Player Matchup

Thanatos
Thanatos
ButaCZ
Thanatos
Level 29
God Stats
0W - 1L
1,319 SR
Queue Stats
4W - 6L
1,384 Elo+
Party 2
Hou Yi
Hou Yi
JuanJoseAs
Hou Yi
Level 67
God Stats
1W - 1L
1,553 SR
Queue Stats
2W - 2L
1,516 Elo+
Party 3
Atlas
Atlas
ThePixilek
Atlas
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,529 Elo+
Party 2
Chaac
Chaac
alvaroconV
Chaac
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,441 Elo+
Party 3
Sol
Sol
jimmoulis111
Sol
Level 28
God Stats
5W - 3L
1,713 SR
Queue Stats
10W - 11L
1,518 Elo+
Solo
Team Averages
Level 48
1,517 SR
1,478 Elo+

VS

Team Averages
Level 84
1,686 SR
1,498 Elo+
Artio
Artio
AManCalledDan
Artio
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 21L
1,509 Elo+
Party 1
Chiron
Chiron
Maxie2910
Chiron
Level 36
God Stats
5W - 3L
1,773 SR
Queue Stats
23W - 23L
1,497 Elo+
Party 1
Vulcan
Vulcan
TheBigMoi16
Vulcan
Level 48
God Stats
14W - 8L
1,674 SR
Queue Stats
136W - 173L
1,471 Elo+
Solo
Hercules
Hercules
beeri2001
Hercules
Level 125
God Stats
2W - 1L
1,531 SR
Queue Stats
30W - 28L
1,510 Elo+
Party 1
Zeus
Zeus
thesurvivor04
Zeus
Level 126
God Stats
1W - 0L
1,951 SR
Queue Stats
27W - 25L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ButaCZ
Thanatos
14
0 / 8 / 2
9,250
578
6,675
16,241
8,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Hou Yi
JuanJoseAs
Hou Yi
19
4 / 5 / 4
11,596
725
11,142
22,958
10,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
17
1 / 4 / 5
10,944
684
11,796
27,575
34,688
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
19
2 / 6 / 4
11,582
724
17,378
23,336
21,180
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

19
2 / 6 / 3
11,370
711
11,115
20,916
9,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 21
12,473
780
5,647
23,207
34,048
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chiron
Maxie2910
Chiron
20
8 / 1 / 11
13,262
829
20,298
11,682
6,512
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Vulcan
18
3 / 3 / 13
11,710
732
23,061
11,105
6,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
beeri2001
Hercules
20
10 / 0 / 12
12,619
789
16,778
25,321
26,631
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
6 / 1 / 19
12,302
769
31,238
10,899
5,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
105
9
Kills
29
29
Deaths
9
18
Assists
76
Player
Kills
Deaths
Assists
KDA
W
2
4
21
3.13
L
Thanatos
ButaCZ
Thanatos
0
8
2
0.13
L
Hou Yi
JuanJoseAs
Hou Yi
4
5
4
1.2
W
Chiron
Maxie2910
Chiron
8
1
11
13.5
W
Vulcan
3
3
13
3.17
L
Atlas
1
4
5
0.88
L
Chaac
2
6
4
0.67
W
Hercules
beeri2001
Hercules
10
0
12
16
L
2
6
3
0.58
W
6
1
19
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,106
Damage
97,022
111,026
Taken
82,214
84,371
Mitigated
79,061
22,032
Healing
25,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,647
1,133
2,387
5,360
23,207
34,048
971
5,050
18,157
11,545
0
L
Thanatos
ButaCZ
Thanatos
6,675
1,191
0
3,334
16,241
8,101
0
9,988
6,253
0
14,377
L
Hou Yi
JuanJoseAs
Hou Yi
11,142
5,835
0
5,188
22,958
10,790
0
10,340
12,618
0
37,619
W
Chiron
Maxie2910
Chiron
20,298
8,935
2,656
3,026
11,682
6,512
6,087
4,096
7,586
0
69,387
W
Vulcan
23,061
9,857
0
429
11,105
6,293
1,583
3,985
7,120
53,068
0
L
Atlas
11,796
4,360
0
973
27,575
34,688
0
15,194
12,381
32,984
0
L
Chaac
17,378
2,789
0
5,782
23,336
21,180
0
14,379
8,957
0
63,641
W
Hercules
beeri2001
Hercules
16,778
3,613
0
11,816
25,321
26,631
807
5,816
19,505
0
31,131
L
11,115
3,356
0
6,755
20,916
9,612
0
10,045
10,871
52,373
2,938
W
31,238
1,760
0
210
10,899
5,577
2,175
3,471
7,428
66,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,742
Gold Earned
62,366
288
Minions Killed
292
0
Camps Cleared
0
1,470,267
Distance Traveled
1,740,392
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
12,473
780
8
1
0
349,746
1
L
Thanatos
9,250
578
19
1
0
248,931
0
L
Hou Yi
11,596
725
58
4
0
289,495
0
W
Chiron
13,262
829
108
7
0
352,903
1
W
Vulcan
11,710
732
71
4
0
331,623
3
L
Atlas
10,944
684
35
2
0
302,916
2
L
Chaac
11,582
724
85
5
0
330,268
2
W
Hercules
12,619
789
27
2
0
365,640
3
L
Sol
11,370
711
91
6
0
298,657
2
W
Zeus
12,302
769
78
5
0
340,480
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role