Player Matchup

Aphrodite
Aphrodite
BrennAndCo
Aphrodite
Level 113
God Stats
0W - 4L
1,574 SR
Queue Stats
6W - 7L
1,522 Elo+
Party 3
Medusa
Medusa
EldrithJhandar
Medusa
Level 15
God Stats
4W - 6L
1,577 SR
Queue Stats
4W - 6L
1,460 Elo+
Party 3
Discordia
Discordia
LeonAlmasy
Discordia
Level 106
God Stats
4W - 3L
1,732 SR
Queue Stats
148W - 178L
1,497 Elo+
Party 1
Atlas
Atlas
Nathium
Atlas
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,551 Elo+
Party 3
Odin
Odin
RpgNerdAria
Odin
Level 28
God Stats
1W - 2L
1,619 SR
Queue Stats
49W - 54L
1,499 Elo+
Party 1
Team Averages
Level 74
1,600 SR
1,506 Elo+

VS

Team Averages
Level 46
1,512 SR
1,538 Elo+
Izanami
Izanami
DiegoDLTR
Izanami
Level 28
God Stats
8W - 2L
1,744 SR
Queue Stats
56W - 34L
1,598 Elo+
Party 2
Xing Tian
Xing Tian
JaysolMC
Xing Tian
Level 102
God Stats
3W - 2L
1,553 SR
Queue Stats
541W - 580L
1,415 Elo+
Solo
Mulan
Mulan
NastyNadder
Mulan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 29L
1,511 Elo+
Party 2
Merlin
Merlin
NorthDarkz
Merlin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 35L
1,613 Elo+
Party 2
Kali
Kali
Tredad
Kali
Level 41
God Stats
1W - 2L
1,262 SR
Queue Stats
86W - 63L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BrennAndCo
Aphrodite
11
1 / 5 / 1
7,372
461
5,460
17,453
6,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 2 / 0
7,012
438
10,120
10,059
3,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
LeonAlmasy
Discordia
13
1 / 5 / 2
7,801
488
7,731
8,254
3,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
Nathium
Atlas
11
1 / 1 / 1
7,464
467
6,425
14,278
10,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
3 / 6 / 2
6,936
434
5,358
14,106
5,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DiegoDLTR
Izanami
14
2 / 0 / 3
8,786
549
7,619
11,135
4,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
JaysolMC
Xing Tian
12
1 / 1 / 4
7,930
496
5,728
13,427
11,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

15
2 / 1 / 7
9,558
597
13,087
13,850
10,388
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
NorthDarkz
Merlin
16
9 / 3 / 4
10,352
647
9,796
10,544
4,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Kali
Tredad
Kali
16
5 / 4 / 7
10,096
631
9,051
19,271
9,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
7
Kills
19
19
Deaths
9
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
BrennAndCo
Aphrodite
1
5
1
0.3
W
Izanami
DiegoDLTR
Izanami
2
0
3
3.5
L
1
2
0
0.5
W
Xing Tian
JaysolMC
Xing Tian
1
1
4
3
L
Discordia
LeonAlmasy
Discordia
1
5
2
0.4
W
2
1
7
5.5
L
Atlas
Nathium
Atlas
1
1
1
1.5
W
Merlin
NorthDarkz
Merlin
9
3
4
3.67
L
3
6
2
0.67
W
Kali
Tredad
Kali
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,094
Damage
45,281
64,150
Taken
68,227
29,421
Mitigated
40,768
18,973
Healing
27,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
BrennAndCo
Aphrodite
5,460
308
584
8,269
17,453
6,519
0
2,071
15,382
45,527
0
W
Izanami
DiegoDLTR
Izanami
7,619
5,017
0
5,421
11,135
4,209
949
2,837
8,298
0
80,877
L
10,120
5,585
0
3,058
10,059
3,767
567
2,289
7,770
0
63,942
W
Xing Tian
JaysolMC
Xing Tian
5,728
376
0
2,597
13,427
11,611
26
4,375
9,052
18,434
3,397
L
Discordia
LeonAlmasy
Discordia
7,731
124
85
690
8,254
3,186
0
3,155
5,099
48,567
0
W
13,087
1,104
0
5,948
13,850
10,388
1,599
4,842
9,008
0
65,345
L
Atlas
Nathium
Atlas
6,425
2,447
525
3,415
14,278
10,719
495
2,576
11,702
28,873
0
W
Merlin
NorthDarkz
Merlin
9,796
684
284
2,943
10,544
4,580
2,520
3,123
7,421
71,028
0
L
5,358
1,640
0
2,347
14,106
5,230
0
4,435
9,038
0
35,806
W
Kali
Tredad
Kali
9,051
5,037
0
10,240
19,271
9,980
18
4,679
14,592
0
86,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,585
Gold Earned
46,722
382
Minions Killed
523
0
Camps Cleared
0
1,522,784
Distance Traveled
1,628,598
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,372
461
99
6
0
281,682
4
W
Izanami
8,786
549
136
9
0
308,928
3
L
Medusa
7,012
438
103
6
0
282,944
3
W
Xing Tian
7,930
496
21
1
0
330,912
0
L
Discordia
7,801
488
81
5
0
316,790
3
W
Mulan
9,558
597
116
7
0
307,362
1
L
Atlas
7,464
467
37
2
0
303,599
1
W
Merlin
10,352
647
121
8
0
311,658
5
L
Odin
6,936
434
62
4
0
337,769
6
W
Kali
10,096
631
129
8
0
369,738
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role