Player Matchup

Merlin
Merlin
GentleThing
Merlin
Level 59
God Stats
1W - 1L
1,860 SR
Queue Stats
43W - 55L
1,425 Elo+
Solo
Freya
Freya
Nizagi
Freya
Level 69
God Stats
1W - 2L
1,404 SR
Queue Stats
72W - 79L
1,461 Elo+
Party 2
Fenrir
Fenrir
hhhhhfdswq-
Fenrir
Level 81
God Stats
1W - 4L
1,483 SR
Queue Stats
165W - 138L
1,522 Elo+
Party 2
Baron Samedi
Baron Samedi
microwave7bean
Baron Samedi
Level 84
God Stats
2W - 2L
1,626 SR
Queue Stats
98W - 92L
1,452 Elo+
Solo
Izanami
Izanami
thuglife1231
Izanami
Level 96
God Stats
5W - 1L
2,004 SR
Queue Stats
117W - 117L
1,415 Elo+
Solo
Team Averages
Level 78
1,675 SR
1,455 Elo+

VS

Team Averages
Level 103
1,552 SR
1,538 Elo+
Hou Yi
Hou Yi
BEASTassCMo3
Hou Yi
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 116L
1,404 Elo+
Solo
Tyr
Tyr
Goatwrangler17
Tyr
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 28L
1,541 Elo+
Party 1
Scylla
Scylla
MockTiger
Scylla
Level 94
God Stats
3W - 0L
1,693 SR
Queue Stats
65W - 41L
1,595 Elo+
Party 1
Olorun
Olorun
ProbablyReformed
Olorun
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 34L
1,566 Elo+
Party 1
Hachiman
Hachiman
Spooky979
Hachiman
Level 137
God Stats
1W - 3L
1,569 SR
Queue Stats
76W - 62L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
2 / 7 / 5
9,171
764
13,803
11,484
4,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Freya
Nizagi
Freya
16
5 / 7 / 3
9,725
810
12,577
17,761
8,113
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Fenrir
14
3 / 9 / 7
9,435
786
10,147
17,512
13,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
microwave7bean
Baron Samedi
16
1 / 4 / 10
9,693
808
8,206
14,074
8,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Izanami
thuglife1231
Izanami
17
5 / 8 / 3
9,659
805
10,009
15,523
7,038
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
4 / 3 / 20
9,694
808
8,295
11,491
5,391
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 5 / 20
9,058
755
7,226
17,250
19,855
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Scylla
MockTiger
Scylla
17
10 / 3 / 17
10,818
902
12,592
9,932
4,638
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
7 / 4 / 23
10,621
885
15,383
13,927
7,484
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hachiman
Spooky979
Hachiman
19
13 / 3 / 20
11,677
973
24,901
14,030
7,325
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
135
16
Kills
35
35
Deaths
18
28
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
4
3
20
4.67
L
Merlin
2
7
5
0.64
W
1
5
20
2.2
W
Scylla
MockTiger
Scylla
10
3
17
6.17
L
Freya
Nizagi
Freya
5
7
3
0.93
W
7
4
23
4.63
W
Hachiman
Spooky979
Hachiman
13
3
20
7.67
L
Fenrir
3
9
7
0.72
L
Baron Samedi
microwave7bean
Baron Samedi
1
4
10
1.5
L
Izanami
thuglife1231
Izanami
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,742
Damage
68,397
76,354
Taken
66,630
42,061
Mitigated
44,693
21,211
Healing
27,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
8,295
3,617
1,194
2,284
11,491
5,391
1,479
6,333
5,068
0
19,373
L
Merlin
13,803
55
1,734
936
11,484
4,680
0
4,278
7,206
23,188
0
W
7,226
1,244
758
3,134
17,250
19,855
456
8,836
8,195
0
11,768
W
Scylla
MockTiger
Scylla
12,592
1,406
2,049
2,144
9,932
4,638
1,145
3,895
5,945
22,347
0
L
Freya
Nizagi
Freya
12,577
3,190
464
5,350
17,761
8,113
0
7,594
10,167
20,056
0
W
15,383
7,220
2,134
5,300
13,927
7,484
2,767
7,654
6,094
27,085
0
W
Hachiman
Spooky979
Hachiman
24,901
15,562
3,471
5,043
14,030
7,325
2,769
7,868
6,075
0
46,582
L
Fenrir
10,147
965
531
1,246
17,512
13,892
81
6,391
11,121
0
12,540
L
Baron Samedi
microwave7bean
Baron Samedi
8,206
138
3,306
4,309
14,074
8,338
222
4,763
9,311
22,579
0
L
Izanami
thuglife1231
Izanami
10,009
5,860
900
2,435
15,523
7,038
1,591
4,949
10,574
0
26,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,683
Gold Earned
51,868
105
Minions Killed
123
0
Camps Cleared
0
960,594
Distance Traveled
1,077,129
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,694
808
26
2
0
214,306
1
L
Merlin
9,171
764
22
2
0
191,274
0
W
Tyr
9,058
755
9
1
0
240,609
3
W
Scylla
10,818
902
11
1
0
203,818
4
L
Freya
9,725
810
18
2
0
192,949
3
W
Olorun
10,621
885
28
2
0
210,862
0
W
Hachiman
11,677
973
49
4
0
207,534
2
L
Fenrir
9,435
786
3
0
0
182,803
1
L
Baron Samedi
9,693
808
29
2
0
216,966
1
L
Izanami
9,659
805
33
3
0
176,602
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role