Player Matchup

Tiamat
Tiamat
Gold III
 
Tiamat
Gold III
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold II
 
Athena
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Gold II
 
Fafnir
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Gold V
ElderOwens
Chronos
Gold V
Level 155
God Stats
7W - 11L
1,454 SR
Queue Stats
897W - 902L
1,300 MMR
Solo
Lancelot
Lancelot
Gold IV
TsfAhuCicOtk
Lancelot
Gold IV
Level 144
God Stats
1W - 1L
1,743 SR
Queue Stats
138W - 139L
1,380 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 154
1,540 SR
1,436 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 116
1,609 SR
1,106 MMR
Ymir
Ymir
Bronze II
Al_Uprising
Ymir
Bronze II
Level 107
God Stats
1W - 0L
1,704 SR
Queue Stats
7W - 7L
1,445 MMR
Solo
Ao Kuang
Ao Kuang
Gold III
GramMasterKai
Ao Kuang
Gold III
Level 89
God Stats
9W - 3L
1,668 SR
Queue Stats
26W - 24L
1,455 MMR
Solo
Nu Wa
Nu Wa
Gold IV
TheBigMoose7
Nu Wa
Gold IV
Level 143
God Stats
1W - 2L
1,523 SR
Queue Stats
128W - 134L
1,479 MMR
Solo
Mercury
Mercury
Silver II
Tx-Zeta
Mercury
Silver II
Level 107
God Stats
1W - 0L
1,735 SR
Queue Stats
11W - 12L
1,451 MMR
Solo
Ishtar
Ishtar
Bronze III
Wolgfangf
Ishtar
Bronze III
Level 132
God Stats
7W - 7L
1,415 SR
Queue Stats
70W - 114L
-301 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
1 / 2 / 2
6,589
507
4,188
6,884
4,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
 
Athena
9
0 / 1 / 3
6,083
468
3,966
8,097
4,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fafnir
 
Fafnir
5
0 / 2 / 0
4,686
360
1,770
5,764
2,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos
ElderOwens
Chronos
10
1 / 3 / 2
6,012
462
6,282
10,972
3,876
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
TsfAhuCicOtk
Lancelot
11
3 / 3 / 0
6,909
531
7,177
11,128
4,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
CabrakanThorIzanamiOdin

VS

Bans
AchillesPeleHadesAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 3
6,609
508
2,370
8,289
5,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
GramMasterKai
Ao Kuang
13
8 / 1 / 0
8,274
636
13,938
19,103
7,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 4 / 4
6,513
501
4,798
6,743
2,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
Tx-Zeta
Mercury
12
1 / 1 / 4
6,806
524
3,855
10,214
3,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ishtar
Wolgfangf
Ishtar
9
1 / 0 / 2
5,515
424
3,858
4,690
1,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
5
Kills
11
11
Deaths
6
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
2
2
1
L
Athena
 
Athena
0
1
3
1.5
L
Fafnir
 
Fafnir
0
2
0
0
W
1
0
3
2.5
L
Chronos
ElderOwens
Chronos
1
3
2
0.67
W
Ao Kuang
GramMasterKai
Ao Kuang
8
1
0
8
W
0
4
4
0.5
L
Lancelot
TsfAhuCicOtk
Lancelot
3
3
0
1
W
Mercury
Tx-Zeta
Mercury
1
1
4
3
W
Ishtar
Wolgfangf
Ishtar
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,383
Damage
28,819
42,845
Taken
49,039
20,792
Mitigated
21,335
11,362
Healing
20,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
4,188
427
0
1,957
6,884
4,618
0
3,421
3,463
46,635
0
L
Athena
 
Athena
3,966
823
0
2,042
8,097
4,871
100
2,986
5,111
10,367
5,862
L
Fafnir
 
Fafnir
1,770
451
0
1,967
5,764
2,861
0
4,386
1,378
11,199
0
W
2,370
213
0
2,314
8,289
5,701
0
2,873
5,416
33,478
0
L
Chronos
ElderOwens
Chronos
6,282
2,140
443
4,143
10,972
3,876
457
4,377
6,595
43,420
0
W
Ao Kuang
GramMasterKai
Ao Kuang
13,938
2,241
0
14,362
19,103
7,642
1,111
4,125
14,796
58,003
0
W
4,798
1,591
0
1,037
6,743
2,696
0
3,221
3,522
51,225
0
L
Lancelot
TsfAhuCicOtk
Lancelot
7,177
1,621
0
810
11,128
4,566
0
5,936
4,756
0
40,670
W
Mercury
Tx-Zeta
Mercury
3,855
1,361
0
1,097
10,214
3,680
0
1,809
8,367
0
57,947
W
Ishtar
Wolgfangf
Ishtar
3,858
2,135
0
1,421
4,690
1,616
0
2,715
1,975
0
20,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,279
Gold Earned
33,717
291
Minions Killed
345
0
Camps Cleared
0
980,727
Distance Traveled
1,108,550
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,589
507
86
7
0
214,960
4
L
Athena
6,083
468
34
3
0
189,171
0
L
Fafnir
4,686
360
25
2
0
88,028
1
W
Ymir
6,609
508
62
5
0
220,055
0
L
Chronos
6,012
462
75
6
0
221,212
8
W
Ao Kuang
8,274
636
80
6
0
227,444
1
W
Nu Wa
6,513
501
89
7
0
214,753
2
L
Lancelot
6,909
531
71
5
0
267,356
0
W
Mercury
6,806
524
80
6
0
299,630
3
W
Ishtar
5,515
424
34
3
0
146,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role