Player Matchup

Discordia
Discordia
ANR kill opz
Discordia
Level 32
God Stats
1W - 4L
1,469 SR
Queue Stats
1W - 11L
1,126 Elo+
Solo
Vamana
Vamana
OUROBOROUS756
Vamana
Level 119
God Stats
0W - 1L
1,182 SR
Queue Stats
100W - 96L
1,524 Elo+
Solo
Danzaburou
Danzaburou
TubMaster3
Danzaburou
Level 40
God Stats
4W - 1L
1,584 SR
Queue Stats
8W - 11L
1,487 Elo+
Solo
Team Averages
Level 64
1,412 SR
1,379 Elo+

VS

Team Averages
Level 77
1,570 SR
1,370 Elo+
Bellona
Bellona
GuanacoA96
Bellona
Level 42
God Stats
1W - 2L
1,722 SR
Queue Stats
2W - 3L
1,429 Elo+
Solo
Sol
Sol
Spoon2772
Sol
Level 132
God Stats
22W - 12L
1,606 SR
Queue Stats
163W - 165L
1,415 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
yellow-rhombus2
Ah Muzen Cab
Level 56
God Stats
4W - 3L
1,382 SR
Queue Stats
128W - 202L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ANR kill opz
Discordia
14
3 / 1 / 1
8,697
725
6,545
6,949
2,846
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 1 / 3
8,356
696
7,198
14,041
14,899
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Danzaburou
TubMaster3
Danzaburou
13
2 / 2 / 2
8,761
730
9,932
9,243
4,269
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GuanacoA96
Bellona
12
1 / 3 / 2
8,185
682
6,942
9,641
6,131
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
1 / 0 / 2
9,400
783
10,744
9,209
4,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ah Muzen Cab
yellow-rhombus2
Ah Muzen Cab
13
2 / 3 / 2
8,816
735
6,320
10,128
4,775
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
10
6
Kills
4
4
Deaths
6
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Discordia
ANR kill opz
Discordia
3
1
1
3.5
W
Bellona
GuanacoA96
Bellona
1
3
2
0.67
L
1
1
3
2.5
W
1
0
2
2
L
Danzaburou
TubMaster3
Danzaburou
2
2
2
1.5
W
Ah Muzen Cab
yellow-rhombus2
Ah Muzen Cab
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,675
Damage
24,006
30,233
Taken
28,978
22,014
Mitigated
15,006
5,938
Healing
9,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
ANR kill opz
Discordia
6,545
3
0
0
6,949
2,846
0
2,931
4,018
32,963
0
W
Bellona
GuanacoA96
Bellona
6,942
2,595
0
1,531
9,641
6,131
533
1,960
7,681
0
15,087
L
7,198
3,450
227
3,663
14,041
14,899
0
3,273
10,768
0
24,338
W
10,744
4,088
0
5,790
9,209
4,100
1,105
1,818
7,391
52,736
5,216
L
Danzaburou
TubMaster3
Danzaburou
9,932
4,198
0
2,048
9,243
4,269
1,105
4,088
5,155
0
28,966
W
Ah Muzen Cab
yellow-rhombus2
Ah Muzen Cab
6,320
1,048
218
1,733
10,128
4,775
0
2,810
7,318
0
35,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,814
Gold Earned
26,401
142
Minions Killed
177
0
Camps Cleared
0
698,819
Distance Traveled
701,504
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,697
725
51
4
0
222,433
1
W
Bellona
8,185
682
31
3
0
247,631
5
L
Vamana
8,356
696
32
3
0
271,636
2
W
Sol
9,400
783
97
8
0
232,905
1
L
Danzaburou
8,761
730
59
5
0
204,750
1
W
Ah Muzen Cab
8,816
735
49
4
0
220,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role