Player Matchup

Neith
Neith
Destructi0nJ
Neith
Level 148
God Stats
0W - 3L
1,192 SR
Queue Stats
67W - 86L
1,406 Elo+
Party 1
Nu Wa
Nu Wa
Nileeyy
Nu Wa
Level 115
God Stats
58W - 67L
1,438 SR
Queue Stats
304W - 355L
1,400 Elo+
Party 1
Khepri
Khepri
NourZ_the_best
Khepri
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,212 Elo+
Party 2
Bellona
Bellona
OGFeTTz
Bellona
Level 64
God Stats
0W - 1L
1,292 SR
Queue Stats
55W - 41L
1,521 Elo+
Party 2
Cliodhna
Cliodhna
TallyE11
Cliodhna
Level 18
God Stats
4W - 2L
1,869 SR
Queue Stats
18W - 16L
1,519 Elo+
Party 1
Team Averages
Level 75
1,458 SR
1,412 Elo+

VS

Team Averages
Level 102
1,669 SR
1,524 Elo+
Chaac
Chaac
A42612
Chaac
Level 21
God Stats
3W - 3L
1,481 SR
Queue Stats
8W - 9L
1,511 Elo+
Party 3
Raijin
Raijin
JeielCST
Raijin
Level 147
God Stats
11W - 4L
1,685 SR
Queue Stats
276W - 223L
1,558 Elo+
Party 3
Ishtar
Ishtar
NeededCarcass41
Ishtar
Level 86
God Stats
2W - 0L
1,780 SR
Queue Stats
22W - 14L
1,573 Elo+
Party 3
Maui
Maui
TONY1000
Maui
Level 148
God Stats
10W - 3L
1,795 SR
Queue Stats
208W - 203L
1,546 Elo+
Party 3
Fenrir
Fenrir
demonel547
Fenrir
Level 109
God Stats
7W - 4L
1,601 SR
Queue Stats
141W - 149L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
6,011
546
3,557
6,853
2,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nu Wa
Nileeyy
Nu Wa
9
0 / 4 / 1
5,273
479
3,311
8,269
3,077
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 4 / 1
5,407
492
2,334
9,358
5,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bellona
OGFeTTz
Bellona
9
0 / 4 / 2
4,849
441
5,843
9,682
8,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cliodhna
TallyE11
Cliodhna
11
3 / 3 / 1
6,924
629
5,359
8,555
2,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
A42612
Chaac
12
3 / 1 / 2
7,146
650
7,423
10,686
5,339
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
JeielCST
Raijin
13
7 / 1 / 1
7,528
684
9,632
5,705
2,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 1 / 2
6,309
574
5,955
7,534
2,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Maui
10
1 / 1 / 10
6,333
576
4,110
11,441
9,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
demonel547
Fenrir
11
3 / 1 / 2
6,749
614
3,876
9,309
4,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
4
Kills
17
17
Deaths
5
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chaac
A42612
Chaac
3
1
2
4
L
1
2
0
0.5
W
Raijin
JeielCST
Raijin
7
1
1
7.5
W
3
1
2
4
L
Nu Wa
Nileeyy
Nu Wa
0
4
1
0.13
L
0
4
1
0.13
L
Bellona
OGFeTTz
Bellona
0
4
2
0.25
W
Maui
1
1
10
6
L
Cliodhna
TallyE11
Cliodhna
3
3
1
1.17
W
Fenrir
demonel547
Fenrir
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,404
Damage
30,996
42,717
Taken
44,675
22,971
Mitigated
23,806
10,518
Healing
14,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
A42612
Chaac
7,423
1,413
0
4,325
10,686
5,339
1,884
425
9,546
0
50,976
L
3,557
1,352
0
2,538
6,853
2,980
336
1,390
5,463
0
45,774
W
Raijin
JeielCST
Raijin
9,632
1,826
0
250
5,705
2,510
0
1,432
4,273
63,407
0
W
5,955
3,741
0
3,475
7,534
2,805
1,191
1,180
6,354
0
34,517
L
Nu Wa
Nileeyy
Nu Wa
3,311
427
0
2,427
8,269
3,077
0
4,169
4,100
45,067
0
L
2,334
510
0
1,935
9,358
5,630
0
4,852
4,506
14,755
0
L
Bellona
OGFeTTz
Bellona
5,843
1,403
0
1,926
9,682
8,305
0
1,235
8,447
0
18,984
W
Maui
4,110
1,626
0
2,221
11,441
9,063
0
1,760
9,681
10,887
1,654
L
Cliodhna
TallyE11
Cliodhna
5,359
1,286
0
1,692
8,555
2,979
0
1,820
6,735
0
25,680
W
Fenrir
demonel547
Fenrir
3,876
428
0
4,050
9,309
4,089
0
848
8,419
0
42,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,464
Gold Earned
34,065
251
Minions Killed
369
0
Camps Cleared
0
1,026,943
Distance Traveled
1,048,581
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,146
650
88
8
0
192,405
2
L
Neith
6,011
546
87
8
0
212,676
1
W
Raijin
7,528
684
114
10
0
209,477
3
W
Ishtar
6,309
574
64
6
0
199,422
0
L
Nu Wa
5,273
479
70
6
0
202,895
2
L
Khepri
5,407
492
22
2
0
212,747
0
L
Bellona
4,849
441
26
2
0
170,423
1
W
Maui
6,333
576
11
1
0
223,396
1
L
Cliodhna
6,924
629
46
4
0
228,202
0
W
Fenrir
6,749
614
92
8
0
223,881
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role