Player Matchup

Skadi
Skadi
Jeysonucles14
Skadi
Level 70
God Stats
4W - 3L
1,354 SR
Queue Stats
7W - 6L
1,328 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Pelonp792
Morgan Le Fay
Level 89
God Stats
3W - 1L
1,641 SR
Queue Stats
14W - 14L
1,314 Elo+
Party 1
Odin
Odin
Spectro-57
Odin
Level 83
God Stats
5W - 2L
1,530 SR
Queue Stats
10W - 11L
1,255 Elo+
Party 1
Team Averages
Level 81
1,508 SR
1,299 Elo+

VS

Team Averages
Level 19
1,571 SR
1,133 Elo+
Hun Batz
Hun Batz
Broodrooster268
Hun Batz
Level 17
God Stats
1W - 3L
1,480 SR
Queue Stats
2W - 11L
1,081 Elo+
Party 2
Poseidon
Poseidon
Dnambtenaar
Poseidon
Level 2
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 5L
1,106 Elo+
Party 2
Ymir
Ymir
stefanoki
Ymir
Level 37
God Stats
2W - 2L
1,732 SR
Queue Stats
8W - 24L
1,214 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 4
9,761
697
7,090
8,290
3,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Pelonp792
Morgan Le Fay
16
5 / 1 / 8
10,535
753
12,104
7,963
3,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 1 / 8
10,100
721
9,649
10,752
7,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
13
0 / 4 / 4
8,127
581
6,145
11,843
4,828
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
Dnambtenaar
Poseidon
14
1 / 5 / 3
8,813
630
5,782
7,986
2,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
15
2 / 4 / 1
9,268
662
7,378
14,420
8,114
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
13
Kills
3
4
Deaths
13
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
0
4
4
0.5
L
Poseidon
Dnambtenaar
Poseidon
1
5
3
0.5
W
3
2
4
2.5
W
Morgan Le Fay
Pelonp792
Morgan Le Fay
5
1
8
9
W
5
1
8
9
L
Ymir
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,843
Damage
19,305
27,005
Taken
34,249
15,315
Mitigated
15,586
6,986
Healing
5,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
6,145
857
0
1,500
11,843
4,828
0
3,825
7,503
0
25,844
L
Poseidon
Dnambtenaar
Poseidon
5,782
680
0
1,017
7,986
2,644
0
2,486
5,234
26,840
0
W
7,090
3,615
217
1,155
8,290
3,821
1,075
5,058
3,074
0
36,345
W
Morgan Le Fay
Pelonp792
Morgan Le Fay
12,104
2,097
365
2,554
7,963
3,864
947
2,780
5,101
48,775
0
W
9,649
3,734
610
2,085
10,752
7,630
389
4,989
5,579
0
21,005
L
Ymir
7,378
484
0
2,599
14,420
8,114
0
5,075
8,761
31,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,396
Gold Earned
26,208
157
Minions Killed
139
0
Camps Cleared
0
694,194
Distance Traveled
651,247
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,127
581
38
3
0
221,811
0
L
Poseidon
8,813
630
47
3
0
222,388
0
W
Skadi
9,761
697
69
5
0
215,249
2
W
Morgan Le Fay
10,535
753
67
5
0
230,891
0
W
Odin
10,100
721
21
2
0
248,054
0
L
Ymir
9,268
662
54
4
0
207,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role