Player Matchup

Ishtar
Ishtar
E_Pluribuz_Unum
Ishtar
Level 157
God Stats
17W - 15L
1,527 SR
Queue Stats
30W - 34L
1,518 Elo+
Solo
Anubis
Anubis
GenkoGreen
Anubis
Level 118
God Stats
1W - 1L
1,638 SR
Queue Stats
23W - 21L
1,466 Elo+
Solo
Ymir
Ymir
SkyHighNINJA
Ymir
Level 109
God Stats
3W - 2L
1,556 SR
Queue Stats
386W - 381L
1,558 Elo+
Solo
Ah Puch
Ah Puch
jamokinick
Ah Puch
Level 124
God Stats
334W - 303L
1,555 SR
Queue Stats
649W - 666L
1,460 Elo+
Solo
Odin
Odin
theMagikMann4
Odin
Level 145
God Stats
4W - 1L
1,679 SR
Queue Stats
206W - 194L
1,539 Elo+
Solo
Team Averages
Level 131
1,591 SR
1,508 Elo+

VS

Team Averages
Level 119
1,492 SR
1,519 Elo+
Odin
Odin
 
Odin
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
DanEtrom
Merlin
Level 108
God Stats
7W - 18L
1,334 SR
Queue Stats
471W - 464L
1,451 Elo+
Solo
Sun Wukong
Sun Wukong
Kiereal
Sun Wukong
Level 66
God Stats
6W - 7L
1,358 SR
Queue Stats
115W - 146L
1,395 Elo+
Solo
Ishtar
Ishtar
NanoCR2002
Ishtar
Level 124
God Stats
1W - 1L
1,609 SR
Queue Stats
7W - 3L
1,726 Elo+
Solo
Cthulhu
Cthulhu
thurlmike__
Cthulhu
Level 157
God Stats
6W - 4L
1,658 SR
Queue Stats
84W - 75L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 10
11,388
1,139
16,555
9,679
5,038
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
GenkoGreen
Anubis
16
5 / 3 / 13
11,208
1,121
13,920
11,068
6,500
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 2 / 16
10,020
1,002
7,892
14,206
16,614
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
jamokinick
Ah Puch
16
4 / 1 / 14
11,000
1,100
19,489
6,519
3,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
4 / 0 / 13
10,846
1,085
17,862
15,737
21,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

251

VS

Team 2 Tickets

194

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
16
2 / 3 / 3
9,769
977
7,497
15,543
12,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
DanEtrom
Merlin
15
0 / 1 / 2
9,692
969
8,805
8,534
3,619
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Kiereal
Sun Wukong
15
2 / 6 / 2
9,776
978
6,840
21,398
17,400
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
NanoCR2002
Ishtar
16
2 / 8 / 2
10,195
1,020
12,534
16,418
7,902
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
thurlmike__
Cthulhu
16
1 / 3 / 5
10,146
1,015
18,095
17,760
23,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
21
21
Kills
7
7
Deaths
21
66
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
2
3
3
1.17
L
Merlin
DanEtrom
Merlin
0
1
2
1
W
8
1
10
13
W
Anubis
GenkoGreen
Anubis
5
3
13
3.83
L
Sun Wukong
Kiereal
Sun Wukong
2
6
2
0.5
L
Ishtar
NanoCR2002
Ishtar
2
8
2
0.38
W
0
2
16
4
W
Ah Puch
jamokinick
Ah Puch
4
1
14
11
W
4
0
13
10.5
L
Cthulhu
thurlmike__
Cthulhu
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,718
Damage
53,771
57,209
Taken
79,653
52,543
Mitigated
64,682
9,313
Healing
9,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
7,497
706
0
864
15,543
12,281
0
6,947
8,174
0
11,659
L
Merlin
DanEtrom
Merlin
8,805
273
519
2,135
8,534
3,619
0
4,573
3,852
47,793
0
W
16,555
10,150
0
1,800
9,679
5,038
0
5,434
3,887
0
32,504
W
Anubis
GenkoGreen
Anubis
13,920
599
0
3,542
11,068
6,500
0
5,252
5,287
37,543
0
L
Sun Wukong
Kiereal
Sun Wukong
6,840
1,280
239
1,545
21,398
17,400
0
12,525
8,649
0
13,560
L
Ishtar
NanoCR2002
Ishtar
12,534
6,240
0
1,748
16,418
7,902
0
7,815
8,287
0
31,599
W
7,892
684
1,102
567
14,206
16,614
0
5,697
8,099
14,650
0
W
Ah Puch
jamokinick
Ah Puch
19,489
662
0
1,105
6,519
3,061
0
3,139
3,168
38,794
0
W
17,862
3,118
0
1,197
15,737
21,330
0
6,264
8,938
0
29,336
L
Cthulhu
thurlmike__
Cthulhu
18,095
224
1,046
1,477
17,760
23,480
0
9,441
8,021
31,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,462
Gold Earned
49,578
194
Minions Killed
205
7
Camps Cleared
9
948,943
Distance Traveled
926,273
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,769
977
19
2
0
204,427
0
L
Merlin
9,692
969
93
9
1
188,025
4
W
Ishtar
11,388
1,139
39
4
2
182,329
0
W
Anubis
11,208
1,121
60
6
2
177,289
2
L
Sun Wukong
9,776
978
16
2
3
173,602
0
L
Ishtar
10,195
1,020
46
5
5
173,330
0
W
Ymir
10,020
1,002
14
1
0
184,543
0
W
Ah Puch
11,000
1,100
52
5
3
188,304
2
W
Odin
10,846
1,085
29
3
0
216,478
0
L
Cthulhu
10,146
1,015
31
3
0
186,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role