Player Matchup

Terra
Terra
 
Terra
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
 
Susano
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
BadMino
Mulan
Level 85
God Stats
0W - 2L
1,192 SR
Queue Stats
5W - 6L
1,494 Elo+
Solo
Artemis
Artemis
DWayman
Artemis
Level 100
God Stats
8W - 10L
1,446 SR
Queue Stats
8W - 10L
1,458 Elo+
Solo
Nu Wa
Nu Wa
FuzzyNacho
Nu Wa
Level 56
God Stats
9W - 9L
1,425 SR
Queue Stats
127W - 140L
1,415 Elo+
Solo
Team Averages
Level 100
1,413 SR
1,473 Elo+

VS

Team Averages
Level 96
1,584 SR
1,503 Elo+
Kukulkan
Kukulkan
ViperishMonk60
Kukulkan
Level 119
God Stats
1W - 0L
1,586 SR
Queue Stats
14W - 15L
1,452 Elo+
Solo
Ao Kuang
Ao Kuang
chronicpainfrog
Ao Kuang
Level 43
God Stats
5W - 2L
1,850 SR
Queue Stats
78W - 87L
1,510 Elo+
Solo
Charybdis
Charybdis
jothe
Charybdis
Level 108
God Stats
3W - 2L
1,561 SR
Queue Stats
26W - 24L
1,513 Elo+
Party 1
Yemoja
Yemoja
mkwolf69
Yemoja
Level 121
God Stats
1W - 0L
1,689 SR
Queue Stats
7W - 4L
1,555 Elo+
Party 1
Ravana
Ravana
richardyahuar18
Ravana
Level 91
God Stats
4W - 9L
1,234 SR
Queue Stats
203W - 220L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
14
0 / 0 / 1
9,434
943
2,712
8,486
7,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
 
Susano
14
0 / 1 / 1
8,630
863
6,742
6,979
3,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mulan
BadMino
Mulan
14
1 / 6 / 0
9,178
918
8,485
16,102
13,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
DWayman
Artemis
14
0 / 5 / 1
9,106
911
5,949
13,774
5,926
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
15
0 / 1 / 1
9,123
912
9,747
7,720
3,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

163

VS

Team 2 Tickets

322

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
1 / 0 / 8
9,837
984
13,124
4,282
2,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
16
6 / 0 / 7
10,823
1,082
15,625
12,708
7,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charybdis
jothe
Charybdis
16
3 / 0 / 7
10,213
1,021
8,821
6,262
2,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
mkwolf69
Yemoja
16
0 / 1 / 10
9,278
928
3,038
5,657
5,275
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

16
3 / 0 / 8
10,317
1,032
8,949
8,446
7,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
53
1
Kills
13
13
Deaths
1
4
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
0
1
0.5
L
Susano
 
Susano
0
1
1
0.5
L
Mulan
BadMino
Mulan
1
6
0
0.17
L
Artemis
DWayman
Artemis
0
5
1
0.1
L
Nu Wa
0
1
1
0.5
W
Kukulkan
1
0
8
5
W
Ao Kuang
6
0
7
9.5
W
Charybdis
jothe
Charybdis
3
0
7
6.5
W
Yemoja
mkwolf69
Yemoja
0
1
10
5
W
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,635
Damage
49,557
53,061
Taken
37,355
34,097
Mitigated
24,560
6,928
Healing
17,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
2,712
160
567
1,863
8,486
7,697
0
4,117
4,123
6,649
0
L
Susano
 
Susano
6,742
517
0
124
6,979
3,915
0
4,024
2,852
0
10,964
L
Mulan
BadMino
Mulan
8,485
983
0
2,579
16,102
13,156
0
8,238
7,589
0
22,605
L
Artemis
DWayman
Artemis
5,949
2,325
0
1,021
13,774
5,926
0
9,310
4,314
0
33,569
L
Nu Wa
9,747
3,274
96
678
7,720
3,403
0
5,709
1,959
25,590
0
W
Kukulkan
13,124
1,008
0
40
4,282
2,114
0
1,832
2,251
54,181
0
W
Ao Kuang
15,625
4,016
0
5,566
12,708
7,280
0
3,508
8,113
32,240
1,869
W
Charybdis
jothe
Charybdis
8,821
3,617
0
1,267
6,262
2,533
0
1,629
4,301
0
37,605
W
Yemoja
mkwolf69
Yemoja
3,038
523
6,158
1,248
5,657
5,275
0
1,593
3,640
11,961
0
W
8,949
1,588
0
2,992
8,446
7,358
0
2,754
5,105
0
20,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,471
Gold Earned
50,468
161
Minions Killed
253
5
Camps Cleared
9
829,605
Distance Traveled
962,674
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,434
943
18
2
0
139,786
0
L
Susano
8,630
863
8
1
1
173,588
1
L
Mulan
9,178
918
29
3
1
157,821
0
L
Artemis
9,106
911
65
7
2
164,179
0
L
Nu Wa
9,123
912
41
4
1
194,231
0
W
Kukulkan
9,837
984
105
11
2
195,152
0
W
Ao Kuang
10,823
1,082
38
4
4
204,777
1
W
Charybdis
10,213
1,021
72
7
2
188,140
0
W
Yemoja
9,278
928
17
2
0
158,608
0
W
Ravana
10,317
1,032
21
2
1
215,997
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role