Player Matchup

Neith
Neith
 
Neith
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vulcan
Vulcan
 
Vulcan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
Denayro2
Atlas
Level 10
God Stats
13W - 6L
1,683 SR
Queue Stats
14W - 8L
1,544 Elo+
Party 3
Nemesis
Nemesis
RsNDelta
Nemesis
Level 100
God Stats
27W - 18L
1,641 SR
Queue Stats
321W - 393L
1,471 Elo+
Party 3
Thanatos
Thanatos
RsNGolf
Thanatos
Level 107
God Stats
3W - 8L
1,265 SR
Queue Stats
275W - 345L
1,490 Elo+
Party 3
Team Averages
Level 74
1,518 SR
1,501 Elo+

VS

Team Averages
Level 54
1,453 SR
1,436 Elo+
Hachiman
Hachiman
ImDead2
Hachiman
Level 65
God Stats
1W - 2L
1,267 SR
Queue Stats
18W - 22L
1,373 Elo+
Solo
Thor
Thor
Joserubio44ç
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Radmantella1216
Sun Wukong
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,448 Elo+
Party 1
Kukulkan
Kukulkan
mandylord
Kukulkan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,384 Elo+
Party 1
Bacchus
Bacchus
rubiop06
Bacchus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
11 / 3 / 2
11,880
566
16,627
15,227
7,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vulcan
 
Vulcan
17
0 / 0 / 14
11,237
535
15,903
9,568
4,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Atlas
Denayro2
Atlas
11
0 / 2 / 5
8,620
410
2,799
10,172
9,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nemesis
RsNDelta
Nemesis
19
7 / 1 / 4
12,372
589
10,559
23,118
11,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
RsNGolf
Thanatos
16
10 / 6 / 3
10,976
523
15,731
19,949
9,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ImDead2
Hachiman
14
4 / 5 / 1
9,198
438
11,334
19,042
6,953
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
0 / 11 / 2
7,058
336
2,374
15,166
4,933
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
Radmantella1216
Sun Wukong
17
2 / 0 / 1
10,617
506
10,441
18,626
15,822
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
mandylord
Kukulkan
14
2 / 7 / 3
9,707
462
8,909
15,124
6,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
rubiop06
Bacchus
14
4 / 6 / 2
10,012
477
9,142
18,913
12,118
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
21
28
Kills
12
12
Deaths
29
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
11
3
2
4
W
Vulcan
 
Vulcan
0
0
14
7
W
Atlas
Denayro2
Atlas
0
2
5
1.25
L
Hachiman
ImDead2
Hachiman
4
5
1
0.9
L
0
11
2
0.09
L
Sun Wukong
Radmantella1216
Sun Wukong
2
0
1
2.5
W
Nemesis
RsNDelta
Nemesis
7
1
4
9
W
Thanatos
RsNGolf
Thanatos
10
6
3
1.92
L
Kukulkan
mandylord
Kukulkan
2
7
3
0.5
L
Bacchus
rubiop06
Bacchus
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,619
Damage
42,200
78,034
Taken
86,871
43,230
Mitigated
46,056
26,231
Healing
13,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
16,627
6,950
0
4,434
15,227
7,666
3,482
2,866
12,361
0
104,853
W
Vulcan
 
Vulcan
15,903
2,507
0
3,734
9,568
4,707
0
4,583
4,985
90,427
0
W
Atlas
Denayro2
Atlas
2,799
665
0
1,414
10,172
9,199
82
2,514
7,658
13,708
1,151
L
Hachiman
ImDead2
Hachiman
11,334
7,066
0
2,906
19,042
6,953
0
2,418
16,624
0
62,023
L
2,374
703
0
0
15,166
4,933
300
1,713
13,453
0
28,246
L
Sun Wukong
Radmantella1216
Sun Wukong
10,441
1,353
0
8,080
18,626
15,822
304
1,295
17,331
0
96,343
W
Nemesis
RsNDelta
Nemesis
10,559
5,702
0
4,455
23,118
11,891
1,102
2,586
20,532
0
143,268
W
Thanatos
RsNGolf
Thanatos
15,731
4,314
0
12,194
19,949
9,767
172
6,324
13,625
0
64,003
L
Kukulkan
mandylord
Kukulkan
8,909
798
0
830
15,124
6,230
0
8,545
6,579
61,444
0
L
Bacchus
rubiop06
Bacchus
9,142
1,105
0
1,649
18,913
12,118
0
4,554
14,359
53,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,085
Gold Earned
46,592
584
Minions Killed
503
0
Camps Cleared
0
1,906,592
Distance Traveled
1,777,339
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,880
566
157
7
0
351,077
5
W
Vulcan
11,237
535
152
7
0
433,256
1
W
Atlas
8,620
410
16
1
0
265,022
4
L
Hachiman
9,198
438
104
5
0
348,789
0
L
Thor
7,058
336
38
2
0
317,627
0
L
Sun Wukong
10,617
506
175
8
0
384,520
7
W
Nemesis
12,372
589
188
9
0
450,613
5
W
Thanatos
10,976
523
71
3
0
406,624
5
L
Kukulkan
9,707
462
128
6
0
348,937
4
L
Bacchus
10,012
477
58
3
0
377,466
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role