Player Matchup

Chronos
Chronos
Jheezzus
Chronos
Level 153
God Stats
0W - 1L
1,759 SR
Queue Stats
142W - 80L
1,641 Elo+
Party 1
Baba Yaga
Baba Yaga
Pr1y35h_94
Baba Yaga
Level 129
God Stats
1W - 1L
1,836 SR
Queue Stats
132W - 76L
1,612 Elo+
Party 1
Rama
Rama
SachinM
Rama
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 10L
1,660 Elo+
Party 1
Hou Yi
Hou Yi
blonde888
Hou Yi
Level 155
God Stats
2W - 1L
1,822 SR
Queue Stats
132W - 76L
1,623 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
xl01-UniTed
Ah Muzen Cab
Level 144
God Stats
6W - 2L
1,963 SR
Queue Stats
139W - 77L
1,629 Elo+
Party 1
Team Averages
Level 122
1,776 SR
1,633 Elo+

VS

Team Averages
Level 58
1,616 SR
1,476 Elo+
Jormungandr
Jormungandr
Galaxy76
Jormungandr
Level 104
God Stats
3W - 1L
1,600 SR
Queue Stats
479W - 426L
1,538 Elo+
Party 2
Pele
Pele
LASRaphax
Pele
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,295 Elo+
Solo
Cthulhu
Cthulhu
ToXx76
Cthulhu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,574 Elo+
Party 2
Bacchus
Bacchus
TrippelJoel
Bacchus
Level 27
God Stats
2W - 0L
1,779 SR
Queue Stats
25W - 20L
1,510 Elo+
Solo
Ah Puch
Ah Puch
dieux
Ah Puch
Level 109
God Stats
3W - 1L
1,702 SR
Queue Stats
66W - 74L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Jheezzus
Chronos
17
6 / 2 / 3
9,783
753
12,811
11,351
5,470
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baba Yaga
Pr1y35h_94
Baba Yaga
15
1 / 5 / 5
8,506
654
5,617
11,267
5,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rama
SachinM
Rama
12
1 / 6 / 6
7,760
597
3,497
10,740
4,935
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hou Yi
blonde888
Hou Yi
15
1 / 5 / 7
8,253
635
8,824
11,547
5,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Muzen Cab
xl01-UniTed
Ah Muzen Cab
14
1 / 5 / 5
8,183
629
9,591
11,588
5,482
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Galaxy76
Jormungandr
19
6 / 1 / 14
11,665
897
12,005
15,273
19,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pele
17
7 / 3 / 11
10,225
787
11,195
14,267
10,026
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
ToXx76
Cthulhu
15
2 / 2 / 11
10,146
780
3,593
11,730
12,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bacchus
TrippelJoel
Bacchus
16
1 / 1 / 12
9,453
727
5,628
14,657
23,351
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Puch
dieux
Ah Puch
17
7 / 3 / 12
10,625
817
21,407
12,125
6,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
83
10
Kills
23
23
Deaths
10
26
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Galaxy76
Jormungandr
6
1
14
13
L
Chronos
Jheezzus
Chronos
6
2
3
3.75
W
Pele
7
3
11
4.17
L
Baba Yaga
Pr1y35h_94
Baba Yaga
1
5
5
0.7
L
Rama
SachinM
Rama
1
6
6
0.67
W
Cthulhu
ToXx76
Cthulhu
2
2
11
3.75
W
Bacchus
TrippelJoel
Bacchus
1
1
12
7
L
Hou Yi
blonde888
Hou Yi
1
5
7
0.9
W
Ah Puch
dieux
Ah Puch
7
3
12
4.33
L
Ah Muzen Cab
xl01-UniTed
Ah Muzen Cab
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,340
Damage
53,828
56,493
Taken
68,052
26,738
Mitigated
72,714
14,921
Healing
23,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Galaxy76
Jormungandr
12,005
1,568
726
2,665
15,273
19,547
753
5,490
9,783
34,452
0
L
Chronos
Jheezzus
Chronos
12,811
4,147
151
4,276
11,351
5,470
756
8,578
2,773
26,872
0
W
Pele
11,195
1,375
1,611
4,130
14,267
10,026
4,546
3,352
10,915
0
30,696
L
Baba Yaga
Pr1y35h_94
Baba Yaga
5,617
99
450
2,486
11,267
5,446
0
8,281
2,986
15,134
0
L
Rama
SachinM
Rama
3,497
3,191
0
1,074
10,740
4,935
208
9,149
1,591
0
6,870
W
Cthulhu
ToXx76
Cthulhu
3,593
108
791
2,145
11,730
12,825
964
1,665
10,065
13,223
0
W
Bacchus
TrippelJoel
Bacchus
5,628
203
2,744
3,218
14,657
23,351
1,662
3,717
10,940
11,078
0
L
Hou Yi
blonde888
Hou Yi
8,824
2,362
614
1,905
11,547
5,405
0
8,062
3,485
0
15,678
W
Ah Puch
dieux
Ah Puch
21,407
521
1,536
3,957
12,125
6,965
360
4,204
7,921
36,461
0
L
Ah Muzen Cab
xl01-UniTed
Ah Muzen Cab
9,591
2,743
1,226
2,739
11,588
5,482
0
8,563
3,025
0
22,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,485
Gold Earned
52,114
139
Minions Killed
149
0
Camps Cleared
0
1,127,462
Distance Traveled
1,253,664
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,665
897
43
3
0
272,707
1
L
Chronos
9,783
753
40
3
0
264,987
2
W
Pele
10,225
787
41
3
0
281,729
0
L
Baba Yaga
8,506
654
33
3
0
238,462
0
L
Rama
7,760
597
27
2
0
212,293
2
W
Cthulhu
10,146
780
20
2
0
185,186
0
W
Bacchus
9,453
727
8
1
0
277,096
1
L
Hou Yi
8,253
635
23
2
0
213,172
1
W
Ah Puch
10,625
817
37
3
0
236,946
1
L
Ah Muzen Cab
8,183
629
16
1
0
198,548
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role