Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
DenLuffyX
King Arthur
Level 160
God Stats
0W - 1L
1,468 SR
Queue Stats
114W - 131L
1,481 Elo+
Solo
Vulcan
Vulcan
Wenetnio
Vulcan
Level 158
God Stats
36W - 37L
1,567 SR
Queue Stats
347W - 357L
1,578 Elo+
Solo
Athena
Athena
agonyark
Athena
Level 127
God Stats
0W - 2L
1,631 SR
Queue Stats
110W - 113L
1,528 Elo+
Solo
Da Ji
Da Ji
rurainy
Da Ji
Level 126
God Stats
1W - 2L
1,519 SR
Queue Stats
70W - 64L
1,534 Elo+
Solo
Team Averages
Level 144
1,537 SR
1,524 Elo+

VS

Team Averages
Level 121
1,506 SR
1,550 Elo+
Scylla
Scylla
GRiujim10
Scylla
Level 145
God Stats
1W - 0L
1,377 SR
Queue Stats
14W - 11L
1,544 Elo+
Solo
Maui
Maui
PierMerlo
Maui
Level 159
God Stats
4W - 5L
1,530 SR
Queue Stats
75W - 76L
1,493 Elo+
Solo
Olorun
Olorun
Shloppytoppy55
Olorun
Level 125
God Stats
1W - 0L
1,579 SR
Queue Stats
113W - 112L
1,543 Elo+
Solo
Thor
Thor
Toothlessflight
Thor
Level 26
God Stats
5W - 2L
1,644 SR
Queue Stats
44W - 35L
1,550 Elo+
Party 1
Achilles
Achilles
austopia
Achilles
Level 148
God Stats
1W - 2L
1,400 SR
Queue Stats
140W - 130L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
1 / 3 / 2
7,238
724
6,539
8,823
4,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
DenLuffyX
King Arthur
13
2 / 3 / 0
6,860
686
5,272
10,990
12,199
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
Wenetnio
Vulcan
13
0 / 3 / 1
6,744
674
10,856
8,259
4,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Athena
agonyark
Athena
13
0 / 0 / 3
7,308
731
3,503
9,005
7,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
rurainy
Da Ji
12
1 / 4 / 1
6,496
650
3,558
8,412
4,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
GRiujim10
Scylla
15
2 / 2 / 6
7,708
771
5,486
5,633
2,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Maui
13
1 / 0 / 6
7,379
738
2,785
8,717
7,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 2 / 3
7,034
703
5,145
8,107
3,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

14
3 / 0 / 6
7,491
749
10,206
7,264
4,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
austopia
Achilles
15
6 / 0 / 6
8,203
820
12,305
10,258
9,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
4
Kills
13
13
Deaths
4
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
3
2
0.67
L
King Arthur
DenLuffyX
King Arthur
2
3
0
0.67
W
Scylla
GRiujim10
Scylla
2
2
6
2.5
W
Maui
1
0
6
4
W
1
2
3
1.25
W
3
0
6
6
L
Vulcan
Wenetnio
Vulcan
0
3
1
0.17
L
Athena
agonyark
Athena
0
0
3
1.5
W
Achilles
austopia
Achilles
6
0
6
9
L
Da Ji
rurainy
Da Ji
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,728
Damage
35,927
45,489
Taken
39,979
32,733
Mitigated
27,744
4,644
Healing
7,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
6,539
673
0
587
8,823
4,507
0
1,834
6,854
26,101
0
L
King Arthur
DenLuffyX
King Arthur
5,272
776
0
142
10,990
12,199
0
2,678
8,059
0
19,432
W
Scylla
GRiujim10
Scylla
5,486
270
0
250
5,633
2,420
643
3,834
1,685
30,118
0
W
Maui
2,785
505
0
3,392
8,717
7,809
29
4,940
3,685
9,893
0
W
5,145
1,492
259
741
8,107
3,816
0
4,419
3,572
25,443
0
W
10,206
1,282
0
397
7,264
4,148
0
2,214
4,992
0
27,306
L
Vulcan
Wenetnio
Vulcan
10,856
5,894
0
1,145
8,259
4,058
0
3,600
4,528
30,887
0
L
Athena
agonyark
Athena
3,503
857
0
1,910
9,005
7,799
39
2,882
5,906
16,683
0
W
Achilles
austopia
Achilles
12,305
2,076
0
2,371
10,258
9,551
221
4,997
5,147
0
21,025
L
Da Ji
rurainy
Da Ji
3,558
1,075
0
860
8,412
4,170
0
2,422
5,776
0
10,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,646
Gold Earned
37,815
182
Minions Killed
183
0
Camps Cleared
0
993,774
Distance Traveled
1,018,566
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,238
724
52
5
0
196,150
2
L
King Arthur
6,860
686
31
3
0
182,733
3
W
Scylla
7,708
771
58
6
0
193,603
3
W
Maui
7,379
738
11
1
0
213,701
3
W
Olorun
7,034
703
50
5
0
189,664
4
W
Thor
7,491
749
45
5
0
195,469
1
L
Vulcan
6,744
674
50
5
0
210,019
5
L
Athena
7,308
731
26
3
0
221,224
2
W
Achilles
8,203
820
19
2
0
226,129
1
L
Da Ji
6,496
650
23
2
0
183,648
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role