Player Matchup

Merlin
Merlin
 
Merlin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Genetic_Prodigy7
Jormungandr
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,269 Elo+
Solo
Ah Puch
Ah Puch
MLGBLAZER
Ah Puch
Level 160
God Stats
7W - 1L
1,825 SR
Queue Stats
232W - 234L
1,468 Elo+
Solo
Skadi
Skadi
Nabzilla
Skadi
Level 160
God Stats
3W - 1L
1,659 SR
Queue Stats
321W - 306L
1,577 Elo+
Party 2
Hel
Hel
Sev7ns
Hel
Level 153
God Stats
2W - 0L
1,878 SR
Queue Stats
133W - 112L
1,572 Elo+
Party 2
Team Averages
Level 148
1,672 SR
1,477 Elo+

VS

Team Averages
Level 138
1,529 SR
1,510 Elo+
King Arthur
King Arthur
Chakou
King Arthur
Level 160
God Stats
0W - 1L
1,575 SR
Queue Stats
1W - 3L
1,443 Elo+
Party 1
Yemoja
Yemoja
SkywolfLXV
Yemoja
Level 157
God Stats
0W - 2L
1,267 SR
Queue Stats
27W - 20L
1,559 Elo+
Party 1
Hera
Hera
n0noow
Hera
Level 60
God Stats
0W - 1L
1,795 SR
Queue Stats
20W - 13L
1,569 Elo+
Party 1
Cernunnos
Cernunnos
tbser023
Cernunnos
Level 155
God Stats
4W - 4L
1,509 SR
Queue Stats
280W - 276L
1,596 Elo+
Solo
Arachne
Arachne
Åxelus
Arachne
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
3 / 2 / 17
13,115
656
22,023
16,504
8,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Genetic_Prodigy7
Jormungandr
20
3 / 4 / 13
12,723
636
17,326
44,849
45,653
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
MLGBLAZER
Ah Puch
20
11 / 4 / 11
14,154
708
41,682
20,270
10,857
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
Nabzilla
Skadi
20
9 / 4 / 10
13,723
686
27,328
25,207
13,372
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hel
Sev7ns
Hel
17
0 / 6 / 14
11,483
574
10,116
29,042
14,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chakou
King Arthur
20
3 / 5 / 14
13,644
682
23,980
27,971
37,314
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Yemoja
SkywolfLXV
Yemoja
20
4 / 2 / 5
13,196
660
10,017
24,244
31,163
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hera
n0noow
Hera
17
2 / 10 / 9
11,555
578
18,530
20,383
8,722
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
tbser023
Cernunnos
20
5 / 3 / 11
13,445
672
36,854
26,226
13,142
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
Åxelus
Arachne
19
6 / 6 / 9
13,331
667
19,937
32,699
36,018
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
68
26
Kills
20
20
Deaths
26
65
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
2
17
5.75
L
King Arthur
Chakou
King Arthur
3
5
14
2
W
Jormungandr
Genetic_Prodigy7
Jormungandr
3
4
13
2.38
W
Ah Puch
MLGBLAZER
Ah Puch
11
4
11
4.13
W
Skadi
Nabzilla
Skadi
9
4
10
3.5
W
Hel
Sev7ns
Hel
0
6
14
1.17
L
Yemoja
SkywolfLXV
Yemoja
4
2
5
3.25
L
Hera
n0noow
Hera
2
10
9
0.65
L
Cernunnos
tbser023
Cernunnos
5
3
11
3.5
L
Arachne
Åxelus
Arachne
6
6
9
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,475
Damage
109,318
135,872
Taken
131,523
92,463
Mitigated
126,359
74,463
Healing
64,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
22,023
1,296
3,322
3,434
16,504
8,469
1,293
2,538
13,966
46,953
0
L
King Arthur
Chakou
King Arthur
23,980
3,753
2,104
3,770
27,971
37,314
149
16,749
11,222
0
38,517
W
Jormungandr
Genetic_Prodigy7
Jormungandr
17,326
3,190
688
12,297
44,849
45,653
440
8,884
35,965
53,159
0
W
Ah Puch
MLGBLAZER
Ah Puch
41,682
2,016
316
2,144
20,270
10,857
3,569
3,336
16,934
66,555
0
W
Skadi
Nabzilla
Skadi
27,328
12,297
1,835
4,989
25,207
13,372
4,958
7,071
18,136
0
57,272
W
Hel
Sev7ns
Hel
10,116
618
28,698
16,740
29,042
14,112
76
6,718
22,324
23,746
0
L
Yemoja
SkywolfLXV
Yemoja
10,017
1,745
24,128
8,104
24,244
31,163
422
18,011
6,233
21,717
0
L
Hera
n0noow
Hera
18,530
5,651
1,479
1,333
20,383
8,722
2,213
16,971
3,412
40,735
0
L
Cernunnos
tbser023
Cernunnos
36,854
10,534
3,525
10,434
26,226
13,142
1,453
20,300
5,926
0
78,299
L
Arachne
Åxelus
Arachne
19,937
8,813
1,299
8,195
32,699
36,018
499
19,116
13,583
0
24,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,198
Gold Earned
65,171
290
Minions Killed
225
0
Camps Cleared
0
1,685,048
Distance Traveled
1,674,427
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,115
656
66
3
0
371,710
3
L
King Arthur
13,644
682
31
2
0
356,617
3
W
Jormungandr
12,723
636
48
2
0
310,028
3
W
Ah Puch
14,154
708
66
3
0
259,317
3
W
Skadi
13,723
686
72
4
0
335,611
1
W
Hel
11,483
574
38
2
0
408,382
1
L
Yemoja
13,196
660
27
1
0
352,338
0
L
Hera
11,555
578
59
3
0
283,469
0
L
Cernunnos
13,445
672
100
5
0
336,068
0
L
Arachne
13,331
667
8
0
0
345,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role