Player Matchup

Gilgamesh
Gilgamesh
BaddEggWee
Gilgamesh
Level 160
God Stats
2W - 6L
1,342 SR
Queue Stats
684W - 617L
1,518 Elo+
Party 1
Hercules
Hercules
Hirvinng
Hercules
Level 100
God Stats
0W - 2L
1,289 SR
Queue Stats
40W - 50L
1,438 Elo+
Solo
Cerberus
Cerberus
Kenuseeme
Cerberus
Level 160
God Stats
15W - 6L
1,777 SR
Queue Stats
498W - 423L
1,524 Elo+
Party 1
Poseidon
Poseidon
OnArrows
Poseidon
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,302 Elo+
Solo
Achilles
Achilles
Retoided
Achilles
Level 160
God Stats
4W - 8L
1,384 SR
Queue Stats
691W - 609L
1,533 Elo+
Party 1
Team Averages
Level 129
1,458 SR
1,463 Elo+

VS

Team Averages
Level 133
1,525 SR
1,498 Elo+
Nox
Nox
AntangoreX
Nox
Level 118
God Stats
4W - 2L
1,666 SR
Queue Stats
109W - 115L
1,513 Elo+
Solo
Discordia
Discordia
IShyyI
Discordia
Level 143
God Stats
1W - 1L
1,284 SR
Queue Stats
32W - 37L
1,445 Elo+
Solo
Ne Zha
Ne Zha
Liisette
Ne Zha
Level 155
God Stats
2W - 0L
1,741 SR
Queue Stats
95W - 86L
1,486 Elo+
Solo
Artemis
Artemis
LostProphet415
Artemis
Level 124
God Stats
14W - 10L
1,655 SR
Queue Stats
462W - 477L
1,496 Elo+
Solo
Apollo
Apollo
MambaGang247
Apollo
Level 125
God Stats
3W - 6L
1,277 SR
Queue Stats
952W - 1,014L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BaddEggWee
Gilgamesh
17
4 / 11 / 4
10,979
646
15,512
28,404
26,264
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
Hirvinng
Hercules
18
2 / 5 / 6
10,279
605
8,944
26,881
29,992
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cerberus
Kenuseeme
Cerberus
18
1 / 7 / 9
10,551
621
8,544
30,433
37,392
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
OnArrows
Poseidon
18
2 / 10 / 8
10,994
647
12,383
18,369
8,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Retoided
Achilles
20
6 / 7 / 7
12,033
708
14,468
27,035
44,934
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 1 / 25
12,210
718
18,490
9,892
5,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
IShyyI
Discordia
20
9 / 3 / 20
13,179
775
28,164
14,087
6,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Liisette
Ne Zha
20
16 / 3 / 15
14,182
834
28,371
20,267
12,872
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
6 / 4 / 24
12,145
714
23,303
14,923
7,288
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Apollo
19
4 / 6 / 20
11,979
705
12,045
15,983
7,630
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
144
15
Kills
40
40
Deaths
17
34
Assists
104
Player
Kills
Deaths
Assists
KDA
W
5
1
25
17.5
L
Gilgamesh
BaddEggWee
Gilgamesh
4
11
4
0.55
L
Hercules
Hirvinng
Hercules
2
5
6
1
W
Discordia
IShyyI
Discordia
9
3
20
6.33
L
Cerberus
Kenuseeme
Cerberus
1
7
9
0.79
W
Ne Zha
Liisette
Ne Zha
16
3
15
7.83
W
6
4
24
4.5
W
Apollo
4
6
20
2.33
L
Poseidon
OnArrows
Poseidon
2
10
8
0.6
L
Achilles
Retoided
Achilles
6
7
7
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,851
Damage
110,373
131,122
Taken
75,152
146,908
Mitigated
39,712
33,093
Healing
32,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,490
1,151
4,329
4,218
9,892
5,234
993
3,643
6,249
31,547
0
L
Gilgamesh
BaddEggWee
Gilgamesh
15,512
1,902
1,180
2,277
28,404
26,264
366
9,400
19,004
1,161
28,924
L
Hercules
Hirvinng
Hercules
8,944
585
1,511
11,687
26,881
29,992
346
9,312
17,569
356
20,372
W
Discordia
IShyyI
Discordia
28,164
2,293
2,157
3,078
14,087
6,688
884
3,283
10,804
51,301
0
L
Cerberus
Kenuseeme
Cerberus
8,544
368
1,986
5,962
30,433
37,392
206
11,704
18,729
20,208
0
W
Ne Zha
Liisette
Ne Zha
28,371
3,275
2,483
7,231
20,267
12,872
806
4,360
15,907
0
49,413
W
23,303
8,293
178
3,112
14,923
7,288
2,609
5,794
9,129
0
42,462
W
Apollo
12,045
5,954
2,452
3,019
15,983
7,630
2,463
4,891
11,092
0
28,320
L
Poseidon
OnArrows
Poseidon
12,383
1,812
0
359
18,369
8,326
126
6,547
11,822
32,067
0
L
Achilles
Retoided
Achilles
14,468
1,168
2,502
5,629
27,035
44,934
591
9,691
17,344
0
32,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,836
Gold Earned
63,695
171
Minions Killed
187
0
Camps Cleared
0
1,382,286
Distance Traveled
1,574,857
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,210
718
41
2
0
291,830
5
L
Gilgamesh
10,979
646
28
2
0
263,329
5
L
Hercules
10,279
605
20
1
0
320,648
2
W
Discordia
13,179
775
58
3
0
353,238
2
L
Cerberus
10,551
621
48
3
0
266,092
3
W
Ne Zha
14,182
834
21
1
0
357,649
6
W
Artemis
12,145
714
36
2
0
299,068
1
W
Apollo
11,979
705
31
2
0
273,072
3
L
Poseidon
10,994
647
51
3
0
239,028
0
L
Achilles
12,033
708
24
1
0
293,189
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role