Player Matchup

Merlin
Merlin
DankDevon
Merlin
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,456 Elo+
Party 1
Danzaburou
Danzaburou
DehGunman
Danzaburou
Level 121
God Stats
2W - 0L
1,695 SR
Queue Stats
22W - 32L
1,422 Elo+
Party 1
Tsukuyomi
Tsukuyomi
GRIZZLY AND GUN
Tsukuyomi
Level 138
God Stats
1W - 0L
1,267 SR
Queue Stats
96W - 85L
1,562 Elo+
Party 1
Team Averages
Level 92
1,487 SR
1,480 Elo+

VS

Team Averages
Level 80
1,549 SR
1,337 Elo+
Apollo
Apollo
Lord_Viitor
Apollo
Level 103
God Stats
4W - 1L
1,835 SR
Queue Stats
34W - 35L
1,434 Elo+
Solo
Ymir
Ymir
Prod_NickWill
Ymir
Level 94
God Stats
11W - 9L
1,486 SR
Queue Stats
32W - 61L
1,278 Elo+
Party 2
Sol
Sol
TheLoneShinobi
Sol
Level 44
God Stats
1W - 3L
1,326 SR
Queue Stats
27W - 45L
1,300 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DankDevon
Merlin
14
3 / 1 / 2
9,310
665
11,799
5,069
2,458
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
DehGunman
Danzaburou
15
1 / 0 / 4
9,667
691
11,523
7,431
3,641
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
GRIZZLY AND GUN
Tsukuyomi
16
3 / 4 / 3
10,238
731
17,312
11,909
8,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
14
1 / 3 / 3
8,545
610
5,653
16,121
6,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
0 / 3 / 4
8,151
582
1,405
19,723
22,588
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
4 / 1 / 1
9,339
667
8,903
10,300
4,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
13
7
Kills
5
5
Deaths
7
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Merlin
DankDevon
Merlin
3
1
2
4
W
Danzaburou
DehGunman
Danzaburou
1
0
4
3
W
Tsukuyomi
GRIZZLY AND GUN
Tsukuyomi
3
4
3
1.13
L
Apollo
1
3
3
0.83
L
0
3
4
0.67
L
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,634
Damage
15,961
24,409
Taken
46,144
14,225
Mitigated
34,124
5,993
Healing
10,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
DankDevon
Merlin
11,799
423
0
317
5,069
2,458
636
3,299
1,770
38,103
0
W
Danzaburou
DehGunman
Danzaburou
11,523
4,881
0
2,868
7,431
3,641
1,973
3,760
3,671
0
55,512
W
Tsukuyomi
GRIZZLY AND GUN
Tsukuyomi
17,312
5,606
0
2,808
11,909
8,126
269
3,042
8,867
0
42,960
L
Apollo
5,653
3,655
0
4,660
16,121
6,668
0
4,937
10,646
0
40,502
L
1,405
239
444
970
19,723
22,588
69
3,672
15,482
10,798
0
L
8,903
1,801
380
3,945
10,300
4,868
162
3,252
6,751
39,152
2,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,215
Gold Earned
26,035
187
Minions Killed
151
0
Camps Cleared
0
763,159
Distance Traveled
680,578
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,310
665
59
4
0
236,618
2
W
Danzaburou
9,667
691
75
5
0
247,665
2
W
Tsukuyomi
10,238
731
53
4
0
278,876
2
L
Apollo
8,545
610
67
5
0
243,629
3
L
Ymir
8,151
582
20
1
0
206,290
1
L
Sol
9,339
667
64
5
0
230,659
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role