Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Zeus
Zeus
Dovvers
Zeus
Level 66
God Stats
1W - 2L
1,519 SR
Queue Stats
12W - 20L
1,366 Elo+
Solo
Vulcan
Vulcan
PainDoctor666
Vulcan
Level 88
God Stats
16W - 12L
1,557 SR
Queue Stats
26W - 27L
1,424 Elo+
Party 1
Hachiman
Hachiman
jamie322
Hachiman
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,288 Elo+
Party 4
Nemesis
Nemesis
xDragstar
Nemesis
Level 67
God Stats
2W - 2L
1,634 SR
Queue Stats
31W - 35L
1,414 Elo+
Party 1
Team Averages
Level 66
1,542 SR
1,398 Elo+

VS

Team Averages
Level 84
1,540 SR
1,395 Elo+
Thor
Thor
GustaffYT
Thor
Level 62
God Stats
2W - 0L
1,443 SR
Queue Stats
12W - 11L
1,391 Elo+
Party 2
Fenrir
Fenrir
Norvorin
Fenrir
Level 86
God Stats
3W - 1L
1,723 SR
Queue Stats
31W - 37L
1,400 Elo+
Solo
Kukulkan
Kukulkan
Reefo
Kukulkan
Level 107
God Stats
6W - 3L
1,475 SR
Queue Stats
92W - 98L
1,367 Elo+
Party 3
Charybdis
Charybdis
Syncraa
Charybdis
Level 61
God Stats
5W - 8L
1,327 SR
Queue Stats
72W - 93L
1,375 Elo+
Party 3
Horus
Horus
XxMomoxX98
Horus
Level 106
God Stats
3W - 1L
1,733 SR
Queue Stats
14W - 14L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
9
0 / 0 / 1
6,279
483
3,160
12,845
9,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zeus
Dovvers
Zeus
7
0 / 4 / 0
5,512
424
1,962
4,868
1,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
1 / 3 / 2
7,166
551
6,774
4,949
1,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
jamie322
Hachiman
9
0 / 2 / 1
5,411
416
4,091
8,505
2,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
xDragstar
Nemesis
10
1 / 3 / 0
6,208
478
1,350
10,098
3,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
0 / 2 / 2
7,229
556
2,490
9,543
4,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
Norvorin
Fenrir
13
5 / 1 / 5
8,503
654
6,185
7,708
3,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Reefo
Kukulkan
15
6 / 0 / 1
9,064
697
5,915
5,652
2,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charybdis
Syncraa
Charybdis
11
0 / 0 / 2
6,807
524
6,895
9,706
3,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Horus
10
1 / 1 / 1
6,901
531
2,956
10,783
6,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
2
Kills
12
12
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
0
1
0.5
L
Zeus
Dovvers
Zeus
0
4
0
0
W
Thor
0
2
2
0.5
W
Fenrir
Norvorin
Fenrir
5
1
5
7.5
L
1
3
2
0.67
W
Kukulkan
Reefo
Kukulkan
6
0
1
6.5
W
Charybdis
Syncraa
Charybdis
0
0
2
1
W
Horus
1
1
1
1.5
L
Hachiman
jamie322
Hachiman
0
2
1
0.25
L
Nemesis
xDragstar
Nemesis
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,337
Damage
24,441
41,265
Taken
43,392
18,124
Mitigated
20,975
11,996
Healing
14,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
3,160
1,086
0
5,105
12,845
9,401
0
1,568
11,277
17,358
0
L
Zeus
Dovvers
Zeus
1,962
404
0
606
4,868
1,541
0
2,226
2,642
24,773
0
W
Thor
2,490
825
0
764
9,543
4,947
606
5,235
4,054
0
33,833
W
Fenrir
Norvorin
Fenrir
6,185
1,027
0
3,509
7,708
3,457
21
664
7,040
0
53,938
L
6,774
3,271
0
754
4,949
1,628
492
544
4,019
46,887
0
W
Kukulkan
Reefo
Kukulkan
5,915
935
0
1,105
5,652
2,552
871
2,436
3,216
65,917
0
W
Charybdis
Syncraa
Charybdis
6,895
3,487
0
5,658
9,706
3,186
2,703
2,028
7,678
0
51,981
W
Horus
2,956
1,092
605
2,900
10,783
6,833
473
2,132
8,633
0
21,383
L
Hachiman
jamie322
Hachiman
4,091
1,612
0
3,732
8,505
2,201
0
479
8,026
0
36,157
L
Nemesis
xDragstar
Nemesis
1,350
215
0
1,799
10,098
3,353
143
1,098
8,967
0
40,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,576
Gold Earned
38,504
302
Minions Killed
415
0
Camps Cleared
0
1,080,864
Distance Traveled
1,283,887
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,279
483
16
1
0
241,550
2
L
Zeus
5,512
424
55
4
0
147,064
3
W
Thor
7,229
556
72
6
0
242,776
3
W
Fenrir
8,503
654
91
7
0
269,641
6
L
Vulcan
7,166
551
86
7
0
232,837
4
W
Kukulkan
9,064
697
129
10
0
256,642
4
W
Charybdis
6,807
524
77
6
0
245,016
3
W
Horus
6,901
531
46
4
0
269,812
2
L
Hachiman
5,411
416
75
6
0
216,474
1
L
Nemesis
6,208
478
70
5
0
242,939
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role