Player Matchup

Jormungandr
Jormungandr
Braustin
Jormungandr
Level 106
God Stats
3W - 1L
1,624 SR
Queue Stats
115W - 88L
1,561 Elo+
Party 2
Ra
Ra
KrypticScopezy
Ra
Level 131
God Stats
9W - 3L
1,720 SR
Queue Stats
207W - 167L
1,606 Elo+
Party 2
Cthulhu
Cthulhu
Soft8596
Cthulhu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 11L
1,649 Elo+
Party 2
Artemis
Artemis
Warentrennprisma
Artemis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,503 Elo+
Party 3
Odin
Odin
xlINero
Odin
Level 107
God Stats
10W - 6L
1,546 SR
Queue Stats
143W - 147L
1,529 Elo+
Party 3
Team Averages
Level 78
1,578 SR
1,570 Elo+

VS

Team Averages
Level 73
1,535 SR
1,492 Elo+
Mulan
Mulan
Amberkush94
Mulan
Level 128
God Stats
0W - 1L
1,541 SR
Queue Stats
96W - 79L
1,502 Elo+
Party 1
Anubis
Anubis
J0hnnS
Anubis
Level 41
God Stats
41W - 30L
1,594 SR
Queue Stats
59W - 44L
1,498 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Lattakarre
Kumbhakarna
Level 63
God Stats
14W - 6L
1,572 SR
Queue Stats
59W - 45L
1,496 Elo+
Party 1
Danzaburou
Danzaburou
Meschix
Danzaburou
Level 94
God Stats
4W - 5L
1,467 SR
Queue Stats
60W - 42L
1,522 Elo+
Party 1
Bakasura
Bakasura
RoylaCobra
Bakasura
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Braustin
Jormungandr
14
3 / 2 / 9
8,850
553
7,556
11,327
5,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
5 / 1 / 6
9,334
583
15,695
8,352
3,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Soft8596
Cthulhu
15
5 / 2 / 3
9,763
610
13,856
16,073
14,137
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 0 / 4
9,352
585
10,689
12,104
5,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odin
xlINero
Odin
14
6 / 4 / 7
8,377
524
6,575
12,743
6,310
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 1
7,947
497
10,356
18,792
13,443
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
J0hnnS
Anubis
12
2 / 6 / 2
7,385
462
7,646
12,140
6,409
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Lattakarre
Kumbhakarna
9
0 / 4 / 3
6,458
404
3,726
13,065
9,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Meschix
Danzaburou
12
2 / 6 / 2
7,503
469
7,212
14,215
4,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
RoylaCobra
Bakasura
14
5 / 3 / 1
8,698
544
8,415
16,974
6,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
18
23
Kills
9
9
Deaths
24
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Jormungandr
Braustin
Jormungandr
3
2
9
3.75
L
Anubis
J0hnnS
Anubis
2
6
2
0.5
W
5
1
6
8
L
Kumbhakarna
Lattakarre
Kumbhakarna
0
4
3
0.38
L
Danzaburou
Meschix
Danzaburou
2
6
2
0.5
L
Bakasura
RoylaCobra
Bakasura
5
3
1
1.83
W
Cthulhu
Soft8596
Cthulhu
5
2
3
3.25
W
4
0
4
6
W
Odin
xlINero
Odin
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,371
Damage
37,355
60,599
Taken
75,186
35,015
Mitigated
39,847
25,048
Healing
18,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,356
1,870
0
6,964
18,792
13,443
96
13,289
5,503
0
70,128
W
Jormungandr
Braustin
Jormungandr
7,556
1,828
0
4,322
11,327
5,672
34
3,911
7,416
75,847
0
L
Anubis
J0hnnS
Anubis
7,646
139
0
2,997
12,140
6,409
0
8,176
3,964
59,361
0
W
15,695
1,858
1,527
3,498
8,352
3,822
0
2,566
5,546
94,643
0
L
Kumbhakarna
Lattakarre
Kumbhakarna
3,726
204
0
1,162
13,065
9,063
0
4,798
8,267
16,359
0
L
Danzaburou
Meschix
Danzaburou
7,212
2,451
0
4,351
14,215
4,129
0
3,444
10,771
0
48,113
L
Bakasura
RoylaCobra
Bakasura
8,415
5,706
0
3,392
16,974
6,803
0
7,400
9,574
0
56,385
W
Cthulhu
Soft8596
Cthulhu
13,856
2,164
0
5,983
16,073
14,137
0
78
15,370
77,238
0
W
10,689
4,908
0
8,220
12,104
5,074
464
1,229
10,875
0
76,246
W
Odin
xlINero
Odin
6,575
1,404
388
1,110
12,743
6,310
0
3,588
8,572
10
29,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,676
Gold Earned
37,991
582
Minions Killed
396
0
Camps Cleared
0
1,596,053
Distance Traveled
1,493,904
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,947
497
119
7
0
276,587
2
W
Jormungandr
8,850
553
121
8
0
347,901
3
L
Anubis
7,385
462
88
6
0
251,834
3
W
Ra
9,334
583
154
10
0
340,511
2
L
Kumbhakarna
6,458
404
18
1
0
307,816
2
L
Danzaburou
7,503
469
65
4
0
275,718
4
L
Bakasura
8,698
544
106
7
0
381,949
3
W
Cthulhu
9,763
610
140
9
0
307,500
2
W
Artemis
9,352
585
123
8
0
286,709
3
W
Odin
8,377
524
44
3
0
313,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role