1
W
7
2
6
5
L
Xbalanque
NINJACLICK
Xbalanque
0
5
1
0.1
L
1
5
2
0.4
W
1
1
5
3.5
W
Heimdallr
aySHUTUP
Heimdallr
7
1
8
11
L
1
5
0
0.2
W
Cerberus
jTurley13
Cerberus
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,282
Damage
47,239
65,307
Taken
48,481
28,960
Mitigated
23,896
20,736
Healing
13,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
8,514
2,068
0
5,234
14,988
6,496
0
4,449
10,529
0
51,945
L
Kukulkan
II-iJoSePR-ll
Kukulkan
2,406
389
0
362
7,549
3,146
0
2,119
5,379
58,644
0
W
Sylvanus
JMPrunner93
Sylvanus
10,706
3,002
704
6,943
12,783
6,855
1,126
5,330
6,864
48,831
0
W
6,702
1,703
0
478
10,658
3,989
0
1,669
8,962
0
45,544
L
Xbalanque
NINJACLICK
Xbalanque
5,958
2,902
0
2,330
11,928
3,423
0
4,377
7,145
0
45,000
L
7,342
938
0
6,943
16,719
8,795
0
10,755
5,946
39,579
0
W
7,422
1,197
0
265
5,061
1,862
3,853
1,714
3,297
70,145
0
W
Heimdallr
aySHUTUP
Heimdallr
12,708
6,875
0
1,811
7,204
3,951
502
556
6,648
0
66,094
L
3,062
449
696
5,171
14,123
7,100
0
4,736
8,911
16,138
0
W
Cerberus
jTurley13
Cerberus
9,701
163
0
3,730
12,775
7,239
0
2,835
9,900
39,545
4,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,393
Gold Earned
43,049
375
Minions Killed
480
0
Camps Cleared
0
1,468,625
Distance Traveled
1,388,894
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,420
561
81
5
0
303,123
7
L
Kukulkan
6,922
461
118
8
0
295,087
4
W
Sylvanus
8,162
544
76
5
0
255,304
7
W
Loki
9,057
604
88
6
0
323,966
1
L
Xbalanque
5,988
399
75
5
0
289,367
3
L
Sobek
6,859
457
81
5
0
259,691
5
W
Nu Wa
8,682
579
121
8
0
269,566
3
W
Heimdallr
9,034
602
105
7
0
261,532
4
L
Artio
6,204
414
20
1
0
321,357
5
W
Cerberus
8,114
541
90
6
0
278,526
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role