Player Matchup

Anhur
Anhur
BIN RS5183
Anhur
Level 127
God Stats
2W - 2L
1,719 SR
Queue Stats
59W - 51L
1,529 Elo+
Party 1
Ymir
Ymir
Im Just Maui
Ymir
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Sol
Sol
Mooreism03
Sol
Level 81
God Stats
4W - 3L
1,580 SR
Queue Stats
16W - 21L
1,414 Elo+
Party 1
Danzaburou
Danzaburou
Zlyyjones
Danzaburou
Level 64
God Stats
3W - 3L
1,475 SR
Queue Stats
7W - 13L
1,367 Elo+
Solo
Odin
Odin
boat RS
Odin
Level 140
God Stats
0W - 2L
1,329 SR
Queue Stats
32W - 38L
1,435 Elo+
Party 1
Team Averages
Level 88
1,521 SR
1,449 Elo+

VS

Team Averages
Level 84
1,505 SR
1,439 Elo+
Athena
Athena
 
Athena
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
AJkevin123
Ne Zha
Level 146
God Stats
12W - 7L
1,683 SR
Queue Stats
108W - 120L
1,496 Elo+
Party 3
Charybdis
Charybdis
Code040
Charybdis
Level 23
God Stats
1W - 2L
1,220 SR
Queue Stats
25W - 35L
1,375 Elo+
Party 2
Nemesis
Nemesis
DarkChainFire
Nemesis
Level 25
God Stats
3W - 0L
1,690 SR
Queue Stats
22W - 28L
1,426 Elo+
Party 3
Scylla
Scylla
NotBakedOmar
Scylla
Level 66
God Stats
1W - 2L
1,430 SR
Queue Stats
132W - 149L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
11
1 / 6 / 2
7,052
441
4,118
14,871
5,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 4 / 0
5,965
373
1,353
7,819
4,590
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

14
2 / 4 / 0
8,177
511
7,760
12,100
5,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Zlyyjones
Danzaburou
11
2 / 4 / 0
7,387
462
4,370
11,912
4,379
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Odin
boat RS
Odin
12
0 / 5 / 4
6,921
433
8,959
14,717
13,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
2 / 1 / 9
8,414
526
3,979
10,757
8,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ne Zha
AJkevin123
Ne Zha
15
6 / 3 / 8
9,721
608
12,413
15,085
6,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Code040
Charybdis
14
4 / 0 / 0
8,548
534
6,240
7,596
2,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
14
7 / 2 / 5
9,300
581
10,316
14,777
11,283
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Scylla
15
4 / 0 / 8
8,994
562
8,545
8,660
3,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
53
5
Kills
23
23
Deaths
6
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
1
9
6.5
W
Ne Zha
AJkevin123
Ne Zha
6
3
8
3.33
L
Anhur
1
6
2
0.33
W
Charybdis
Code040
Charybdis
4
0
0
4
W
Nemesis
7
2
5
4.75
L
0
4
0
0
L
2
4
0
0.5
W
Scylla
4
0
8
8
L
Danzaburou
Zlyyjones
Danzaburou
2
4
0
0.5
L
Odin
boat RS
Odin
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,560
Damage
41,493
61,419
Taken
56,875
34,052
Mitigated
33,587
14,289
Healing
19,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
3,979
1,189
0
2,711
10,757
8,762
473
2,014
8,696
16,908
4,198
W
Ne Zha
AJkevin123
Ne Zha
12,413
4,297
0
3,815
15,085
6,782
1,545
2,517
12,276
0
71,955
L
Anhur
4,118
1,916
0
3,590
14,871
5,417
0
1,384
13,487
0
39,661
W
Charybdis
Code040
Charybdis
6,240
3,664
0
5,301
7,596
2,951
3,023
0
7,596
0
75,927
W
Nemesis
10,316
6,795
1,064
3,610
14,777
11,283
717
667
13,456
0
40,357
L
1,353
351
0
0
7,819
4,590
0
932
6,814
19,019
0
L
7,760
3,308
0
5,117
12,100
5,977
665
4,328
7,772
61,829
7,501
W
Scylla
8,545
1,258
89
2,932
8,660
3,809
1,104
3,436
5,088
54,345
0
L
Danzaburou
Zlyyjones
Danzaburou
4,370
1,363
0
2,826
11,912
4,379
422
2,648
9,148
0
44,000
L
Odin
boat RS
Odin
8,959
2,331
0
2,756
14,717
13,689
0
2,945
11,772
0
37,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,502
Gold Earned
44,977
365
Minions Killed
414
0
Camps Cleared
0
1,279,046
Distance Traveled
1,487,304
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,414
526
27
2
0
284,964
10
W
Ne Zha
9,721
608
124
8
0
318,012
0
L
Anhur
7,052
441
60
4
0
276,640
3
W
Charybdis
8,548
534
119
7
0
262,617
3
W
Nemesis
9,300
581
55
3
0
313,030
3
L
Ymir
5,965
373
42
3
0
245,421
0
L
Sol
8,177
511
128
8
0
248,374
3
W
Scylla
8,994
562
89
6
0
308,681
4
L
Danzaburou
7,387
462
72
5
0
255,266
0
L
Odin
6,921
433
63
4
0
253,345
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role